Player Matchup

Cthulhu
Cthulhu
LILKANE509
Cthulhu
Level 102
God Stats
4W - 6L
1,477 SR
Queue Stats
76W - 73L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
LittleDuner
Heimdallr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 37L
1,374 Elo+
Party 1
Hera
Hera
UnitySenpai7
Hera
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,312 Elo+
Solo
Team Averages
Level 69
1,492 SR
1,379 Elo+

VS

Team Averages
Level 94
1,585 SR
1,386 Elo+
Cliodhna
Cliodhna
BADA55Killerrr7
Cliodhna
Level 149
God Stats
1W - 1L
1,717 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
BoopUwU666
Ah Puch
Level 45
God Stats
4W - 2L
1,577 SR
Queue Stats
83W - 114L
1,310 Elo+
Party 2
Horus
Horus
joshuavillalva99
Horus
Level 89
God Stats
32W - 46L
1,459 SR
Queue Stats
280W - 363L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LILKANE509
Cthulhu
11
3 / 2 / 1
7,611
692
12,267
13,638
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
LittleDuner
Heimdallr
9
0 / 6 / 2
6,577
598
4,608
9,518
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 2
7,320
665
4,119
11,220
2,975
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
9 / 3 / 4
9,464
860
13,328
10,158
3,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
BoopUwU666
Ah Puch
12
3 / 1 / 5
8,254
750
8,248
7,780
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 9
8,542
777
8,019
9,715
5,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
3
4
3.67
W
Ah Puch
BoopUwU666
Ah Puch
3
1
5
5.5
L
Cthulhu
LILKANE509
Cthulhu
3
2
1
1.75
L
Heimdallr
LittleDuner
Heimdallr
0
6
2
0.17
L
1
7
2
0.29
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
29,595
34,376
Taken
27,653
18,106
Mitigated
11,866
3,039
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
13,328
1,102
0
2,603
10,158
3,997
1,313
6,199
3,361
0
34,566
W
Ah Puch
BoopUwU666
Ah Puch
8,248
448
0
2,734
7,780
2,594
83
5,378
2,189
25,448
0
L
Cthulhu
LILKANE509
Cthulhu
12,267
738
57
1,097
13,638
12,514
0
3,843
9,453
23,880
0
L
Heimdallr
LittleDuner
Heimdallr
4,608
1,867
0
1,066
9,518
2,617
0
1,750
7,640
0
17,906
L
4,119
690
0
819
11,220
2,975
0
2,598
8,476
16,342
0
W
8,019
4,023
1,254
5,134
9,715
5,275
909
4,078
5,341
0
22,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,508
Gold Earned
26,260
116
Minions Killed
132
2
Camps Cleared
8
607,367
Distance Traveled
710,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,464
860
50
5
4
219,634
4
W
Ah Puch
8,254
750
38
3
3
226,080
0
L
Cthulhu
7,611
692
31
3
0
216,641
1
L
Heimdallr
6,577
598
48
4
1
197,233
1
L
Hera
7,320
665
37
3
1
193,493
2
W
Horus
8,542
777
44
4
1
265,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role