Player Matchup

Neith
Neith
Jobuscus26
Neith
Level 28
God Stats
17W - 13L
1,583 SR
Queue Stats
149W - 161L
1,389 Elo+
Solo
Zeus
Zeus
Laux3
Zeus
Level 25
God Stats
4W - 1L
1,547 SR
Queue Stats
84W - 88L
1,402 Elo+
Solo
Bellona
Bellona
Pumkinking6552
Bellona
Level 13
God Stats
2W - 1L
1,527 SR
Queue Stats
24W - 44L
1,280 Elo+
Solo
Nu Wa
Nu Wa
Txshu
Nu Wa
Level 24
God Stats
23W - 22L
1,162 SR
Queue Stats
304W - 345L
1,406 Elo+
Solo
Scylla
Scylla
rockstarv_ibe
Scylla
Level 24
God Stats
22W - 25L
1,463 SR
Queue Stats
67W - 68L
1,455 Elo+
Solo
Team Averages
Level 23
1,456 SR
1,386 Elo+

VS

Team Averages
Level 10
1,496 SR
1,246 Elo+
Cliodhna
Cliodhna
Andrelox3
Cliodhna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 1
Olorun
Olorun
Crack my nut816
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 1
Izanami
Izanami
HeichouHealer
Izanami
Level 28
God Stats
17W - 11L
1,609 SR
Queue Stats
271W - 250L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Lycanking35
Guan Yu
Level 8
God Stats
5W - 6L
1,429 SR
Queue Stats
8W - 14L
1,252 Elo+
Solo
Nu Wa
Nu Wa
rustygod34556
Nu Wa
Level 6
God Stats
1W - 3L
1,442 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
16 / 1 / 13
12,213
1,221
20,086
10,186
4,518
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Laux3
Zeus
18
6 / 1 / 23
11,121
1,112
7,286
5,384
3,866
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 2 / 24
11,501
1,150
12,163
11,440
13,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Txshu
Nu Wa
18
10 / 2 / 22
11,650
1,165
20,735
11,494
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 20
11,390
1,139
8,550
6,012
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Andrelox3
Cliodhna
14
0 / 5 / 2
8,439
844
2,963
6,259
1,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 2
9,355
936
3,359
10,870
3,666
Izanami
16
5 / 8 / 1
11,142
1,114
24,796
19,919
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Lycanking35
Guan Yu
17
0 / 12 / 5
10,354
1,035
1,870
24,934
28,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 14 / 2
8,557
856
6,218
16,070
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
19
48
Kills
7
7
Deaths
48
102
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Andrelox3
Cliodhna
0
5
2
0.2
L
2
9
2
0.33
L
Izanami
5
8
1
0.69
W
Neith
16
1
13
22.5
W
Zeus
Laux3
Zeus
6
1
23
17.5
L
Guan Yu
Lycanking35
Guan Yu
0
12
5
0.21
W
7
2
24
9.5
W
Nu Wa
Txshu
Nu Wa
10
2
22
10.5
W
9
1
20
19
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,820
Damage
39,206
44,516
Taken
78,052
27,674
Mitigated
46,995
5,187
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Andrelox3
Cliodhna
2,963
550
0
0
6,259
1,950
0
2,693
3,366
0
12,033
L
3,359
952
231
540
10,870
3,666
0
4,254
6,256
7,285
0
L
Izanami
24,796
16,138
131
827
19,919
6,968
0
7,997
11,574
0
64,184
W
Neith
20,086
13,608
52
1,828
10,186
4,518
0
1,956
8,230
0
41,690
W
Zeus
Laux3
Zeus
7,286
2,205
0
0
5,384
3,866
0
1,510
3,874
16,429
0
L
Guan Yu
Lycanking35
Guan Yu
1,870
555
95
782
24,934
28,968
0
12,015
12,191
0
20,690
W
12,163
2,167
528
559
11,440
13,460
0
2,506
8,934
0
19,920
W
Nu Wa
Txshu
Nu Wa
20,735
6,312
69
1,016
11,494
3,728
0
1,976
9,518
33,631
0
W
8,550
1,541
166
969
6,012
2,102
0
1,629
4,383
28,944
0
L
6,218
1,273
0
0
16,070
5,443
0
7,732
8,094
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,875
Gold Earned
47,847
172
Minions Killed
147
7
Camps Cleared
3
888,570
Distance Traveled
591,247
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,439
844
15
2
1
68,016
0
L
Olorun
9,355
936
9
1
0
98,684
2
L
Izanami
11,142
1,114
80
8
2
164,215
0
W
Neith
12,213
1,221
41
4
6
177,200
0
W
Zeus
11,121
1,112
18
2
0
161,533
0
L
Guan Yu
10,354
1,035
38
4
0
157,197
1
W
Bellona
11,501
1,150
20
2
0
201,373
0
W
Nu Wa
11,650
1,165
31
3
1
175,903
0
W
Scylla
11,390
1,139
62
6
0
172,561
0
L
Nu Wa
8,557
856
5
1
0
103,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role