Player Matchup

Baba Yaga
Baba Yaga
Silver III
Ghost_PrinzBrown
Baba Yaga
Silver III
Level 89
God Stats
2W - 1L
1,320 SR
Queue Stats
62W - 46L
1,521 MMR
Party 1
Cabrakan
Cabrakan
Gold V
X_x_Dr-GoNZo_x_X
Cabrakan
Gold V
Level 85
God Stats
4W - 4L
1,635 SR
Queue Stats
59W - 50L
2,099 MMR
Party 1
Odin
Odin
Silver I
sualen_10
Odin
Silver I
Level 86
God Stats
12W - 3L
1,705 SR
Queue Stats
21W - 20L
1,550 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,553 SR
1,723 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,476 SR
1,780 MMR
Medusa
Medusa
Diamond V
HumanAsp403
Medusa
Diamond V
Level 108
God Stats
0W - 3L
1,376 SR
Queue Stats
199W - 185L
1,867 MMR
Party 2
Poseidon
Poseidon
Gold IV
SeRaPhG
Poseidon
Gold IV
Level 104
God Stats
1W - 6L
1,385 SR
Queue Stats
126W - 147L
1,490 MMR
Solo
Ares
Ares
Diamond V
TLW LoNeHacKZz
Ares
Diamond V
Level 156
God Stats
40W - 27L
1,668 SR
Queue Stats
187W - 141L
1,982 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
5 / 2 / 10
10,279
734
15,960
14,698
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 1 / 9
11,330
809
15,566
16,246
19,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
13
5 / 1 / 8
10,073
720
8,693
12,654
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneMorgan Le FayGebFenrirAthena

VS

Bans
GilgameshTiamatDiscordiaThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 2
7,812
558
12,620
14,684
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
SeRaPhG
Poseidon
12
1 / 9 / 2
8,874
634
6,797
12,078
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 1
10,052
718
9,256
22,163
28,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
5
2
10
5
L
Medusa
0
4
2
0.25
L
Poseidon
SeRaPhG
Poseidon
1
9
2
0.22
L
3
6
1
0.58
W
9
1
9
13.5
W
Odin
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
28,673
43,598
Taken
48,925
38,309
Mitigated
39,110
7,330
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
15,960
1,233
0
4,478
14,698
6,366
502
6,441
8,257
53,915
0
L
Medusa
12,620
5,268
0
2,896
14,684
6,364
182
9,957
4,497
0
30,573
L
Poseidon
SeRaPhG
Poseidon
6,797
754
0
1,177
12,078
4,638
99
9,408
2,354
25,345
0
L
9,256
123
0
2,605
22,163
28,108
0
13,947
7,724
15,229
0
W
15,566
1,879
0
2,138
16,246
19,489
0
4,902
11,344
28,717
0
W
Odin
8,693
1,783
0
714
12,654
12,454
777
5,147
7,507
6,986
18,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
26,738
146
Minions Killed
90
8
Camps Cleared
3
780,158
Distance Traveled
616,385
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,279
734
75
5
6
272,021
0
L
Medusa
7,812
558
32
2
0
223,323
2
L
Poseidon
8,874
634
51
4
2
160,784
3
L
Ares
10,052
718
7
1
1
232,278
2
W
Cabrakan
11,330
809
30
2
0
243,884
1
W
Odin
10,073
720
41
3
2
264,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role