Player Matchup

Persephone
Persephone
HamHam9122
Persephone
Level 8
God Stats
17W - 19L
1,382 SR
Queue Stats
27W - 33L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Hewjazzz907
Baron Samedi
Level 10
God Stats
1W - 0L
1,820 SR
Queue Stats
7W - 5L
1,592 Elo+
Solo
Thor
Thor
KcazXXII
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 2
Anhur
Anhur
SEEGASS2
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
TheFineStein1
Cthulhu
Level 29
God Stats
2W - 1L
1,781 SR
Queue Stats
16W - 12L
1,517 Elo+
Party 2
Team Averages
Level 12
1,597 SR
1,454 Elo+

VS

Team Averages
Level 13
1,602 SR
1,523 Elo+
Kukulkan
Kukulkan
Akarz
Kukulkan
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 25L
1,500 Elo+
Party 3
Ra
Ra
BCKOHNtalkey
Ra
Level 27
God Stats
2W - 3L
1,497 SR
Queue Stats
22W - 21L
1,501 Elo+
Solo
Ymir
Ymir
PandaBearVF
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,500 Elo+
Party 3
Neith
Neith
diget6969
Neith
Level 10
God Stats
3W - 1L
1,777 SR
Queue Stats
32W - 29L
1,477 Elo+
Solo
Artemis
Artemis
sabs0l
Artemis
Level 14
God Stats
8W - 8L
1,734 SR
Queue Stats
49W - 24L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HamHam9122
Persephone
19
2 / 6 / 12
11,852
912
14,249
17,504
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Hewjazzz907
Baron Samedi
20
9 / 2 / 15
15,194
1,169
28,643
12,843
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
8 / 6 / 14
13,766
1,059
16,590
18,659
7,584
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
SEEGASS2
Anhur
20
14 / 4 / 15
15,398
1,184
31,498
14,126
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
5 / 3 / 24
13,899
1,069
18,044
28,552
36,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akarz
Kukulkan
19
1 / 6 / 12
11,990
922
19,666
17,607
4,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 6 / 11
14,185
1,091
25,514
21,945
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 8 / 16
12,593
969
4,510
27,244
31,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
diget6969
Neith
19
4 / 10 / 8
13,050
1,004
15,835
26,583
5,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
sabs0l
Artemis
19
8 / 8 / 8
13,929
1,071
20,437
20,043
3,642
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
76
38
Kills
21
21
Deaths
38
80
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akarz
Kukulkan
1
6
12
1.17
L
7
6
11
2.08
W
Persephone
HamHam9122
Persephone
2
6
12
1.33
W
Baron Samedi
Hewjazzz907
Baron Samedi
9
2
15
8.25
W
Thor
8
6
14
2.5
L
1
8
16
1.13
W
Anhur
SEEGASS2
Anhur
14
4
15
5.38
W
Cthulhu
5
3
24
5.67
L
Neith
diget6969
Neith
4
10
8
0.8
L
Artemis
sabs0l
Artemis
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,024
Damage
85,962
91,684
Taken
113,422
62,453
Mitigated
51,566
13,508
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akarz
Kukulkan
19,666
2,249
0
641
17,607
4,910
0
9,975
7,632
54,612
0
L
25,514
1,269
2,084
2,986
21,945
6,056
0
12,158
9,787
43,187
0
W
Persephone
HamHam9122
Persephone
14,249
955
56
1,083
17,504
6,753
0
9,447
8,051
33,485
0
W
Baron Samedi
Hewjazzz907
Baron Samedi
28,643
1,173
5,353
5,835
12,843
5,980
0
7,550
5,293
69,445
0
W
Thor
16,590
3,373
0
0
18,659
7,584
0
9,527
9,132
0
26,547
L
4,510
947
212
1,459
27,244
31,095
0
15,362
11,882
16,312
0
W
Anhur
SEEGASS2
Anhur
31,498
13,210
0
606
14,126
5,942
0
7,312
6,814
0
50,538
W
Cthulhu
18,044
908
475
100
28,552
36,194
0
15,850
12,702
35,387
0
L
Neith
diget6969
Neith
15,835
6,141
93
2,245
26,583
5,863
0
13,810
12,773
0
38,110
L
Artemis
sabs0l
Artemis
20,437
13,630
224
939
20,043
3,642
0
9,631
10,412
0
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,109
Gold Earned
65,747
248
Minions Killed
236
7
Camps Cleared
9
1,249,746
Distance Traveled
1,072,702
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,990
922
92
7
2
213,561
4
L
Ra
14,185
1,091
31
2
5
254,870
3
W
Persephone
11,852
912
48
4
0
271,949
0
W
Baron Samedi
15,194
1,169
101
8
3
236,567
0
W
Thor
13,766
1,059
20
2
2
230,178
2
L
Ymir
12,593
969
32
2
0
205,296
0
W
Anhur
15,398
1,184
31
2
2
238,896
0
W
Cthulhu
13,899
1,069
48
4
0
272,156
0
L
Neith
13,050
1,004
36
3
0
221,885
1
L
Artemis
13,929
1,071
45
3
2
177,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role