Player Matchup

Zeus
Zeus
Ender nugget399
Zeus
Level 40
God Stats
12W - 4L
1,566 SR
Queue Stats
67W - 92L
1,194 Elo+
Party 2
Chang'e
Chang'e
Ninja nugget590
Chang'e
Level 22
God Stats
6W - 12L
1,500 SR
Queue Stats
11W - 35L
1,019 Elo+
Party 2
Gilgamesh
Gilgamesh
xChA0z k1nGx
Gilgamesh
Level 27
God Stats
3W - 2L
1,599 SR
Queue Stats
46W - 58L
1,216 Elo+
Party 2
Team Averages
Level 30
1,555 SR
1,143 Elo+

VS

Team Averages
Level 54
1,211 SR
1,149 Elo+
Scylla
Scylla
Backside_Brawler
Scylla
Level 153
God Stats
33W - 50L
1,329 SR
Queue Stats
367W - 432L
1,345 Elo+
Solo
Bakasura
Bakasura
CodeLor-Dayzer
Bakasura
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 3L
1,060 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jonasbrito
Tsukuyomi
Level 6
God Stats
0W - 2L
1,075 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 4 / 7
10,459
872
12,583
10,967
3,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 12
8,879
740
5,028
11,691
3,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
xChA0z k1nGx
Gilgamesh
12
6 / 2 / 12
9,701
808
8,941
10,849
6,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
11,027
919
15,702
8,446
2,867
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
7
0 / 12 / 2
6,955
580
3,363
12,451
4,226
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
jonasbrito
Tsukuyomi
11
1 / 11 / 5
8,451
704
6,644
17,123
5,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
10
10
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
9
0
1
9.5
L
Bakasura
0
12
2
0.08
W
13
4
7
4.13
W
4
4
12
2.5
L
Tsukuyomi
jonasbrito
Tsukuyomi
1
11
5
0.32
W
Gilgamesh
xChA0z k1nGx
Gilgamesh
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
25,709
33,507
Taken
38,020
13,777
Mitigated
13,051
8,325
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,702
397
0
1,685
8,446
2,867
0
3,557
4,889
41,790
0
L
Bakasura
3,363
2,838
0
235
12,451
4,226
0
6,159
6,292
0
5,034
W
12,583
3,640
77
2,257
10,967
3,146
1,357
4,764
6,203
33,696
0
W
5,028
1,873
1,710
3,294
11,691
3,734
534
6,498
5,068
13,566
0
L
Tsukuyomi
jonasbrito
Tsukuyomi
6,644
2,289
70
1,673
17,123
5,958
0
7,980
9,143
0
15,439
W
Gilgamesh
xChA0z k1nGx
Gilgamesh
8,941
2,841
0
987
10,849
6,897
893
5,209
5,530
267
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
26,433
93
Minions Killed
73
3
Camps Cleared
0
615,862
Distance Traveled
588,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,027
919
47
4
0
205,092
1
L
Bakasura
6,955
580
5
0
0
187,424
0
W
Zeus
10,459
872
32
3
1
196,916
0
W
Chang'e
8,879
740
32
3
0
190,179
0
L
Tsukuyomi
8,451
704
21
2
0
195,640
4
W
Gilgamesh
9,701
808
29
2
2
228,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role