Player Matchup

Cliodhna
Cliodhna
Animitrix
Cliodhna
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 23L
1,576 Elo+
Party 3
Medusa
Medusa
DeathTheG
Medusa
Level 28
God Stats
0W - 1L
1,753 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Chaac
Chaac
Rotkill
Chaac
Level 29
God Stats
1W - 3L
1,175 SR
Queue Stats
16W - 20L
1,416 Elo+
Party 1
Yemoja
Yemoja
Totally-Gay
Yemoja
Level 139
God Stats
5W - 5L
1,811 SR
Queue Stats
20W - 33L
1,378 Elo+
Solo
Discordia
Discordia
Yisus997
Discordia
Level 61
God Stats
5W - 9L
1,638 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 3
Team Averages
Level 57
1,618 SR
1,457 Elo+

VS

Team Averages
Level 86
1,606 SR
1,587 Elo+
Skadi
Skadi
ACutesyLlama
Skadi
Level 118
God Stats
2W - 2L
1,380 SR
Queue Stats
130W - 123L
1,445 Elo+
Solo
Charybdis
Charybdis
GOONISH__ACTS
Charybdis
Level 68
God Stats
2W - 3L
1,575 SR
Queue Stats
31W - 21L
1,561 Elo+
Party 2
Cliodhna
Cliodhna
ISuckAtVijaGames
Cliodhna
Level 120
God Stats
6W - 3L
1,752 SR
Queue Stats
101W - 54L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
Skoinker
Sylvanus
Level 29
God Stats
3W - 0L
1,955 SR
Queue Stats
67W - 33L
1,666 Elo+
Party 2
Eset
Eset
bigpapashaxx
Eset
Level 97
God Stats
1W - 1L
1,367 SR
Queue Stats
71W - 39L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Animitrix
Cliodhna
18
8 / 10 / 4
12,351
772
18,100
19,411
7,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
DeathTheG
Medusa
16
0 / 8 / 6
9,809
613
9,917
15,110
5,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Rotkill
Chaac
17
1 / 5 / 3
10,029
627
12,457
19,427
22,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
17
1 / 4 / 6
11,021
689
3,462
19,547
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Yisus997
Discordia
16
5 / 5 / 1
10,737
671
17,017
9,397
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,576
786
12,318
11,392
4,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Charybdis
GOONISH__ACTS
Charybdis
18
4 / 3 / 7
11,421
714
5,603
14,371
6,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 1 / 8
15,575
973
29,968
16,830
18,548
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Skoinker
Sylvanus
17
0 / 3 / 17
10,951
684
5,738
15,139
17,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 5 / 14
13,877
867
17,028
15,518
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
15
Kills
32
32
Deaths
15
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Cliodhna
Animitrix
Cliodhna
8
10
4
1
L
Medusa
DeathTheG
Medusa
0
8
6
0.38
W
Charybdis
GOONISH__ACTS
Charybdis
4
3
7
2.5
W
15
1
8
19
L
Chaac
Rotkill
Chaac
1
5
3
0.5
W
Sylvanus
Skoinker
Sylvanus
0
3
17
2.83
L
Yemoja
1
4
6
1
L
Discordia
Yisus997
Discordia
5
5
1
1.1
W
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,953
Damage
70,655
82,892
Taken
73,250
55,994
Mitigated
54,638
19,720
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,318
6,105
0
1,507
11,392
4,963
1,845
3,990
6,929
0
57,380
L
Cliodhna
Animitrix
Cliodhna
18,100
2,117
0
3,043
19,411
7,542
0
5,630
13,071
0
41,846
L
Medusa
DeathTheG
Medusa
9,917
4,294
0
1,108
15,110
5,303
0
4,980
9,390
0
37,934
W
Charybdis
GOONISH__ACTS
Charybdis
5,603
2,148
0
3,960
14,371
6,404
2,321
2,986
11,027
0
31,405
W
29,968
4,598
0
2,959
16,830
18,548
0
4,906
11,344
0
68,124
L
Chaac
Rotkill
Chaac
12,457
919
0
5,825
19,427
22,437
0
6,786
11,990
0
35,461
W
Sylvanus
Skoinker
Sylvanus
5,738
1,557
3,701
4,248
15,139
17,782
0
4,982
9,289
16,000
2,422
L
Yemoja
3,462
1,080
4,427
5,317
19,547
17,763
502
3,138
15,527
35,030
0
L
Discordia
Yisus997
Discordia
17,017
304
0
0
9,397
2,949
1
1,673
7,555
32,454
0
W
17,028
402
776
2,309
15,518
6,941
1
2,431
12,544
28,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
64,400
330
Minions Killed
369
7
Camps Cleared
8
1,377,785
Distance Traveled
1,464,831
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,576
786
128
8
3
264,725
3
L
Cliodhna
12,351
772
63
4
2
258,271
0
L
Medusa
9,809
613
84
5
1
267,527
0
W
Charybdis
11,421
714
77
5
2
279,773
0
W
Cliodhna
15,575
973
86
5
3
362,934
1
L
Chaac
10,029
627
61
4
3
292,712
0
W
Sylvanus
10,951
684
40
3
0
245,136
1
L
Yemoja
11,021
689
71
4
0
273,215
3
L
Discordia
10,737
671
51
3
1
286,060
2
W
Eset
13,877
867
38
2
0
312,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role