Player Matchup

Aphrodite
Aphrodite
Delta202
Aphrodite
Level 107
God Stats
1W - 0L
1,417 SR
Queue Stats
69W - 52L
1,614 Elo+
Party 1
Osiris
Osiris
KILLAKALOB
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 85L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Stepbros2016
Cthulhu
Level 66
God Stats
10W - 3L
1,635 SR
Queue Stats
57W - 32L
1,668 Elo+
Party 1
Team Averages
Level 93
1,517 SR
1,622 Elo+

VS

Team Averages
Level 78
1,523 SR
1,448 Elo+
Nox
Nox
KilllingF0Rfun
Nox
Level 67
God Stats
10W - 20L
1,408 SR
Queue Stats
88W - 114L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Tony2TonePtk
Hou Yi
Level 59
God Stats
12W - 5L
1,626 SR
Queue Stats
197W - 193L
1,491 Elo+
Party 2
Chronos
Chronos
XxTruittxX
Chronos
Level 108
God Stats
4W - 7L
1,536 SR
Queue Stats
695W - 737L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Delta202
Aphrodite
12
2 / 0 / 13
8,244
749
2,582
3,940
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
KILLAKALOB
Osiris
13
9 / 1 / 6
9,477
862
12,065
13,689
10,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Stepbros2016
Cthulhu
12
5 / 2 / 10
8,958
814
9,398
12,874
10,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,068
552
1,662
2,994
968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
2 / 7 / 0
7,607
692
8,072
10,744
3,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
XxTruittxX
Chronos
11
1 / 6 / 1
7,424
675
6,363
14,012
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
3
3
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Delta202
Aphrodite
2
0
13
8.5
W
Osiris
KILLAKALOB
Osiris
9
1
6
12
L
0
3
0
0
W
Cthulhu
Stepbros2016
Cthulhu
5
2
10
5
L
Hou Yi
2
7
0
0.29
L
Chronos
XxTruittxX
Chronos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
16,097
30,503
Taken
27,750
22,494
Mitigated
9,170
15,432
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Delta202
Aphrodite
2,582
350
7,598
3,168
3,940
1,677
817
2,135
1,805
21,839
0
W
Osiris
KILLAKALOB
Osiris
12,065
4,375
0
2,244
13,689
10,686
1,391
3,451
10,238
0
28,851
L
1,662
306
0
390
2,994
968
0
1,151
1,843
4,074
0
W
Cthulhu
Stepbros2016
Cthulhu
9,398
120
1,074
1,348
12,874
10,131
486
2,795
10,079
25,551
0
L
Hou Yi
8,072
2,677
0
905
10,744
3,762
0
5,621
5,123
0
25,053
L
Chronos
XxTruittxX
Chronos
6,363
1,603
0
1,957
14,012
4,440
0
5,374
8,638
30,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
21,099
113
Minions Killed
97
6
Camps Cleared
2
702,347
Distance Traveled
442,612
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,244
749
46
4
1
235,972
0
W
Osiris
9,477
862
40
4
4
236,403
1
L
Nox
6,068
552
9
1
0
81,398
0
W
Cthulhu
8,958
814
27
2
1
229,972
5
L
Hou Yi
7,607
692
35
3
1
178,871
2
L
Chronos
7,424
675
53
5
1
182,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role