Player Matchup

Bellona
Bellona
King Blackdog
Bellona
Level 25
God Stats
9W - 25L
1,252 SR
Queue Stats
22W - 48L
1,258 Elo+
Party 3
Cabrakan
Cabrakan
LegoMario11
Cabrakan
Level 12
God Stats
5W - 7L
1,436 SR
Queue Stats
10W - 10L
1,303 Elo+
Party 1
Cupid
Cupid
Marrick-_-
Cupid
Level 68
God Stats
91W - 93L
1,496 SR
Queue Stats
207W - 218L
1,400 Elo+
Party 1
Ymir
Ymir
RenderingLife
Ymir
Level 43
God Stats
2W - 2L
1,273 SR
Queue Stats
53W - 65L
1,327 Elo+
Party 3
Kukulkan
Kukulkan
omnicloudlimit4
Kukulkan
Level 48
God Stats
15W - 15L
1,500 SR
Queue Stats
31W - 33L
1,420 Elo+
Party 1
Team Averages
Level 39
1,391 SR
1,341 Elo+

VS

Team Averages
Level 76
1,491 SR
1,436 Elo+
Tiamat
Tiamat
DualEVILEYE
Tiamat
Level 64
God Stats
1W - 1L
1,319 SR
Queue Stats
137W - 148L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
SaintMalcolm
Erlang Shen
Level 125
God Stats
5W - 5L
1,370 SR
Queue Stats
65W - 56L
1,400 Elo+
Solo
Sylvanus
Sylvanus
SoulBlaze1025
Sylvanus
Level 78
God Stats
34W - 32L
1,539 SR
Queue Stats
420W - 422L
1,461 Elo+
Party 2
Neith
Neith
Wolves Are Chil
Neith
Level 16
God Stats
57W - 47L
1,572 SR
Queue Stats
152W - 152L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
vKx Evolution
Cliodhna
Level 99
God Stats
23W - 11L
1,654 SR
Queue Stats
292W - 270L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
1 / 6 / 0
10,938
438
9,866
21,401
24,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
LegoMario11
Cabrakan
14
2 / 5 / 3
9,509
380
7,863
23,419
34,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
15
5 / 8 / 1
10,085
403
11,585
17,844
5,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 0
6,837
273
786
5,836
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
15
1 / 9 / 2
9,778
391
14,667
18,726
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 3 / 7
14,013
561
17,393
21,886
15,153
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SaintMalcolm
Erlang Shen
20
6 / 1 / 1
13,802
552
14,683
22,290
21,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
SoulBlaze1025
Sylvanus
19
2 / 2 / 13
12,351
494
6,202
24,893
39,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 3 / 8
12,209
488
11,732
18,086
8,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
vKx Evolution
Cliodhna
20
14 / 0 / 6
15,452
618
20,266
18,302
8,764
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
9
Kills
32
33
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
3
7
3.83
L
Bellona
1
6
0
0.17
L
Cabrakan
LegoMario11
Cabrakan
2
5
3
0.7
L
Cupid
5
8
1
0.69
L
0
5
0
0
W
Erlang Shen
SaintMalcolm
Erlang Shen
6
1
1
6.5
W
Sylvanus
SoulBlaze1025
Sylvanus
2
2
13
4.25
W
2
3
8
2
L
Kukulkan
1
9
2
0.22
W
Cliodhna
vKx Evolution
Cliodhna
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
70,276
87,226
Taken
105,457
74,944
Mitigated
93,018
12,681
Healing
55,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,393
916
1,495
11,604
21,886
15,153
2,185
6,443
15,443
99,192
0
L
Bellona
9,866
3,054
0
3,751
21,401
24,561
85
1,992
19,409
17,782
51,844
L
Cabrakan
LegoMario11
Cabrakan
7,863
1,389
64
2,301
23,419
34,251
0
8,773
14,465
18,021
0
L
Cupid
11,585
5,634
899
3,415
17,844
5,474
1,014
3,806
13,932
0
61,148
L
786
192
0
169
5,836
3,596
0
2,271
3,426
8,402
1,298
W
Erlang Shen
SaintMalcolm
Erlang Shen
14,683
8,666
0
13,775
22,290
21,218
4,793
4,655
17,635
14,911
81,220
W
Sylvanus
SoulBlaze1025
Sylvanus
6,202
2,036
1,954
7,219
24,893
39,403
1,537
7,153
17,740
35,815
13,261
W
11,732
7,683
0
6,676
18,086
8,480
4,213
4,604
13,482
0
91,608
L
Kukulkan
14,667
778
0
2,082
18,726
7,062
0
8,186
10,136
72,164
0
W
Cliodhna
vKx Evolution
Cliodhna
20,266
4,392
0
13,206
18,302
8,764
925
3,686
14,616
0
147,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
67,827
409
Minions Killed
763
0
Camps Cleared
0
1,721,907
Distance Traveled
2,318,786
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,013
561
183
7
0
463,185
0
L
Bellona
10,938
438
128
5
0
401,532
0
L
Cabrakan
9,509
380
26
1
0
433,726
0
L
Cupid
10,085
403
110
4
0
346,778
3
L
Ymir
6,837
273
15
1
0
102,345
1
W
Erlang Shen
13,802
552
156
6
0
436,897
2
W
Sylvanus
12,351
494
93
4
0
427,022
0
W
Neith
12,209
488
128
5
0
408,036
0
L
Kukulkan
9,778
391
130
5
0
437,526
9
W
Cliodhna
15,452
618
203
8
0
583,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role