Player Matchup

Cthulhu
Cthulhu
KingWooZy
Cthulhu
Level 49
God Stats
11W - 0L
2,075 SR
Queue Stats
118W - 5L
2,157 Elo+
Party 2
Neith
Neith
PocariCalpico
Neith
Level 160
God Stats
7W - 1L
1,991 SR
Queue Stats
273W - 11L
2,165 Elo+
Party 2
Hercules
Hercules
Pringu
Hercules
Level 84
God Stats
2W - 0L
2,000 SR
Queue Stats
151W - 1L
2,349 Elo+
Party 2
Bakasura
Bakasura
WoozysStepSis
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 1L
2,089 Elo+
Party 2
Janus
Janus
Zelkenon
Janus
Level 159
God Stats
11W - 0L
2,075 SR
Queue Stats
196W - 5L
2,241 Elo+
Party 2
Team Averages
Level 96
1,928 SR
2,200 Elo+

VS

Team Averages
Level 101
1,376 SR
1,527 Elo+
Achilles
Achilles
FromGreece
Achilles
Level 128
God Stats
7W - 10L
1,455 SR
Queue Stats
295W - 279L
1,616 Elo+
Party 1
Persephone
Persephone
FromVietnam
Persephone
Level 140
God Stats
0W - 2L
1,263 SR
Queue Stats
304W - 268L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
NiberFluppy
Jormungandr
Level 87
God Stats
0W - 1L
1,167 SR
Queue Stats
62W - 63L
1,446 Elo+
Solo
Merlin
Merlin
Syc0Zombi3
Merlin
Level 121
God Stats
2W - 3L
1,496 SR
Queue Stats
245W - 230L
1,570 Elo+
Party 1
Charybdis
Charybdis
yuricaptinprice3
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingWooZy
Cthulhu
14
2 / 0 / 15
8,616
862
4,814
5,844
4,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 6
8,317
832
7,685
7,024
2,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Pringu
Hercules
15
5 / 0 / 13
9,159
916
9,307
15,600
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
WoozysStepSis
Bakasura
16
11 / 1 / 10
10,545
1,055
13,378
9,855
4,467
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Zelkenon
Janus
14
4 / 0 / 9
8,429
843
4,587
7,585
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FromGreece
Achilles
13
2 / 3 / 0
7,525
753
8,451
12,010
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
FromVietnam
Persephone
11
0 / 6 / 1
6,428
643
5,358
8,367
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
NiberFluppy
Jormungandr
12
0 / 6 / 2
6,717
672
5,769
12,048
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
Syc0Zombi3
Merlin
13
0 / 4 / 0
6,277
628
6,385
5,349
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
12
0 / 4 / 1
6,472
647
4,736
7,561
2,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
24
Kills
2
2
Deaths
23
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
FromGreece
Achilles
2
3
0
0.67
L
Persephone
FromVietnam
Persephone
0
6
1
0.08
W
Cthulhu
KingWooZy
Cthulhu
2
0
15
9.5
L
Jormungandr
NiberFluppy
Jormungandr
0
6
2
0.17
W
2
1
6
5
W
Hercules
Pringu
Hercules
5
0
13
11.5
L
Merlin
Syc0Zombi3
Merlin
0
4
0
0
W
Bakasura
WoozysStepSis
Bakasura
11
1
10
16
W
Janus
Zelkenon
Janus
4
0
9
8.5
L
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,771
Damage
30,699
45,908
Taken
45,335
25,611
Mitigated
25,817
21,152
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FromGreece
Achilles
8,451
585
0
2,386
12,010
10,840
0
2,196
8,880
0
19,253
L
Persephone
FromVietnam
Persephone
5,358
95
0
360
8,367
2,157
0
2,065
5,901
13,227
0
W
Cthulhu
KingWooZy
Cthulhu
4,814
316
2,316
1,863
5,844
4,206
186
2,302
3,207
18,178
0
L
Jormungandr
NiberFluppy
Jormungandr
5,769
787
55
1,636
12,048
9,411
0
3,132
8,097
16,609
0
W
7,685
3,786
0
2,559
7,024
2,408
2,132
2,695
3,992
0
35,825
W
Hercules
Pringu
Hercules
9,307
3,101
0
8,973
15,600
11,940
47
5,618
9,204
0
21,063
L
Merlin
Syc0Zombi3
Merlin
6,385
52
0
115
5,349
1,334
0
1,205
3,583
25,570
0
W
Bakasura
WoozysStepSis
Bakasura
13,378
9,637
0
4,035
9,855
4,467
1,250
2,985
6,504
0
30,724
W
Janus
Zelkenon
Janus
4,587
631
296
1,110
7,585
2,590
842
3,113
4,020
26,876
0
L
Charybdis
4,736
1,827
0
0
7,561
2,075
0
801
6,218
0
21,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
33,419
258
Minions Killed
174
12
Camps Cleared
2
1,175,778
Distance Traveled
887,868
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,525
753
26
3
0
204,374
1
L
Persephone
6,428
643
32
3
0
209,366
0
W
Cthulhu
8,616
862
31
3
0
240,304
3
L
Jormungandr
6,717
672
19
2
0
163,570
1
W
Neith
8,317
832
81
8
4
193,083
4
W
Hercules
9,159
916
26
3
2
238,062
1
L
Merlin
6,277
628
48
5
0
157,086
0
W
Bakasura
10,545
1,055
58
6
5
257,973
3
W
Janus
8,429
843
62
6
1
246,356
2
L
Charybdis
6,472
647
49
5
2
153,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role