Player Matchup

Fenrir
Fenrir
FILTHNUTS
Fenrir
Level 5
God Stats
3W - 2L
1,750 SR
Queue Stats
8W - 7L
1,643 Elo+
Party 3
Scylla
Scylla
NotYaxos
Scylla
Level 7
God Stats
2W - 0L
1,677 SR
Queue Stats
11W - 3L
1,759 Elo+
Solo
Horus
Horus
SPanic
Horus
Level 16
God Stats
20W - 12L
1,767 SR
Queue Stats
58W - 52L
1,445 Elo+
Party 3
Ra
Ra
Xiraisha
Ra
Level 4
God Stats
3W - 2L
1,688 SR
Queue Stats
5W - 4L
1,771 Elo+
Party 3
Nemesis
Nemesis
nR1fl0w
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,788 Elo+
Solo
Team Averages
Level 12
1,676 SR
1,681 Elo+

VS

Team Averages
Level 8
1,527 SR
1,617 Elo+
Rama
Rama
TheR3ST
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,612 Elo+
Party 2
Agni
Agni
TrickyDD
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Sun Wukong
Sun Wukong
WildStarsC
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,622 Elo+
Solo
Kukulkan
Kukulkan
Yscura
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
jheffkhalifa
Gilgamesh
Level 17
God Stats
5W - 5L
1,634 SR
Queue Stats
29W - 34L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FILTHNUTS
Fenrir
18
8 / 6 / 18
12,039
1,094
9,266
16,012
15,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
NotYaxos
Scylla
20
26 / 2 / 15
15,819
1,438
46,437
15,713
6,340
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
SPanic
Horus
19
1 / 4 / 25
11,386
1,035
7,360
21,452
28,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 3 / 27
11,598
1,054
15,221
13,260
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
nR1fl0w
Nemesis
20
14 / 4 / 23
13,933
1,267
18,307
15,991
7,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
TheR3ST
Rama
16
2 / 14 / 10
10,344
940
14,871
24,079
7,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
16
2 / 9 / 8
10,305
937
14,115
15,867
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
WildStarsC
Sun Wukong
17
7 / 7 / 10
11,875
1,080
17,876
23,417
24,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Yscura
Kukulkan
16
4 / 13 / 6
10,664
969
15,336
17,709
5,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jheffkhalifa
Gilgamesh
17
4 / 9 / 6
10,216
929
10,074
19,825
18,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
59
52
Kills
19
19
Deaths
52
108
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FILTHNUTS
Fenrir
8
6
18
2.83
W
Scylla
NotYaxos
Scylla
26
2
15
16.75
W
Horus
SPanic
Horus
1
4
25
3.38
L
Rama
TheR3ST
Rama
2
14
10
0.5
L
Agni
2
9
8
0.67
L
Sun Wukong
WildStarsC
Sun Wukong
7
7
10
1.71
W
3
3
27
5.5
L
Kukulkan
Yscura
Kukulkan
4
13
6
0.54
L
Gilgamesh
jheffkhalifa
Gilgamesh
4
9
6
0.78
W
Nemesis
nR1fl0w
Nemesis
14
4
23
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,591
Damage
72,272
82,428
Taken
100,897
64,098
Mitigated
61,458
27,061
Healing
2,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FILTHNUTS
Fenrir
9,266
2,469
0
263
16,012
15,442
0
5,519
10,493
0
19,435
W
Scylla
NotYaxos
Scylla
46,437
3,913
754
4,310
15,713
6,340
0
7,865
7,848
74,865
0
W
Horus
SPanic
Horus
7,360
3,632
4,404
5,917
21,452
28,930
0
7,957
13,495
0
10,613
L
Rama
TheR3ST
Rama
14,871
7,938
0
571
24,079
7,460
0
15,479
8,400
0
39,311
L
Agni
14,115
1,161
0
87
15,867
4,866
0
9,836
5,835
32,566
0
L
Sun Wukong
WildStarsC
Sun Wukong
17,876
2,338
0
1,459
23,417
24,944
0
12,495
10,672
6,127
24,919
W
15,221
1,385
5,937
2,555
13,260
5,712
0
5,739
7,521
34,190
0
L
Kukulkan
Yscura
Kukulkan
15,336
2,461
0
230
17,709
5,421
0
13,432
4,081
34,243
0
L
Gilgamesh
jheffkhalifa
Gilgamesh
10,074
1,699
0
36
19,825
18,767
0
9,470
10,251
1,090
14,297
W
Nemesis
nR1fl0w
Nemesis
18,307
8,786
0
2,921
15,991
7,674
0
6,758
9,233
0
35,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,775
Gold Earned
53,404
177
Minions Killed
165
9
Camps Cleared
3
1,130,443
Distance Traveled
887,509
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,039
1,094
16
1
1
219,793
0
W
Scylla
15,819
1,438
78
7
5
210,628
2
W
Horus
11,386
1,035
7
1
0
230,893
0
L
Rama
10,344
940
45
4
1
144,970
1
L
Agni
10,305
937
49
4
1
178,783
0
L
Sun Wukong
11,875
1,080
30
3
1
231,435
1
W
Ra
11,598
1,054
46
4
0
226,663
0
L
Kukulkan
10,664
969
33
3
0
182,367
0
L
Gilgamesh
10,216
929
8
1
0
149,954
0
W
Nemesis
13,933
1,267
30
3
3
242,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role