Player Matchup

Sylvanus
Sylvanus
ImmaBeannnn
Sylvanus
Level 27
God Stats
5W - 8L
1,290 SR
Queue Stats
57W - 72L
1,378 Elo+
Party 2
Pele
Pele
JSteves4192
Pele
Level 27
God Stats
23W - 17L
1,510 SR
Queue Stats
52W - 70L
1,324 Elo+
Party 2
Thoth
Thoth
RK 4lberto
Thoth
Level 25
God Stats
2W - 3L
1,257 SR
Queue Stats
35W - 46L
1,397 Elo+
Solo
Bellona
Bellona
SoySauce6969
Bellona
Level 28
God Stats
4W - 2L
1,616 SR
Queue Stats
72W - 78L
1,386 Elo+
Party 2
Charybdis
Charybdis
footballfreak64
Charybdis
Level 29
God Stats
8W - 6L
1,381 SR
Queue Stats
37W - 46L
1,459 Elo+
Solo
Team Averages
Level 27
1,411 SR
1,389 Elo+

VS

Team Averages
Level 23
1,454 SR
1,387 Elo+
Eset
Eset
Dameraye
Eset
Level 23
God Stats
2W - 1L
1,415 SR
Queue Stats
24W - 37L
1,279 Elo+
Solo
Bakasura
Bakasura
DarkEdgelord
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 1
Ares
Ares
NordicBjonBear
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatGuyPV
Sun Wukong
Level 16
God Stats
17W - 24L
1,257 SR
Queue Stats
70W - 77L
1,239 Elo+
Solo
Hades
Hades
oSenz
Hades
Level 29
God Stats
44W - 33L
1,597 SR
Queue Stats
82W - 71L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImmaBeannnn
Sylvanus
8
2 / 1 / 5
5,784
578
3,922
6,505
3,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 0 / 2
6,301
630
4,619
5,297
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
3 / 2 / 4
5,788
579
2,654
3,650
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SoySauce6969
Bellona
11
3 / 0 / 4
6,578
658
2,935
4,146
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
footballfreak64
Charybdis
8
2 / 2 / 3
5,020
502
4,818
5,969
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
1 / 3 / 0
5,010
501
705
3,756
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DarkEdgelord
Bakasura
10
4 / 3 / 1
6,186
619
3,600
6,178
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
4,145
415
1,180
7,072
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
ThatGuyPV
Sun Wukong
6
0 / 6 / 0
4,080
408
880
5,933
2,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
oSenz
Hades
7
0 / 4 / 3
4,575
458
4,985
7,283
2,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
1
3
0
0.33
L
Bakasura
DarkEdgelord
Bakasura
4
3
1
1.5
W
Sylvanus
ImmaBeannnn
Sylvanus
2
1
5
4.5
W
7
0
2
8
L
0
2
1
0.25
W
Thoth
3
2
4
2.5
W
Bellona
SoySauce6969
Bellona
3
0
4
5
L
Sun Wukong
ThatGuyPV
Sun Wukong
0
6
0
0
W
Charybdis
footballfreak64
Charybdis
2
2
3
1.75
L
Hades
oSenz
Hades
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
11,350
25,567
Taken
30,222
12,398
Mitigated
10,976
9,512
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
705
89
0
0
3,756
905
77
1,986
1,522
15,808
0
L
Bakasura
DarkEdgelord
Bakasura
3,600
2,829
0
2,614
6,178
2,475
0
600
5,578
0
30,352
W
Sylvanus
ImmaBeannnn
Sylvanus
3,922
1,981
1,390
2,505
6,505
3,846
0
2,811
3,669
21,064
0
W
4,619
1,142
0
2,868
5,297
2,029
0
588
4,684
0
29,562
L
1,180
123
186
1,021
7,072
3,222
0
1,794
5,238
6,648
0
W
Thoth
2,654
97
0
0
3,650
839
625
595
2,855
23,718
0
W
Bellona
SoySauce6969
Bellona
2,935
568
0
1,042
4,146
4,061
1,113
0
4,146
5,138
29,305
L
Sun Wukong
ThatGuyPV
Sun Wukong
880
143
0
379
5,933
2,185
464
401
5,532
0
12,259
W
Charybdis
footballfreak64
Charybdis
4,818
3,046
0
1,707
5,969
1,623
82
2,762
3,157
0
21,611
L
Hades
oSenz
Hades
4,985
660
406
2,796
7,283
2,189
0
1,978
5,265
20,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
23,996
260
Minions Killed
179
0
Camps Cleared
0
954,649
Distance Traveled
800,305
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,010
501
38
4
0
166,620
0
L
Bakasura
6,186
619
70
7
0
183,717
0
W
Sylvanus
5,784
578
29
3
0
167,911
0
W
Pele
6,301
630
57
6
0
224,636
0
L
Ares
4,145
415
9
1
0
174,225
0
W
Thoth
5,788
579
55
6
0
181,042
4
W
Bellona
6,578
658
86
9
0
214,343
1
L
Sun Wukong
4,080
408
23
2
0
129,459
0
W
Charybdis
5,020
502
33
3
0
166,717
0
L
Hades
4,575
458
39
4
0
146,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role