Player Matchup

Medusa
Medusa
BerlinDriver98
Medusa
Level 120
God Stats
1W - 2L
1,593 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 2
Cliodhna
Cliodhna
Cyzuu
Cliodhna
Level 26
God Stats
0W - 2L
1,072 SR
Queue Stats
59W - 73L
1,323 Elo+
Party 2
Ymir
Ymir
Faleń
Ymir
Level 22
God Stats
0W - 2L
1,482 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 3
Hades
Hades
XXmatis589XX
Hades
Level 103
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 3
Baba Yaga
Baba Yaga
be2key
Baba Yaga
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
300W - 278L
1,521 Elo+
Solo
Team Averages
Level 68
1,468 SR
1,410 Elo+

VS

Team Averages
Level 88
1,525 SR
1,430 Elo+
Thor
Thor
ANTI x XAND
Thor
Level 101
God Stats
6W - 5L
1,530 SR
Queue Stats
116W - 112L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Adurethor
Kuzenbo
Level 124
God Stats
3W - 1L
1,530 SR
Queue Stats
95W - 106L
1,427 Elo+
Party 1
Medusa
Medusa
Beerkraken
Medusa
Level 80
God Stats
17W - 9L
1,613 SR
Queue Stats
83W - 88L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Friedrichsen
Morgan Le Fay
Level 99
God Stats
40W - 42L
1,444 SR
Queue Stats
220W - 247L
1,471 Elo+
Solo
Nike
Nike
Zombirk
Nike
Level 36
God Stats
8W - 5L
1,505 SR
Queue Stats
58W - 64L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,989
399
3,423
11,276
2,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Cyzuu
Cliodhna
14
4 / 6 / 3
9,837
492
9,853
14,292
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Faleń
Ymir
12
0 / 6 / 3
7,653
383
5,663
16,583
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 5
10,194
510
11,129
12,591
12,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
be2key
Baba Yaga
18
5 / 5 / 3
11,020
551
14,798
12,606
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,324
516
5,272
14,031
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Adurethor
Kuzenbo
16
4 / 5 / 3
10,693
535
9,289
17,391
19,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
Beerkraken
Medusa
18
11 / 1 / 5
12,053
603
19,398
13,862
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Friedrichsen
Morgan Le Fay
17
4 / 3 / 0
11,140
557
7,988
11,706
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Zombirk
Nike
16
3 / 2 / 13
11,097
555
6,395
15,651
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
14
Kills
24
24
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Kuzenbo
Adurethor
Kuzenbo
4
5
3
1.1
W
Medusa
Beerkraken
Medusa
11
1
5
13.5
L
1
7
1
0.21
L
Cliodhna
Cyzuu
Cliodhna
4
6
3
0.92
L
Ymir
Faleń
Ymir
0
6
3
0.25
W
Morgan Le Fay
Friedrichsen
Morgan Le Fay
4
3
0
1.33
L
4
0
5
6.5
W
Nike
Zombirk
Nike
3
2
13
4.75
L
Baba Yaga
be2key
Baba Yaga
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
48,342
67,348
Taken
72,641
40,284
Mitigated
49,621
15,534
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,272
1,236
0
4,508
14,031
5,571
0
8,541
5,490
0
69,690
W
Kuzenbo
Adurethor
Kuzenbo
9,289
2,234
0
1,911
17,391
19,568
470
6,104
11,287
53,049
0
W
Medusa
Beerkraken
Medusa
19,398
11,687
0
6,108
13,862
5,946
4,483
5,758
8,104
0
105,174
L
3,423
765
0
856
11,276
2,491
0
1,957
9,319
0
41,441
L
Cliodhna
Cyzuu
Cliodhna
9,853
892
0
4,609
14,292
5,400
0
3,486
10,806
0
46,294
L
Ymir
Faleń
Ymir
5,663
1,686
333
2,490
16,583
14,342
145
3,138
13,445
12,687
0
W
Morgan Le Fay
Friedrichsen
Morgan Le Fay
7,988
513
0
3,329
11,706
4,894
860
6,019
5,687
74,413
0
L
11,129
1,545
238
4,437
12,591
12,978
1,510
4,214
8,377
62,549
0
W
Nike
Zombirk
Nike
6,395
581
684
2,594
15,651
13,642
1,064
5,275
10,376
1,188
31,336
L
Baba Yaga
be2key
Baba Yaga
14,798
1,255
0
2,571
12,606
5,073
1,280
4,808
7,798
74,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
55,307
418
Minions Killed
540
0
Camps Cleared
0
1,756,558
Distance Traveled
1,979,395
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,324
516
115
6
0
420,959
2
W
Kuzenbo
10,693
535
97
5
0
357,575
4
W
Medusa
12,053
603
154
8
0
401,861
4
L
Medusa
7,989
399
62
3
0
289,984
3
L
Cliodhna
9,837
492
77
4
0
408,211
5
L
Ymir
7,653
383
18
1
0
338,445
3
W
Morgan Le Fay
11,140
557
134
7
0
385,082
2
L
Hades
10,194
510
127
6
0
377,478
2
W
Nike
11,097
555
40
2
0
413,918
3
L
Baba Yaga
11,020
551
134
7
0
342,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role