Player Matchup

Serqet
Serqet
FriendlyGuyHeHe
Serqet
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 54L
1,688 Elo+
Solo
Khepri
Khepri
JozekSem
Khepri
Level 15
God Stats
3W - 2L
1,559 SR
Queue Stats
20W - 13L
1,636 Elo+
Solo
Anubis
Anubis
Kap0w
Anubis
Level 18
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 5L
1,639 Elo+
Solo
Merlin
Merlin
LaDrogaEsVida
Merlin
Level 28
God Stats
3W - 5L
1,783 SR
Queue Stats
83W - 69L
1,648 Elo+
Solo
Neith
Neith
MysticNimue
Neith
Level 29
God Stats
5W - 2L
1,532 SR
Queue Stats
49W - 43L
1,572 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,637 Elo+

VS

Team Averages
Level 16
1,615 SR
1,668 Elo+
Fenrir
Fenrir
FilsdeCraô
Fenrir
Level 14
God Stats
1W - 2L
1,765 SR
Queue Stats
31W - 10L
1,841 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kva1n
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,630 Elo+
Party 1
Zhong Kui
Zhong Kui
ThoonderBolt
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,744 Elo+
Solo
Bellona
Bellona
VioletHead
Bellona
Level 8
God Stats
6W - 4L
1,668 SR
Queue Stats
12W - 14L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
zheer01999
Ao Kuang
Level 25
God Stats
15W - 10L
1,641 SR
Queue Stats
42W - 31L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 4
13,161
658
14,693
18,921
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
JozekSem
Khepri
16
1 / 1 / 14
10,582
529
9,275
16,505
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Kap0w
Anubis
17
9 / 3 / 7
11,589
579
18,369
15,432
8,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 6 / 11
11,768
588
14,951
15,764
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 2
10,401
520
13,054
9,351
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 9 / 4
12,207
610
18,562
22,360
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Kva1n
Ah Muzen Cab
13
0 / 6 / 4
7,883
394
4,368
12,365
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
ThoonderBolt
Zhong Kui
17
6 / 10 / 6
11,256
563
20,539
26,649
12,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
VioletHead
Bellona
15
1 / 7 / 9
9,012
451
7,505
19,934
13,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
zheer01999
Ao Kuang
5
0 / 1 / 1
6,356
318
1,304
8,045
1,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
33
Kills
20
20
Deaths
33
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
9
4
1.67
W
12
8
4
1.75
W
Khepri
JozekSem
Khepri
1
1
14
8
W
Anubis
Kap0w
Anubis
9
3
7
4.17
L
Ah Muzen Cab
Kva1n
Ah Muzen Cab
0
6
4
0.33
W
6
6
11
1.92
W
5
2
2
3
L
Zhong Kui
ThoonderBolt
Zhong Kui
6
10
6
0.9
L
Bellona
VioletHead
Bellona
1
7
9
0.79
L
Ao Kuang
zheer01999
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,342
Damage
52,278
75,973
Taken
89,353
45,624
Mitigated
39,579
20,861
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,562
5,529
0
4,704
22,360
7,980
0
7,908
13,074
85
61,991
W
14,693
3,097
0
6,188
18,921
7,099
0
2,080
16,841
0
103,535
W
Khepri
JozekSem
Khepri
9,275
348
0
2,362
16,505
19,493
434
7,559
8,946
25,956
0
W
Anubis
Kap0w
Anubis
18,369
534
0
6,413
15,432
8,530
1,186
5,947
9,485
68,996
0
L
Ah Muzen Cab
Kva1n
Ah Muzen Cab
4,368
1,531
0
854
12,365
3,150
0
5,654
6,633
0
29,752
W
14,951
1,929
212
3,466
15,764
6,201
1,635
6,792
8,972
89,251
0
W
13,054
5,141
0
2,220
9,351
4,301
5,750
660
8,691
0
66,654
L
Zhong Kui
ThoonderBolt
Zhong Kui
20,539
4,749
0
5,585
26,649
12,896
0
16,424
9,257
79,818
0
L
Bellona
VioletHead
Bellona
7,505
979
690
1,867
19,934
13,870
0
9,968
9,312
7,207
36,547
L
Ao Kuang
zheer01999
Ao Kuang
1,304
116
1,141
3,575
8,045
1,683
0
1,683
6,188
9,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
46,714
562
Minions Killed
383
0
Camps Cleared
0
1,872,391
Distance Traveled
1,542,016
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,207
610
102
5
0
356,109
4
W
Serqet
13,161
658
153
8
0
426,733
4
W
Khepri
10,582
529
23
1
0
392,689
7
W
Anubis
11,589
579
109
5
0
374,900
1
L
Ah Muzen Cab
7,883
394
63
3
0
333,543
0
W
Merlin
11,768
588
149
7
0
334,969
1
W
Neith
10,401
520
128
6
0
343,100
5
L
Zhong Kui
11,256
563
133
7
0
320,535
3
L
Bellona
9,012
451
72
4
0
385,090
0
L
Ao Kuang
6,356
318
13
1
0
146,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role