Player Matchup

Bellona
Bellona
Decave Cozy
Bellona
Level 29
God Stats
7W - 3L
1,439 SR
Queue Stats
38W - 37L
1,451 Elo+
Solo
Yemoja
Yemoja
GowenSS
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 78L
1,373 Elo+
Solo
Izanami
Izanami
GrassyLemon9785
Izanami
Level 24
God Stats
48W - 56L
1,301 SR
Queue Stats
93W - 124L
1,309 Elo+
Solo
Merlin
Merlin
JudeThatDude
Merlin
Level 18
God Stats
4W - 3L
1,609 SR
Queue Stats
18W - 15L
1,391 Elo+
Solo
Susano
Susano
xPeacemaker---
Susano
Level 29
God Stats
9W - 1L
1,666 SR
Queue Stats
50W - 12L
1,800 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,465 Elo+

VS

Team Averages
Level 14
1,476 SR
1,306 Elo+
Artemis
Artemis
C8H10N4O2isyummy
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 1
Kukulkan
Kukulkan
CANESfootball23
Kukulkan
Level 24
God Stats
84W - 83L
1,526 SR
Queue Stats
125W - 124L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Chuckenstein
Jormungandr
Level 29
God Stats
11W - 13L
1,598 SR
Queue Stats
75W - 85L
1,466 Elo+
Solo
Cupid
Cupid
ClanWilson3603
Cupid
Level 8
God Stats
4W - 5L
1,256 SR
Queue Stats
20W - 21L
1,348 Elo+
Solo
Merlin
Merlin
RobZedong
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Decave Cozy
Bellona
19
11 / 0 / 21
11,762
1,069
12,338
13,989
12,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
GowenSS
Yemoja
18
1 / 2 / 22
11,121
1,011
6,108
8,558
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 1 / 20
10,205
928
7,371
8,635
3,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
19
11 / 3 / 17
12,048
1,095
16,804
9,661
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
23 / 0 / 12
13,487
1,226
33,814
8,275
3,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

262

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 3
8,882
807
1,691
18,142
6,125
Kukulkan
16
3 / 1 / 1
10,295
936
12,627
7,497
2,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Chuckenstein
Jormungandr
16
1 / 4 / 5
10,260
933
12,365
20,359
23,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 11 / 2
9,611
874
6,927
18,766
6,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RobZedong
Merlin
15
0 / 16 / 4
9,018
820
10,507
19,190
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
21
46
Kills
6
6
Deaths
47
92
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
15
3
0.1
L
Kukulkan
3
1
1
3.5
L
Jormungandr
Chuckenstein
Jormungandr
1
4
5
0.88
L
2
11
2
0.27
W
Bellona
Decave Cozy
Bellona
11
0
21
21.5
W
Yemoja
GowenSS
Yemoja
1
2
22
6
W
0
1
20
10
W
Merlin
11
3
17
6.5
L
Merlin
RobZedong
Merlin
0
16
4
0.13
W
23
0
12
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,435
Damage
44,117
49,118
Taken
83,954
30,765
Mitigated
44,611
7,811
Healing
677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,691
1,143
0
0
18,142
6,125
0
2,855
15,287
0
6,522
L
Kukulkan
12,627
0
0
218
7,497
2,558
0
2,512
4,985
44,642
0
L
Jormungandr
Chuckenstein
Jormungandr
12,365
2,402
0
0
20,359
23,656
0
7,446
12,913
33,998
0
L
6,927
3,089
45
285
18,766
6,354
0
4,053
14,713
0
16,620
W
Bellona
Decave Cozy
Bellona
12,338
6,560
215
3,672
13,989
12,143
0
10,664
3,325
0
21,110
W
Yemoja
GowenSS
Yemoja
6,108
728
2,023
1,082
8,558
8,004
0
5,944
2,614
18,220
0
W
7,371
4,664
0
0
8,635
3,250
0
6,435
2,200
0
19,577
W
Merlin
16,804
707
0
819
9,661
3,884
0
6,616
3,045
45,908
0
L
Merlin
RobZedong
Merlin
10,507
1,514
0
129
19,190
5,918
0
6,046
13,144
22,288
0
W
33,814
8,574
0
0
8,275
3,484
0
5,840
2,435
0
41,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
48,066
160
Minions Killed
181
7
Camps Cleared
6
1,025,241
Distance Traveled
871,062
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,882
807
10
1
1
133,390
1
L
Kukulkan
10,295
936
70
6
4
201,855
0
L
Jormungandr
10,260
933
45
4
1
203,899
0
L
Cupid
9,611
874
27
2
0
166,905
0
W
Bellona
11,762
1,069
24
2
1
238,878
0
W
Yemoja
11,121
1,011
27
2
1
162,970
1
W
Izanami
10,205
928
26
2
0
186,235
0
W
Merlin
12,048
1,095
68
6
3
191,733
0
L
Merlin
9,018
820
29
3
0
165,013
0
W
Susano
13,487
1,226
15
1
2
245,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role