Player Matchup

Cabrakan
Cabrakan
Merequetenge
Cabrakan
Level 160
God Stats
5W - 5L
1,494 SR
Queue Stats
436W - 408L
1,531 Elo+
Solo
Merlin
Merlin
MonumentXIV
Merlin
Level 124
God Stats
2W - 0L
1,756 SR
Queue Stats
77W - 61L
1,599 Elo+
Solo
Vamana
Vamana
Ol StankyBum
Vamana
Level 159
God Stats
4W - 3L
1,510 SR
Queue Stats
513W - 514L
1,608 Elo+
Solo
Cupid
Cupid
Vlazurah
Cupid
Level 90
God Stats
1W - 1L
1,325 SR
Queue Stats
20W - 16L
1,605 Elo+
Solo
Amaterasu
Amaterasu
wileyD
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,440 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,556 Elo+

VS

Team Averages
Level 140
1,551 SR
1,585 Elo+
Olorun
Olorun
BasketSLAYER445
Olorun
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 58L
1,579 Elo+
Party 1
Fenrir
Fenrir
Castor33
Fenrir
Level 148
God Stats
22W - 15L
1,644 SR
Queue Stats
852W - 880L
1,603 Elo+
Solo
Ah Puch
Ah Puch
RetainGodly20
Ah Puch
Level 156
God Stats
2W - 2L
1,685 SR
Queue Stats
114W - 65L
1,625 Elo+
Solo
Thoth
Thoth
Xenorith
Thoth
Level 125
God Stats
2W - 5L
1,399 SR
Queue Stats
317W - 368L
1,574 Elo+
Solo
Sobek
Sobek
thiccmelk69
Sobek
Level 145
God Stats
0W - 4L
1,528 SR
Queue Stats
106W - 106L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Merequetenge
Cabrakan
20
4 / 5 / 18
13,336
741
18,478
31,066
37,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
4 / 5 / 9
12,239
680
29,223
17,307
8,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
20
7 / 5 / 12
14,217
790
20,377
36,491
33,464
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Vlazurah
Cupid
19
4 / 3 / 12
12,140
674
16,363
12,485
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
wileyD
Amaterasu
20
6 / 7 / 16
13,497
750
11,040
31,639
39,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
12,213
679
19,834
20,659
11,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Castor33
Fenrir
19
7 / 7 / 12
12,587
699
21,512
22,543
23,096
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
20
9 / 5 / 9
13,849
769
34,530
17,582
8,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Xenorith
Thoth
18
2 / 5 / 9
11,155
620
14,672
11,998
5,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 18
11,912
662
13,506
35,602
49,682
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
81
25
Kills
25
25
Deaths
25
67
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
L
Fenrir
Castor33
Fenrir
7
7
12
1.86
W
Cabrakan
Merequetenge
Cabrakan
4
5
18
2.6
W
Merlin
4
5
9
1.7
W
Vamana
7
5
12
2.6
L
Ah Puch
9
5
9
2.7
W
Cupid
Vlazurah
Cupid
4
3
12
3.33
L
Thoth
Xenorith
Thoth
2
5
9
1.3
L
1
4
18
2.5
W
Amaterasu
wileyD
Amaterasu
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,481
Damage
104,054
128,988
Taken
108,384
125,389
Mitigated
97,914
53,684
Healing
40,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,834
10,133
6,927
7,328
20,659
11,363
2,318
11,565
9,094
40,889
0
L
Fenrir
Castor33
Fenrir
21,512
5,360
1,204
2,556
22,543
23,096
171
7,371
15,172
0
30,417
W
Cabrakan
Merequetenge
Cabrakan
18,478
2,066
2,029
9,581
31,066
37,457
618
21,679
8,119
27,283
0
W
Merlin
29,223
3,539
2,141
2,657
17,307
8,645
1,853
12,006
5,301
58,966
0
W
Vamana
20,377
9,211
2,370
13,819
36,491
33,464
936
21,841
14,650
3,256
46,049
L
Ah Puch
34,530
779
996
4,401
17,582
8,643
551
9,696
7,886
64,690
0
W
Cupid
Vlazurah
Cupid
16,363
8,204
6,439
1,248
12,485
6,380
2,199
7,382
5,103
0
43,767
L
Thoth
Xenorith
Thoth
14,672
913
1,181
1,244
11,998
5,130
481
5,717
6,281
35,227
0
L
13,506
740
3,542
10,670
35,602
49,682
172
14,696
20,906
26,585
0
W
Amaterasu
wileyD
Amaterasu
11,040
4,866
2,773
10,627
31,639
39,443
584
19,634
12,005
0
18,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,429
Gold Earned
61,716
208
Minions Killed
206
0
Camps Cleared
0
1,622,126
Distance Traveled
1,450,520
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,213
679
54
3
0
280,748
0
L
Fenrir
12,587
699
13
1
0
287,114
3
W
Cabrakan
13,336
741
11
1
0
326,295
2
W
Merlin
12,239
680
76
4
0
283,456
0
W
Vamana
14,217
790
43
2
0
339,424
4
L
Ah Puch
13,849
769
75
4
0
306,041
0
W
Cupid
12,140
674
62
3
0
319,425
2
L
Thoth
11,155
620
44
2
0
277,612
1
L
Sobek
11,912
662
20
1
0
299,005
3
W
Amaterasu
13,497
750
16
1
0
353,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role