Player Matchup

Hachiman
Hachiman
Auzyss
Hachiman
Level 28
God Stats
23W - 4L
1,675 SR
Queue Stats
401W - 122L
1,766 Elo+
Party 1
Cliodhna
Cliodhna
Buttt3r3
Cliodhna
Level 18
God Stats
2W - 0L
1,797 SR
Queue Stats
67W - 26L
1,746 Elo+
Party 1
Sun Wukong
Sun Wukong
JoeIlton
Sun Wukong
Level 29
God Stats
1W - 0L
1,408 SR
Queue Stats
16W - 11L
1,682 Elo+
Party 2
Baron Samedi
Baron Samedi
MonsoonHero
Baron Samedi
Level 29
God Stats
1W - 1L
1,186 SR
Queue Stats
10W - 9L
1,579 Elo+
Party 2
Geb
Geb
RTStriker
Geb
Level 7
God Stats
1W - 0L
1,463 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 2
Team Averages
Level 22
1,506 SR
1,591 Elo+

VS

Team Averages
Level 22
1,546 SR
1,505 Elo+
Aphrodite
Aphrodite
Bii3PKZiL4
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Solo
Janus
Janus
DuckFlare
Janus
Level 29
God Stats
0W - 2L
1,179 SR
Queue Stats
176W - 192L
1,579 Elo+
Solo
Kali
Kali
ZZ77
Kali
Level 31
God Stats
27W - 29L
1,501 SR
Queue Stats
118W - 125L
1,457 Elo+
Party 3
Medusa
Medusa
smurftudo
Medusa
Level 22
God Stats
69W - 59L
1,601 SR
Queue Stats
156W - 183L
1,479 Elo+
Solo
Achilles
Achilles
vafp
Achilles
Level 27
God Stats
5W - 2L
1,950 SR
Queue Stats
63W - 64L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Auzyss
Hachiman
11
5 / 1 / 5
6,846
685
7,271
5,687
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Buttt3r3
Cliodhna
10
6 / 1 / 0
6,205
621
4,739
6,493
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JoeIlton
Sun Wukong
10
2 / 0 / 2
5,924
592
2,957
3,671
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MonsoonHero
Baron Samedi
9
4 / 1 / 4
5,678
568
5,998
4,807
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 8
5,689
569
1,747
5,073
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bii3PKZiL4
Aphrodite
6
0 / 3 / 1
4,218
422
1,348
6,683
1,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
DuckFlare
Janus
9
2 / 4 / 0
5,547
555
3,435
6,694
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
ZZ77
Kali
8
1 / 4 / 1
5,032
503
3,223
7,199
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
smurftudo
Medusa
8
0 / 5 / 1
4,874
487
4,947
7,664
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
vafp
Achilles
10
0 / 2 / 0
5,333
533
1,569
6,641
4,454
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Auzyss
Hachiman
5
1
5
7.5
L
Aphrodite
Bii3PKZiL4
Aphrodite
0
3
1
0.17
W
Cliodhna
Buttt3r3
Cliodhna
6
1
0
6
L
Janus
DuckFlare
Janus
2
4
0
0.5
W
Sun Wukong
JoeIlton
Sun Wukong
2
0
2
3
W
Baron Samedi
MonsoonHero
Baron Samedi
4
1
4
6
W
1
1
8
5
L
Kali
ZZ77
Kali
1
4
1
0.38
L
Medusa
smurftudo
Medusa
0
5
1
0.1
L
Achilles
vafp
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
14,522
25,731
Taken
34,881
10,328
Mitigated
12,031
8,455
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Auzyss
Hachiman
7,271
3,487
0
1,397
5,687
1,465
828
1,412
4,275
0
41,940
L
Aphrodite
Bii3PKZiL4
Aphrodite
1,348
260
387
2,228
6,683
1,614
0
1,854
4,747
13,488
0
W
Cliodhna
Buttt3r3
Cliodhna
4,739
232
0
3,364
6,493
1,954
0
516
5,977
0
34,194
L
Janus
DuckFlare
Janus
3,435
255
0
1,499
6,694
1,672
0
2,506
3,921
25,290
0
W
Sun Wukong
JoeIlton
Sun Wukong
2,957
592
0
1,297
3,671
2,736
764
218
3,453
0
22,578
W
Baron Samedi
MonsoonHero
Baron Samedi
5,998
352
389
1,428
4,807
2,052
964
1,871
2,936
18,404
0
W
1,747
275
0
580
5,073
2,121
746
766
4,307
6,614
0
L
Kali
ZZ77
Kali
3,223
1,610
0
1,293
7,199
2,713
0
1,600
5,349
0
23,016
L
Medusa
smurftudo
Medusa
4,947
1,595
0
1,007
7,664
1,578
0
1,216
6,398
0
26,994
L
Achilles
vafp
Achilles
1,569
422
0
1,564
6,641
4,454
0
0
6,250
0
25,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
25,004
254
Minions Killed
215
0
Camps Cleared
0
990,224
Distance Traveled
928,753
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,846
685
84
8
0
179,571
2
L
Aphrodite
4,218
422
24
2
0
163,443
1
W
Cliodhna
6,205
621
65
7
0
217,406
1
L
Janus
5,547
555
38
4
0
181,710
3
W
Sun Wukong
5,924
592
51
5
0
190,534
1
W
Baron Samedi
5,678
568
42
4
0
182,075
1
W
Geb
5,689
569
12
1
0
220,638
1
L
Kali
5,032
503
40
4
0
219,629
0
L
Medusa
4,874
487
53
5
0
162,661
0
L
Achilles
5,333
533
60
6
0
201,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role