Player Matchup

Gilgamesh
Gilgamesh
Aglo93
Gilgamesh
Level 72
God Stats
9W - 11L
1,475 SR
Queue Stats
152W - 175L
1,428 Elo+
Party 2
Osiris
Osiris
Bozzk
Osiris
Level 126
God Stats
18W - 21L
1,621 SR
Queue Stats
219W - 241L
1,459 Elo+
Party 2
Persephone
Persephone
Conoce-
Persephone
Level 122
God Stats
0W - 2L
1,696 SR
Queue Stats
35W - 31L
1,535 Elo+
Party 3
Mercury
Mercury
SlimeWalker
Mercury
Level 29
God Stats
0W - 1L
1,573 SR
Queue Stats
16W - 15L
1,589 Elo+
Party 3
Ymir
Ymir
TheAbyssalLord
Ymir
Level 100
God Stats
0W - 5L
1,558 SR
Queue Stats
143W - 133L
1,500 Elo+
Solo
Team Averages
Level 90
1,585 SR
1,502 Elo+

VS

Team Averages
Level 117
1,699 SR
1,654 Elo+
Hel
Hel
Gucci Goofus
Hel
Level 127
God Stats
5W - 4L
1,700 SR
Queue Stats
158W - 128L
1,640 Elo+
Party 1
Hachiman
Hachiman
Güch
Hachiman
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 91L
1,653 Elo+
Party 1
Odin
Odin
Im Not Arman
Odin
Level 154
God Stats
1W - 0L
1,717 SR
Queue Stats
153W - 123L
1,603 Elo+
Party 1
Tiamat
Tiamat
OoogaBoogaPL
Tiamat
Level 21
God Stats
1W - 0L
1,814 SR
Queue Stats
50W - 16L
1,876 Elo+
Party 1
Jormungandr
Jormungandr
Z-BOThePostGod
Jormungandr
Level 129
God Stats
7W - 5L
1,766 SR
Queue Stats
135W - 120L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aglo93
Gilgamesh
15
4 / 0 / 5
9,192
836
9,606
17,780
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Bozzk
Osiris
13
1 / 1 / 4
7,077
643
6,647
15,517
8,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Conoce-
Persephone
13
4 / 6 / 5
8,639
785
12,050
9,908
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SlimeWalker
Mercury
14
1 / 3 / 4
7,666
697
6,986
9,759
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 10
7,127
648
5,643
12,802
11,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
8,334
758
9,560
9,654
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Güch
Hachiman
16
5 / 1 / 6
9,383
853
15,205
10,076
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 10
8,379
762
10,795
9,297
9,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
1 / 2 / 11
7,990
726
11,868
10,466
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Z-BOThePostGod
Jormungandr
13
1 / 3 / 10
7,877
716
9,480
13,639
14,701
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
10
Kills
14
15
Deaths
10
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aglo93
Gilgamesh
4
0
5
6.5
L
Osiris
Bozzk
Osiris
1
1
4
3
L
Persephone
Conoce-
Persephone
4
6
5
1.08
W
4
4
7
1.88
W
Hachiman
Güch
Hachiman
5
1
6
8
W
3
0
10
8
W
Tiamat
1
2
11
3.25
L
Mercury
SlimeWalker
Mercury
1
3
4
1
L
0
5
10
1
W
Jormungandr
Z-BOThePostGod
Jormungandr
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
56,908
65,766
Taken
53,132
42,949
Mitigated
41,951
8,995
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aglo93
Gilgamesh
9,606
1,917
0
3,918
17,780
14,944
1
8,748
8,722
0
23,662
L
Osiris
Bozzk
Osiris
6,647
1,472
0
4,187
15,517
8,761
0
9,372
5,889
0
17,921
L
Persephone
Conoce-
Persephone
12,050
820
0
363
9,908
3,466
0
4,114
5,608
22,006
0
W
9,560
901
8,893
4,441
9,654
6,193
457
3,716
5,732
20,797
0
W
Hachiman
Güch
Hachiman
15,205
8,129
0
2,963
10,076
4,207
2,399
3,864
6,016
0
39,958
W
10,795
1,891
0
482
9,297
9,189
417
3,298
5,819
5,142
14,663
W
Tiamat
11,868
1,061
0
1,618
10,466
7,661
665
3,695
6,624
31,137
0
L
Mercury
SlimeWalker
Mercury
6,986
3,129
0
0
9,759
3,841
0
4,690
4,990
0
23,833
L
5,643
1,240
0
527
12,802
11,937
0
5,812
6,716
15,682
0
W
Jormungandr
Z-BOThePostGod
Jormungandr
9,480
2,676
0
2,580
13,639
14,701
377
2,585
10,882
27,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
41,963
166
Minions Killed
214
5
Camps Cleared
10
1,060,899
Distance Traveled
1,072,901
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,192
836
31
3
0
232,393
3
L
Osiris
7,077
643
25
2
1
226,715
0
L
Persephone
8,639
785
32
3
1
187,029
0
W
Hel
8,334
758
27
2
2
216,301
3
W
Hachiman
9,383
853
72
7
2
208,599
1
W
Odin
8,379
762
18
2
0
232,663
2
W
Tiamat
7,990
726
65
6
3
215,618
1
L
Mercury
7,666
697
59
5
3
231,490
0
L
Ymir
7,127
648
19
2
0
183,272
1
W
Jormungandr
7,877
716
32
3
3
199,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role