Player Matchup

Athena
Athena
Aiyyjayy
Athena
Level 23
God Stats
1W - 2L
1,325 SR
Queue Stats
103W - 102L
1,632 Elo+
Solo
Ra
Ra
Mitixz1010
Ra
Level 25
God Stats
95W - 76L
1,569 SR
Queue Stats
105W - 86L
1,581 Elo+
Solo
Nemesis
Nemesis
ProfessorCuChu
Nemesis
Level 20
God Stats
3W - 0L
1,807 SR
Queue Stats
36W - 33L
1,606 Elo+
Solo
Kali
Kali
RosaMelanoPorFa
Kali
Level 19
God Stats
2W - 1L
1,538 SR
Queue Stats
121W - 91L
1,578 Elo+
Solo
Olorun
Olorun
steelbaggage
Olorun
Level 27
God Stats
2W - 2L
1,300 SR
Queue Stats
188W - 165L
1,614 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,602 Elo+

VS

Team Averages
Level 24
1,533 SR
1,665 Elo+
Thor
Thor
LaysBaked
Thor
Level 29
God Stats
0W - 3L
1,433 SR
Queue Stats
58W - 53L
1,565 Elo+
Solo
Bakasura
Bakasura
Stakki
Bakasura
Level 29
God Stats
2W - 4L
1,465 SR
Queue Stats
79W - 90L
1,562 Elo+
Solo
Geb
Geb
Xeenguard
Geb
Level 7
God Stats
14W - 21L
1,725 SR
Queue Stats
113W - 155L
1,741 Elo+
Party 1
Janus
Janus
ezzzzclap
Janus
Level 29
God Stats
1W - 1L
1,544 SR
Queue Stats
29W - 24L
1,712 Elo+
Solo
Medusa
Medusa
ifrica
Medusa
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 23L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aiyyjayy
Athena
12
4 / 1 / 4
8,329
595
6,511
12,464
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 1 / 2
9,740
696
1,595
6,817
2,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 1 / 4
8,455
604
9,503
7,861
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
12 / 1 / 2
9,562
683
13,660
8,747
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
12
1 / 1 / 3
7,306
522
6,307
8,840
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 3 / 0
7,050
504
6,955
12,128
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Stakki
Bakasura
12
2 / 4 / 1
7,097
507
3,795
9,355
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
6,379
456
2,822
13,692
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ezzzzclap
Janus
11
1 / 3 / 1
6,815
487
4,813
7,286
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ifrica
Medusa
11
1 / 6 / 2
6,535
467
5,465
10,466
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
5
5
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Aiyyjayy
Athena
4
1
4
6
L
Thor
1
3
0
0.33
W
0
1
2
1
W
4
1
4
6
W
12
1
2
13
L
Bakasura
Stakki
Bakasura
2
4
1
0.63
L
0
6
2
0.17
L
Janus
ezzzzclap
Janus
1
3
1
0.5
L
Medusa
ifrica
Medusa
1
6
2
0.33
W
Olorun
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,576
Damage
23,850
44,729
Taken
52,927
26,054
Mitigated
22,507
18,140
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aiyyjayy
Athena
6,511
2,200
0
1,721
12,464
11,649
186
1,714
10,500
23,494
0
L
Thor
6,955
1,280
0
1,976
12,128
4,173
0
6,192
5,936
0
45,164
W
1,595
186
250
4,159
6,817
2,818
1,617
3,188
3,629
72,150
0
W
9,503
4,372
0
1,529
7,861
3,219
0
1,128
6,733
0
48,477
W
13,660
5,687
0
4,522
8,747
5,158
778
1,183
7,484
0
65,182
L
Bakasura
Stakki
Bakasura
3,795
2,727
0
3,107
9,355
3,856
23
1,505
7,850
0
36,050
L
2,822
873
0
2,305
13,692
9,605
133
2,850
10,842
16,816
0
L
Janus
ezzzzclap
Janus
4,813
440
0
2,484
7,286
1,806
0
1,509
5,777
40,340
0
L
Medusa
ifrica
Medusa
5,465
2,694
0
1,967
10,466
3,067
108
2,420
8,046
0
43,835
W
Olorun
6,307
3,563
106
5,853
8,840
3,210
0
422
8,386
44,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
33,876
460
Minions Killed
362
0
Camps Cleared
0
1,423,814
Distance Traveled
1,334,743
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,329
595
33
2
0
305,470
4
L
Thor
7,050
504
90
6
0
273,237
2
W
Ra
9,740
696
177
13
0
291,977
2
W
Nemesis
8,455
604
85
6
0
303,687
5
W
Kali
9,562
683
86
6
0
309,242
5
L
Bakasura
7,097
507
91
7
0
314,337
1
L
Geb
6,379
456
26
2
0
248,501
0
L
Janus
6,815
487
79
6
0
256,925
3
L
Medusa
6,535
467
76
5
0
241,743
2
W
Olorun
7,306
522
79
6
0
213,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role