Player Matchup

Thor
Thor
DreamingLove
Thor
Level 23
God Stats
1W - 0L
1,197 SR
Queue Stats
65W - 73L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Kartöflur
Nu Wa
Level 12
God Stats
5W - 3L
1,700 SR
Queue Stats
7W - 3L
1,562 Elo+
Solo
Cerberus
Cerberus
Pierdolnikjeden
Cerberus
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
44W - 29L
1,573 Elo+
Party 1
Neith
Neith
s1nr0x
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,376 Elo+
Party 1
Ravana
Ravana
你爸爸临死前说
Ravana
Level 23
God Stats
8W - 8L
1,503 SR
Queue Stats
22W - 21L
1,468 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,501 Elo+

VS

Team Averages
Level 14
1,555 SR
1,469 Elo+
Scylla
Scylla
Amber1te
Scylla
Level 16
God Stats
3W - 3L
1,772 SR
Queue Stats
17W - 23L
1,455 Elo+
Solo
Susano
Susano
GliXUsek
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 2
Fafnir
Fafnir
Harringoth
Fafnir
Level 26
God Stats
9W - 5L
1,790 SR
Queue Stats
16W - 13L
1,542 Elo+
Solo
Cliodhna
Cliodhna
SnowWiind
Cliodhna
Level 16
God Stats
0W - 3L
1,216 SR
Queue Stats
30W - 34L
1,541 Elo+
Solo
Nemesis
Nemesis
VeNomAES
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
7,267
519
3,187
8,604
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
14
8 / 1 / 5
8,587
613
11,855
5,812
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
12
4 / 0 / 2
7,705
550
4,890
6,093
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
s1nr0x
Neith
12
2 / 3 / 3
6,990
499
3,692
5,413
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
9 / 1 / 1
8,994
642
7,528
6,776
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amber1te
Scylla
9
0 / 7 / 1
5,849
418
2,569
9,795
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
GliXUsek
Susano
7
0 / 7 / 1
5,082
363
3,333
8,795
2,314
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Harringoth
Fafnir
11
3 / 0 / 3
7,650
546
3,287
7,220
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
SnowWiind
Cliodhna
11
3 / 3 / 1
6,912
494
4,217
8,191
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
VeNomAES
Nemesis
9
0 / 6 / 3
5,832
417
4,418
9,844
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
6
6
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Amber1te
Scylla
0
7
1
0.07
W
0
1
13
6.5
L
Susano
GliXUsek
Susano
0
7
1
0.07
L
Fafnir
Harringoth
Fafnir
3
0
3
4.5
W
Nu Wa
8
1
5
10.5
W
Cerberus
4
0
2
5
L
Cliodhna
SnowWiind
Cliodhna
3
3
1
1.17
L
Nemesis
VeNomAES
Nemesis
0
6
3
0.25
W
Neith
s1nr0x
Neith
2
3
3
1.17
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
17,824
32,698
Taken
43,845
15,245
Mitigated
17,446
10,167
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Amber1te
Scylla
2,569
276
0
1,850
9,795
2,692
0
4,755
5,014
30,409
0
W
3,187
1,046
0
1,375
8,604
3,459
0
1,847
6,757
0
36,403
L
Susano
GliXUsek
Susano
3,333
1,124
0
340
8,795
2,314
0
2,001
6,794
0
15,850
L
Fafnir
Harringoth
Fafnir
3,287
618
0
1,840
7,220
6,982
0
3,278
3,787
10,433
0
W
Nu Wa
11,855
3,436
185
1,609
5,812
1,847
1,946
1,167
4,645
56,990
0
W
Cerberus
4,890
438
1,242
2,290
6,093
3,438
807
960
5,133
25,080
0
L
Cliodhna
SnowWiind
Cliodhna
4,217
779
0
566
8,191
2,639
0
4,421
3,738
0
23,361
L
Nemesis
VeNomAES
Nemesis
4,418
2,292
0
593
9,844
2,819
0
2,929
6,880
0
28,313
W
Neith
s1nr0x
Neith
3,692
2,199
0
784
5,413
1,989
2,271
1,670
3,743
0
33,305
W
7,528
1,829
0
2,682
6,776
4,512
147
329
6,447
3,005
48,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
31,325
385
Minions Killed
215
0
Camps Cleared
0
1,292,011
Distance Traveled
1,242,565
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,849
418
59
4
0
231,168
4
W
Thor
7,267
519
67
5
0
260,556
0
L
Susano
5,082
363
26
2
0
229,342
3
L
Fafnir
7,650
546
20
1
0
215,086
4
W
Nu Wa
8,587
613
92
7
0
238,157
0
W
Cerberus
7,705
550
47
3
0
283,706
1
L
Cliodhna
6,912
494
42
3
0
300,549
3
L
Nemesis
5,832
417
68
5
0
266,420
1
W
Neith
6,990
499
75
5
0
241,561
0
W
Ravana
8,994
642
104
7
0
268,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role