Player Matchup

Izanami
Izanami
Ds3Adrian
Izanami
Level 29
God Stats
27W - 22L
1,568 SR
Queue Stats
109W - 118L
1,469 Elo+
Solo
Anubis
Anubis
IT3Walton
Anubis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 24L
1,656 Elo+
Party 1
Set
Set
SecretUnlocker
Set
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 15L
1,678 Elo+
Solo
Neith
Neith
itzTay999
Neith
Level 18
God Stats
21W - 26L
1,385 SR
Queue Stats
48W - 74L
1,350 Elo+
Party 1
Ah Puch
Ah Puch
rodz12
Ah Puch
Level 38
God Stats
39W - 34L
1,492 SR
Queue Stats
75W - 83L
1,449 Elo+
Party 1
Team Averages
Level 18
1,489 SR
1,520 Elo+

VS

Team Averages
Level 23
1,533 SR
1,397 Elo+
Ah Puch
Ah Puch
Ailasor
Ah Puch
Level 25
God Stats
29W - 20L
1,523 SR
Queue Stats
204W - 231L
1,378 Elo+
Solo
He Bo
He Bo
FærgotUsername
He Bo
Level 28
God Stats
10W - 5L
1,639 SR
Queue Stats
144W - 139L
1,594 Elo+
Solo
Artemis
Artemis
KCMORGZ
Artemis
Level 26
God Stats
156W - 140L
1,490 SR
Queue Stats
243W - 232L
1,470 Elo+
Solo
Yemoja
Yemoja
STARCR
Yemoja
Level 7
God Stats
1W - 5L
1,289 SR
Queue Stats
1W - 6L
1,209 Elo+
Solo
Thanatos
Thanatos
oliver2332
Thanatos
Level 27
God Stats
13W - 8L
1,728 SR
Queue Stats
31W - 32L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ds3Adrian
Izanami
20
5 / 6 / 18
13,695
978
10,073
14,707
4,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
IT3Walton
Anubis
20
8 / 10 / 15
14,494
1,035
16,579
25,132
11,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 8 / 10
11,849
846
10,048
18,911
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
itzTay999
Neith
20
6 / 9 / 15
13,789
985
19,953
18,484
6,363
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
rodz12
Ah Puch
20
11 / 4 / 12
15,256
1,090
21,476
14,663
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ailasor
Ah Puch
14
0 / 2 / 4
11,272
805
2,368
2,041
440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 2 / 13
19,125
1,366
39,997
17,230
5,319
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
KCMORGZ
Artemis
20
2 / 11 / 21
14,273
1,020
20,530
30,482
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
STARCR
Yemoja
17
0 / 10 / 5
11,159
797
309
14,671
4,735
Thanatos
oliver2332
Thanatos
20
17 / 9 / 13
18,175
1,298
21,444
20,652
7,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
93
33
Kills
37
37
Deaths
34
70
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ailasor
Ah Puch
0
2
4
1
W
Izanami
Ds3Adrian
Izanami
5
6
18
2.33
L
18
2
13
12.25
W
Anubis
IT3Walton
Anubis
8
10
15
1.55
L
Artemis
KCMORGZ
Artemis
2
11
21
1.14
L
Yemoja
STARCR
Yemoja
0
10
5
0.25
W
3
8
10
1
W
Neith
itzTay999
Neith
6
9
15
1.5
L
Thanatos
oliver2332
Thanatos
17
9
13
2.61
W
Ah Puch
rodz12
Ah Puch
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,129
Damage
84,648
91,897
Taken
85,076
33,356
Mitigated
27,247
8,768
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ailasor
Ah Puch
2,368
37
0
94
2,041
440
0
1,154
887
13,088
0
W
Izanami
Ds3Adrian
Izanami
10,073
5,178
0
0
14,707
4,344
0
9,981
4,540
0
37,195
L
39,997
1,227
0
1,864
17,230
5,319
0
6,361
10,869
85,589
0
W
Anubis
IT3Walton
Anubis
16,579
1,087
560
5,910
25,132
11,050
0
11,565
13,385
51,179
0
L
Artemis
KCMORGZ
Artemis
20,530
10,154
0
4,127
30,482
9,420
0
13,236
17,246
0
54,935
L
Yemoja
STARCR
Yemoja
309
309
345
0
14,671
4,735
0
8,265
6,406
491
0
W
10,048
4,674
0
104
18,911
7,450
0
8,882
9,771
0
16,947
W
Neith
itzTay999
Neith
19,953
9,543
0
1,157
18,484
6,363
0
6,953
11,343
0
28,948
L
Thanatos
oliver2332
Thanatos
21,444
6,528
287
11,838
20,652
7,333
0
9,039
11,613
0
39,601
W
Ah Puch
rodz12
Ah Puch
21,476
254
310
727
14,663
4,149
0
4,395
10,184
57,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,083
Gold Earned
74,004
258
Minions Killed
259
6
Camps Cleared
14
1,040,999
Distance Traveled
963,792
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,272
805
32
2
0
71,157
0
W
Izanami
13,695
978
62
4
2
205,504
0
L
He Bo
19,125
1,366
129
9
2
277,077
0
W
Anubis
14,494
1,035
81
6
0
172,671
2
L
Artemis
14,273
1,020
61
4
8
226,747
0
L
Yemoja
11,159
797
0
0
0
104,500
4
W
Set
11,849
846
15
1
2
226,576
0
W
Neith
13,789
985
20
1
2
200,320
1
L
Thanatos
18,175
1,298
37
3
4
284,311
0
W
Ah Puch
15,256
1,090
80
6
0
235,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role