Player Matchup

Merlin
Merlin
Dmangolden
Merlin
Level 127
God Stats
9W - 8L
1,608 SR
Queue Stats
120W - 105L
1,620 Elo+
Party 1
Geb
Geb
Quansmite
Geb
Level 127
God Stats
5W - 3L
1,639 SR
Queue Stats
236W - 232L
1,590 Elo+
Party 1
Artemis
Artemis
Setsukah
Artemis
Level 139
God Stats
17W - 17L
1,553 SR
Queue Stats
462W - 447L
1,605 Elo+
Solo
Medusa
Medusa
Twbasin
Medusa
Level 120
God Stats
9W - 5L
1,645 SR
Queue Stats
552W - 478L
1,728 Elo+
Solo
Achilles
Achilles
jonnyisgod
Achilles
Level 154
God Stats
0W - 2L
1,446 SR
Queue Stats
133W - 104L
1,683 Elo+
Solo
Team Averages
Level 133
1,578 SR
1,645 Elo+

VS

Team Averages
Level 140
1,569 SR
1,616 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Agareas
Gilgamesh
Level 158
God Stats
6W - 9L
1,498 SR
Queue Stats
218W - 206L
1,671 Elo+
Solo
Vulcan
Vulcan
ImANewGod
Vulcan
Level 133
God Stats
26W - 34L
1,514 SR
Queue Stats
766W - 738L
1,600 Elo+
Solo
Ullr
Ullr
WWillee
Ullr
Level 157
God Stats
16W - 21L
1,585 SR
Queue Stats
437W - 361L
1,696 Elo+
Solo
Cthulhu
Cthulhu
iEatWeed
Cthulhu
Level 126
God Stats
6W - 3L
1,746 SR
Queue Stats
87W - 74L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dmangolden
Merlin
5
0 / 2 / 0
3,281
656
659
2,027
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
3,124
625
532
4,252
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Setsukah
Artemis
6
0 / 1 / 0
3,461
692
852
2,542
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Twbasin
Medusa
5
0 / 1 / 0
3,096
619
1,534
2,614
490
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
jonnyisgod
Achilles
3
0 / 0 / 0
2,848
570
992
1,343
542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 1
3,608
722
2,298
2,624
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Agareas
Gilgamesh
6
2 / 0 / 1
3,879
776
1,264
2,522
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
ImANewGod
Vulcan
7
1 / 1 / 1
4,132
826
1,726
1,895
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
WWillee
Ullr
6
1 / 0 / 0
3,598
720
1,341
1,391
325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
iEatWeed
Cthulhu
6
0 / 0 / 0
3,495
699
1,095
2,315
1,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
1
0.5
W
Gilgamesh
Agareas
Gilgamesh
2
0
1
2.5
L
Merlin
Dmangolden
Merlin
0
2
0
0
W
Vulcan
ImANewGod
Vulcan
1
1
1
1.5
L
0
0
0
0
L
Artemis
Setsukah
Artemis
0
1
0
0
L
Medusa
Twbasin
Medusa
0
1
0
0
W
Ullr
WWillee
Ullr
1
0
0
1
W
Cthulhu
iEatWeed
Cthulhu
0
0
0
0
L
Achilles
jonnyisgod
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,569
Damage
7,724
12,778
Taken
10,747
3,413
Mitigated
3,453
4,708
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,298
399
0
1,812
2,624
861
0
330
2,294
0
9,116
W
Gilgamesh
Agareas
Gilgamesh
1,264
299
0
1,448
2,522
740
0
165
2,337
0
12,200
L
Merlin
Dmangolden
Merlin
659
0
0
270
2,027
370
0
642
1,325
13,639
0
W
Vulcan
ImANewGod
Vulcan
1,726
259
0
641
1,895
494
0
396
1,421
17,601
0
L
532
124
0
1,438
4,252
1,357
0
369
3,861
5,261
0
L
Artemis
Setsukah
Artemis
852
469
0
979
2,542
654
0
1,135
1,349
0
12,372
L
Medusa
Twbasin
Medusa
1,534
1,066
0
1,315
2,614
490
0
0
2,614
0
13,303
W
Ullr
WWillee
Ullr
1,341
470
0
229
1,391
325
0
202
1,189
0
17,189
W
Cthulhu
iEatWeed
Cthulhu
1,095
189
0
823
2,315
1,033
0
0
2,315
13,220
0
L
Achilles
jonnyisgod
Achilles
992
480
0
706
1,343
542
0
535
808
0
4,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,810
Gold Earned
18,712
114
Minions Killed
164
0
Camps Cleared
0
437,434
Distance Traveled
532,450
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,608
722
16
3
0
112,023
0
W
Gilgamesh
3,879
776
37
7
0
116,935
0
L
Merlin
3,281
656
29
6
0
95,668
3
W
Vulcan
4,132
826
41
8
0
108,951
2
L
Geb
3,124
625
11
2
0
99,779
2
L
Artemis
3,461
692
42
8
0
100,109
0
L
Medusa
3,096
619
23
5
0
95,897
1
W
Ullr
3,598
720
44
9
0
90,762
0
W
Cthulhu
3,495
699
26
5
0
103,779
2
L
Achilles
2,848
570
9
2
0
45,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role