Player Matchup

Guan Yu
Guan Yu
Alone Alchemist
Guan Yu
Level 104
God Stats
8W - 4L
1,689 SR
Queue Stats
254W - 254L
1,501 Elo+
Party 4
Charybdis
Charybdis
CryogenicNeon
Charybdis
Level 129
God Stats
10W - 7L
1,612 SR
Queue Stats
273W - 276L
1,497 Elo+
Party 4
Cliodhna
Cliodhna
x2x Norman
Cliodhna
Level 105
God Stats
18W - 8L
1,706 SR
Queue Stats
149W - 105L
1,567 Elo+
Party 3
Terra
Terra
x2x leggett
Terra
Level 105
God Stats
5W - 6L
1,466 SR
Queue Stats
204W - 165L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
x2x turkeydino
Nu Wa
Level 107
God Stats
26W - 13L
1,736 SR
Queue Stats
256W - 195L
1,566 Elo+
Party 3
Team Averages
Level 110
1,642 SR
1,531 Elo+

VS

Team Averages
Level 110
1,481 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FallenAngel8825
Arachne
Level 68
God Stats
20W - 34L
1,368 SR
Queue Stats
334W - 378L
1,336 Elo+
Solo
Cernunnos
Cernunnos
Gen-Tall
Cernunnos
Level 77
God Stats
0W - 2L
1,488 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 1
Mulan
Mulan
bigbudplayer
Mulan
Level 157
God Stats
1W - 4L
1,547 SR
Queue Stats
262W - 239L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,079
590
4,280
8,352
7,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
CryogenicNeon
Charybdis
12
3 / 0 / 4
7,342
612
7,697
6,750
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
x2x Norman
Cliodhna
13
7 / 1 / 5
7,905
659
9,411
7,058
2,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 7
6,323
527
2,454
7,848
4,392
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 2 / 3
7,782
649
9,128
6,919
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 4 / 1
5,444
454
3,888
10,118
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
8
0 / 6 / 1
5,123
427
5,327
10,020
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 5 / 2
5,464
455
2,864
9,804
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Gen-Tall
Cernunnos
10
1 / 2 / 0
5,909
492
3,531
5,945
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 2
6,737
561
6,538
9,858
6,192
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
5
5
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Zhong Kui
 
Zhong Kui
0
6
1
0.08
W
1
1
2
2
W
Charybdis
CryogenicNeon
Charybdis
3
0
4
5
L
1
5
2
0.4
L
Cernunnos
Gen-Tall
Cernunnos
1
2
0
0.5
L
2
4
2
0.75
W
Cliodhna
x2x Norman
Cliodhna
7
1
5
9.5
W
1
1
7
4.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,970
Damage
22,148
36,927
Taken
45,745
18,570
Mitigated
18,933
14,952
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,888
776
0
2,378
10,118
4,264
0
2,871
7,067
0
18,196
L
Zhong Kui
 
Zhong Kui
5,327
489
0
2,467
10,020
4,445
0
4,870
4,796
27,354
0
W
4,280
705
170
2,362
8,352
7,718
64
0
8,352
0
36,452
W
Charybdis
CryogenicNeon
Charybdis
7,697
4,211
0
3,792
6,750
1,898
482
0
6,750
0
51,709
L
2,864
1,990
0
886
9,804
2,505
0
1,265
8,411
0
24,327
L
Cernunnos
Gen-Tall
Cernunnos
3,531
1,443
0
2,276
5,945
1,527
0
719
5,168
0
31,229
L
6,538
1,318
0
1,880
9,858
6,192
448
1,079
8,721
0
40,092
W
Cliodhna
x2x Norman
Cliodhna
9,411
1,638
0
2,652
7,058
2,322
0
1,184
5,874
0
54,898
W
2,454
257
1,742
2,573
7,848
4,392
72
2,143
5,705
11,124
0
W
9,128
2,312
0
1,661
6,919
2,240
428
2,000
4,919
40,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
28,677
368
Minions Killed
281
0
Camps Cleared
0
1,204,206
Distance Traveled
1,099,066
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,444
454
29
2
0
236,975
3
L
Zhong Kui
5,123
427
54
5
0
216,138
3
W
Guan Yu
7,079
590
95
8
0
272,043
2
W
Charybdis
7,342
612
94
8
0
203,402
3
L
Arachne
5,464
455
44
4
0
224,793
0
L
Cernunnos
5,909
492
71
6
0
219,476
4
L
Mulan
6,737
561
83
7
0
201,684
2
W
Cliodhna
7,905
659
101
8
0
277,624
4
W
Terra
6,323
527
14
1
0
239,800
0
W
Nu Wa
7,782
649
64
5
0
211,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role