Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Fimior
Erlang Shen
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,560 Elo+
Party 1
Tiamat
Tiamat
Swordstripe
Tiamat
Level 157
God Stats
1W - 0L
1,263 SR
Queue Stats
86W - 66L
1,601 Elo+
Party 1
Olorun
Olorun
Vererg
Olorun
Level 155
God Stats
1W - 0L
1,515 SR
Queue Stats
45W - 44L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Wammy
Heimdallr
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
12W - 6L
1,736 Elo+
Party 1
Team Averages
Level 139
1,418 SR
1,577 Elo+

VS

Team Averages
Level 80
1,484 SR
1,408 Elo+
Danzaburou
Danzaburou
Ali-Butti-
Danzaburou
Level 157
God Stats
20W - 17L
1,579 SR
Queue Stats
958W - 1,034L
1,446 Elo+
Solo
Merlin
Merlin
DarkVapeLord
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,310 Elo+
Solo
Hachiman
Hachiman
Lakatum
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Olorun
Olorun
StellarOwl
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,461 Elo+
Solo
Hera
Hera
XxLegend2K
Hera
Level 37
God Stats
0W - 1L
1,341 SR
Queue Stats
4W - 4L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 6 / 16
11,281
868
14,406
13,436
5,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Fimior
Erlang Shen
20
9 / 2 / 20
11,963
920
12,729
17,778
23,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
19
8 / 4 / 18
11,677
898
15,349
20,017
13,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Vererg
Olorun
17
3 / 6 / 18
10,352
796
10,464
16,470
8,623
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Wammy
Heimdallr
18
8 / 4 / 15
11,024
848
10,494
12,448
5,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ali-Butti-
Danzaburou
17
2 / 8 / 11
9,928
764
11,231
15,282
6,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
16
3 / 7 / 5
9,708
747
9,508
13,369
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Lakatum
Hachiman
15
2 / 7 / 9
9,311
716
10,389
16,044
6,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
StellarOwl
Olorun
16
4 / 6 / 9
9,844
757
17,709
13,559
6,264
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 6 / 11
12,085
930
18,586
13,711
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
34
Kills
20
22
Deaths
34
87
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
6
16
2.33
L
Danzaburou
Ali-Butti-
Danzaburou
2
8
11
0.94
L
Merlin
3
7
5
0.79
W
Erlang Shen
Fimior
Erlang Shen
9
2
20
9.5
L
Hachiman
Lakatum
Hachiman
2
7
9
0.93
L
Olorun
StellarOwl
Olorun
4
6
9
1.42
W
Tiamat
8
4
18
4.25
W
Olorun
Vererg
Olorun
3
6
18
2
W
Heimdallr
Wammy
Heimdallr
8
4
15
3.88
L
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,442
Damage
67,423
80,149
Taken
71,965
57,899
Mitigated
31,264
38,133
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,406
7,021
2,925
3,255
13,436
5,993
2,636
6,647
6,789
0
33,415
L
Danzaburou
Ali-Butti-
Danzaburou
11,231
3,592
1,789
2,888
15,282
6,988
348
5,954
9,327
0
22,159
L
Merlin
9,508
514
362
2,576
13,369
5,626
147
6,655
6,714
22,406
0
W
Erlang Shen
Fimior
Erlang Shen
12,729
4,084
1,190
6,195
17,778
23,660
422
8,802
8,976
0
23,056
L
Hachiman
Lakatum
Hachiman
10,389
4,921
1,215
3,972
16,044
6,268
632
4,025
12,015
0
21,870
L
Olorun
StellarOwl
Olorun
17,709
9,370
3,207
3,118
13,559
6,264
1,935
5,968
7,591
26,991
0
W
Tiamat
15,349
1,361
3,080
9,430
20,017
13,915
1,058
9,765
10,252
32,749
0
W
Olorun
Vererg
Olorun
10,464
4,720
3,541
4,603
16,470
8,623
897
13,257
3,213
24,195
0
W
Heimdallr
Wammy
Heimdallr
10,494
2,745
1,384
2,530
12,448
5,708
1,279
7,332
5,116
0
28,163
L
18,586
3,395
560
2,975
13,711
6,118
166
3,211
10,500
35,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
50,876
142
Minions Killed
147
0
Camps Cleared
0
1,282,101
Distance Traveled
1,180,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,281
868
31
2
0
230,504
0
L
Danzaburou
9,928
764
33
3
0
236,617
0
L
Merlin
9,708
747
30
2
0
215,788
0
W
Erlang Shen
11,963
920
10
1
0
296,631
0
L
Hachiman
9,311
716
23
2
0
275,040
0
L
Olorun
9,844
757
20
2
0
216,594
0
W
Tiamat
11,677
898
40
3
0
263,078
0
W
Olorun
10,352
796
24
2
0
245,442
0
W
Heimdallr
11,024
848
37
3
0
246,446
0
L
Hera
12,085
930
41
3
0
236,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role