Player Matchup

Ra
Ra
DeniZGiG
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,267 Elo+
Solo
Aphrodite
Aphrodite
Jammy-Nash
Aphrodite
Level 23
God Stats
51W - 63L
1,383 SR
Queue Stats
161W - 180L
1,353 Elo+
Solo
He Bo
He Bo
RonnseN1337
He Bo
Level 24
God Stats
8W - 6L
1,414 SR
Queue Stats
10W - 11L
1,339 Elo+
Solo
Kukulkan
Kukulkan
bakariz38
Kukulkan
Level 29
God Stats
32W - 26L
1,502 SR
Queue Stats
114W - 126L
1,454 Elo+
Solo
Raijin
Raijin
darknight-14
Raijin
Level 13
God Stats
2W - 1L
1,709 SR
Queue Stats
96W - 108L
1,500 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,383 Elo+

VS

Team Averages
Level 24
1,520 SR
1,382 Elo+
Kukulkan
Kukulkan
DeathStrider181
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,301 Elo+
Party 1
Sol
Sol
Faithfulsoul382
Sol
Level 26
God Stats
15W - 12L
1,718 SR
Queue Stats
94W - 123L
1,397 Elo+
Party 2
Hel
Hel
Mandypooh3690
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
TheOneTime1672
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 2
Awilix
Awilix
trashpandadeclan
Awilix
Level 79
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 4L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 20
13,252
1,104
15,354
16,825
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Jammy-Nash
Aphrodite
19
1 / 1 / 17
11,200
933
5,582
10,943
8,534
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
12 / 12 / 11
13,554
1,130
24,697
17,740
6,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
bakariz38
Kukulkan
20
16 / 1 / 13
16,325
1,360
33,576
10,057
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
20
7 / 9 / 20
12,949
1,079
16,022
14,344
5,622
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 10 / 14
11,690
974
9,974
18,597
4,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 9 / 13
13,073
1,089
12,318
21,270
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 10 / 9
10,377
865
2,189
16,118
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
TheOneTime1672
Amaterasu
20
9 / 4 / 15
13,856
1,155
20,878
23,344
38,862
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 9 / 11
15,050
1,254
20,203
24,124
10,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
93
42
Kills
31
31
Deaths
42
81
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
10
14
1
W
6
8
20
2
L
7
9
13
1.5
W
Aphrodite
Jammy-Nash
Aphrodite
1
1
17
9.5
L
0
10
9
0.45
W
12
12
11
1.46
L
Amaterasu
TheOneTime1672
Amaterasu
9
4
15
4.13
W
Kukulkan
bakariz38
Kukulkan
16
1
13
22.5
W
Raijin
7
9
20
1.89
L
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,231
Damage
65,562
69,909
Taken
103,453
31,930
Mitigated
65,744
18,065
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,974
2,054
0
365
18,597
4,941
0
17,511
1,086
29,272
0
W
15,354
1,681
731
624
16,825
6,396
0
6,683
10,142
21,385
0
L
12,318
5,055
0
2,374
21,270
5,888
0
20,645
625
21,873
1,798
W
Aphrodite
Jammy-Nash
Aphrodite
5,582
417
7,955
6,316
10,943
8,534
0
4,961
5,982
11,484
0
L
2,189
1,086
1,513
1,473
16,118
5,626
0
14,209
1,909
11,766
0
W
24,697
781
0
711
17,740
6,374
0
3,281
14,459
36,278
0
L
Amaterasu
TheOneTime1672
Amaterasu
20,878
9,895
0
3,519
23,344
38,862
0
19,900
3,444
0
33,020
W
Kukulkan
bakariz38
Kukulkan
33,576
3,270
0
1,545
10,057
5,004
0
2,870
7,187
80,107
0
W
Raijin
16,022
2,829
0
183
14,344
5,622
0
5,500
8,844
35,811
0
L
20,203
7,909
0
0
24,124
10,427
0
22,966
1,158
0
41,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,280
Gold Earned
64,046
210
Minions Killed
173
3
Camps Cleared
1
1,047,211
Distance Traveled
1,026,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,690
974
36
3
1
189,960
0
W
Ra
13,252
1,104
20
2
0
216,736
0
L
Sol
13,073
1,089
29
2
0
211,057
0
W
Aphrodite
11,200
933
11
1
0
249,285
0
L
Hel
10,377
865
25
2
0
163,680
0
W
He Bo
13,554
1,130
30
3
2
204,758
0
L
Amaterasu
13,856
1,155
16
1
0
220,088
0
W
Kukulkan
16,325
1,360
115
10
1
228,967
0
W
Raijin
12,949
1,079
34
3
0
147,465
0
L
Awilix
15,050
1,254
67
6
0
241,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role