Player Matchup

Achilles
Achilles
KlikOff707
Achilles
Level 29
God Stats
7W - 8L
1,471 SR
Queue Stats
154W - 166L
1,414 Elo+
Party 1
Eset
Eset
Melonova
Eset
Level 43
God Stats
42W - 36L
1,513 SR
Queue Stats
257W - 258L
1,418 Elo+
Party 1
Zeus
Zeus
SyIIIiK
Zeus
Level 45
God Stats
27W - 34L
1,418 SR
Queue Stats
235W - 243L
1,376 Elo+
Party 1
Neith
Neith
Yuwvii
Neith
Level 21
God Stats
35W - 44L
1,458 SR
Queue Stats
72W - 82L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
abra_volk
Jormungandr
Level 26
God Stats
54W - 51L
1,482 SR
Queue Stats
117W - 128L
1,384 Elo+
Party 1
Team Averages
Level 33
1,468 SR
1,398 Elo+

VS

Team Averages
Level 44
1,641 SR
1,520 Elo+
Fafnir
Fafnir
LordDragonVayu
Fafnir
Level 45
God Stats
1W - 1L
1,651 SR
Queue Stats
18W - 21L
1,476 Elo+
Solo
Sol
Sol
MasoNiq
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 156L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sindsro
Tsukuyomi
Level 27
God Stats
13W - 10L
1,607 SR
Queue Stats
125W - 81L
1,550 Elo+
Party 2
Vulcan
Vulcan
VisionFPS
Vulcan
Level 22
God Stats
12W - 4L
1,670 SR
Queue Stats
63W - 39L
1,576 Elo+
Party 2
Neith
Neith
sylthern
Neith
Level 37
God Stats
10W - 5L
1,775 SR
Queue Stats
117W - 108L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KlikOff707
Achilles
17
5 / 3 / 4
10,874
989
9,360
23,975
32,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
17
1 / 7 / 6
10,137
922
6,776
13,769
6,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
SyIIIiK
Zeus
17
6 / 7 / 8
12,021
1,093
13,963
19,116
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Yuwvii
Neith
17
3 / 0 / 7
10,815
983
13,121
9,338
4,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
abra_volk
Jormungandr
17
1 / 6 / 14
10,807
982
10,210
27,385
23,533
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

105

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 18
11,212
1,019
7,993
17,284
20,163
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
18
3 / 3 / 12
11,500
1,045
22,224
12,696
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Sindsro
Tsukuyomi
18
14 / 3 / 5
13,056
1,187
30,559
12,999
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
VisionFPS
Vulcan
18
4 / 3 / 12
11,633
1,058
23,618
8,436
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
sylthern
Neith
18
2 / 1 / 10
11,357
1,032
6,986
6,128
1,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
16
Kills
23
23
Deaths
16
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
KlikOff707
Achilles
5
3
4
2.33
W
0
6
18
1.5
W
Sol
3
3
12
3
L
Eset
1
7
6
0.57
W
Tsukuyomi
Sindsro
Tsukuyomi
14
3
5
5.5
L
Zeus
SyIIIiK
Zeus
6
7
8
1.43
W
Vulcan
VisionFPS
Vulcan
4
3
12
3.33
L
Neith
Yuwvii
Neith
3
0
7
6.5
L
Jormungandr
abra_volk
Jormungandr
1
6
14
1.33
W
Neith
sylthern
Neith
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,430
Damage
91,380
93,583
Taken
57,543
74,173
Mitigated
33,463
6,338
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KlikOff707
Achilles
9,360
1,430
59
2,627
23,975
32,549
0
14,213
9,362
0
18,025
W
7,993
3,387
0
2,265
17,284
20,163
0
7,530
8,931
15,058
0
W
Sol
22,224
7,100
526
3,817
12,696
3,899
0
7,068
5,194
43,792
2,979
L
Eset
6,776
146
372
727
13,769
6,053
0
7,740
5,931
31,695
0
W
Tsukuyomi
Sindsro
Tsukuyomi
30,559
13,036
0
81
12,999
4,563
0
7,777
4,847
0
38,139
L
Zeus
SyIIIiK
Zeus
13,963
0
0
336
19,116
7,972
0
10,738
8,146
41,168
0
W
Vulcan
VisionFPS
Vulcan
23,618
4,475
0
1,026
8,436
2,879
0
4,631
3,391
44,965
0
L
Neith
Yuwvii
Neith
13,121
5,134
0
1,433
9,338
4,066
0
5,348
3,862
0
29,539
L
Jormungandr
abra_volk
Jormungandr
10,210
1,897
0
784
27,385
23,533
0
13,096
14,099
15,689
0
W
Neith
sylthern
Neith
6,986
2,003
0
2,491
6,128
1,959
0
3,126
2,813
0
43,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
58,758
211
Minions Killed
225
4
Camps Cleared
10
1,173,181
Distance Traveled
1,163,019
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,874
989
22
2
1
281,092
0
W
Fafnir
11,212
1,019
7
1
1
195,443
3
W
Sol
11,500
1,045
63
6
3
226,306
0
L
Eset
10,137
922
58
5
0
216,694
1
W
Tsukuyomi
13,056
1,187
14
1
1
281,661
0
L
Zeus
12,021
1,093
95
9
0
226,649
0
W
Vulcan
11,633
1,058
53
5
3
259,386
1
L
Neith
10,815
983
27
2
3
227,645
0
L
Jormungandr
10,807
982
9
1
0
221,101
0
W
Neith
11,357
1,032
88
8
2
200,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role