Player Matchup

Kukulkan
Kukulkan
TikustD
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
brianborjacortes
Cupid
Level 14
God Stats
1W - 3L
1,231 SR
Queue Stats
13W - 28L
1,232 Elo+
Solo
Neith
Neith
superwhatevr
Neith
Level 10
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
vincenator
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
wildcard1601
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,377 Elo+
Solo
Team Averages
Level 11
1,403 SR
1,422 Elo+

VS

Team Averages
Level 27
1,451 SR
1,336 Elo+
The Morrigan
The Morrigan
Dysmascus
The Morrigan
Level 29
God Stats
3W - 3L
1,320 SR
Queue Stats
87W - 95L
1,346 Elo+
Party 2
Charybdis
Charybdis
Gods basH
Charybdis
Level 28
God Stats
4W - 1L
1,726 SR
Queue Stats
119W - 135L
1,296 Elo+
Solo
Horus
Horus
SireBorg
Horus
Level 22
God Stats
10W - 7L
1,525 SR
Queue Stats
34W - 34L
1,373 Elo+
Party 2
Loki
Loki
Wolframio69
Loki
Level 28
God Stats
6W - 5L
1,338 SR
Queue Stats
21W - 24L
1,272 Elo+
Solo
Cliodhna
Cliodhna
YvZ1907
Cliodhna
Level 27
God Stats
5W - 8L
1,348 SR
Queue Stats
89W - 100L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TikustD
Kukulkan
3
0 / 3 / 0
3,740
340
649
1,766
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 8 / 1
4,749
432
2,942
6,937
1,562
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 5 / 0
4,669
424
4,537
6,530
1,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
vincenator
Bakasura
6
0 / 10 / 0
4,221
384
998
8,179
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 0
5,190
472
2,417
6,230
3,771
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dysmascus
The Morrigan
10
5 / 1 / 4
6,132
557
5,159
5,187
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Gods basH
Charybdis
11
7 / 0 / 3
6,625
602
5,303
4,346
1,261
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
SireBorg
Horus
9
3 / 0 / 5
5,628
512
2,776
6,705
4,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
6 / 1 / 0
6,502
591
4,390
5,074
1,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
YvZ1907
Cliodhna
11
8 / 0 / 1
6,812
619
3,638
6,485
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
29
30
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dysmascus
The Morrigan
5
1
4
7
W
Charybdis
Gods basH
Charybdis
7
0
3
8.5
W
Horus
SireBorg
Horus
3
0
5
5.5
L
Kukulkan
TikustD
Kukulkan
0
3
0
0
W
6
1
0
6
W
Cliodhna
YvZ1907
Cliodhna
8
0
1
8.5
L
0
8
1
0.06
L
1
5
0
0.2
L
Bakasura
vincenator
Bakasura
0
10
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,543
Damage
21,266
29,642
Taken
27,797
10,157
Mitigated
12,284
1,790
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dysmascus
The Morrigan
5,159
1,108
0
121
5,187
2,300
1,046
379
4,788
26,942
3,289
W
Charybdis
Gods basH
Charybdis
5,303
2,525
0
905
4,346
1,261
823
564
3,782
0
31,773
W
Horus
SireBorg
Horus
2,776
1,715
576
874
6,705
4,547
356
1,477
5,228
0
16,374
L
Kukulkan
TikustD
Kukulkan
649
349
0
0
1,766
328
0
228
1,538
4,656
0
W
4,390
1,144
0
0
5,074
1,398
460
280
4,794
0
35,863
W
Cliodhna
YvZ1907
Cliodhna
3,638
863
0
2,583
6,485
2,778
646
346
6,109
0
33,294
L
2,942
1,492
0
652
6,937
1,562
111
456
6,481
0
17,089
L
4,537
2,836
0
788
6,530
1,636
0
1,119
5,411
0
18,304
L
Bakasura
vincenator
Bakasura
998
622
0
350
8,179
2,860
209
2,916
5,263
0
7,129
L
2,417
538
0
0
6,230
3,771
194
0
6,230
16,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
31,699
117
Minions Killed
274
0
Camps Cleared
0
783,454
Distance Traveled
1,018,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,132
557
49
4
0
186,510
0
W
Charybdis
6,625
602
68
6
0
187,907
1
W
Horus
5,628
512
24
2
0
219,292
0
L
Kukulkan
3,740
340
7
1
0
73,341
1
W
Loki
6,502
591
72
7
0
187,239
0
W
Cliodhna
6,812
619
61
6
0
237,854
2
L
Cupid
4,749
432
26
2
0
175,821
0
L
Neith
4,669
424
33
3
0
192,337
0
L
Bakasura
4,221
384
23
2
0
186,210
0
L
Ymir
5,190
472
28
3
0
155,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role