Player Matchup

Kukulkan
Kukulkan
DillyLilWilly
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1
Thor
Thor
Zipper33
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1
Fenrir
Fenrir
jakerc
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,426 Elo+

VS

Team Averages
Level 52
1,541 SR
1,386 Elo+
Arachne
Arachne
HauntdDreamz715
Arachne
Level 104
God Stats
12W - 19L
1,367 SR
Queue Stats
373W - 456L
1,372 Elo+
Party 2
Artemis
Artemis
LettuceTomato20
Artemis
Level 28
God Stats
41W - 30L
1,623 SR
Queue Stats
105W - 129L
1,388 Elo+
Party 2
Olorun
Olorun
ZeBigBadWolf310
Olorun
Level 25
God Stats
2W - 2L
1,634 SR
Queue Stats
9W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DillyLilWilly
Kukulkan
10
3 / 6 / 6
7,569
688
4,258
8,397
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
4 / 5 / 5
7,731
703
3,319
9,771
3,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Fenrir
jakerc
Fenrir
11
4 / 6 / 5
7,590
690
7,412
15,243
7,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 8
8,787
799
11,576
9,475
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 7 / 6
8,739
794
6,675
9,818
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 1 / 8
10,065
915
9,517
6,763
4,945
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
17
17
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DillyLilWilly
Kukulkan
3
6
6
1
W
4
4
8
2
W
5
7
6
1.14
W
8
1
8
12
L
Thor
4
5
5
1.3
L
Fenrir
jakerc
Fenrir
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
27,768
33,411
Taken
26,056
13,614
Mitigated
12,180
1,496
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DillyLilWilly
Kukulkan
4,258
875
0
250
8,397
3,162
0
3,830
4,567
15,987
0
W
11,576
6,544
0
2,852
9,475
4,068
420
1,430
6,771
0
17,936
W
6,675
3,928
0
796
9,818
3,167
989
1,780
8,038
0
25,440
W
9,517
4,620
144
3,177
6,763
4,945
1,433
1,272
5,491
43,850
4,390
L
Thor
3,319
1,826
0
250
9,771
3,282
0
1,626
8,145
0
10,178
L
Fenrir
jakerc
Fenrir
7,412
1,597
0
996
15,243
7,170
0
2,841
12,402
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
27,591
73
Minions Killed
123
1
Camps Cleared
6
563,542
Distance Traveled
561,316
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,569
688
31
3
1
176,318
0
W
Arachne
8,787
799
20
2
1
194,549
3
W
Artemis
8,739
794
23
2
0
163,179
1
W
Olorun
10,065
915
80
7
5
203,588
4
L
Thor
7,731
703
14
1
0
192,632
0
L
Fenrir
7,590
690
28
3
0
194,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role