Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DarthTDO
Erlang Shen
Level 109
God Stats
2W - 1L
1,484 SR
Queue Stats
474W - 473L
1,356 Elo+
Solo
Ullr
Ullr
HolyDemon131
Ullr
Level 96
God Stats
1W - 0L
1,820 SR
Queue Stats
8W - 4L
1,553 Elo+
Solo
Scylla
Scylla
Kapuras
Scylla
Level 121
God Stats
7W - 2L
1,530 SR
Queue Stats
277W - 281L
1,389 Elo+
Solo
Tiamat
Tiamat
TheHiAnator
Tiamat
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,404 Elo+
Solo
Team Averages
Level 104
1,567 SR
1,440 Elo+

VS

Team Averages
Level 88
1,435 SR
1,334 Elo+
Amaterasu
Amaterasu
CARNAGE-187-OWNZ
Amaterasu
Level 110
God Stats
0W - 3L
1,183 SR
Queue Stats
215W - 258L
1,373 Elo+
Solo
Chiron
Chiron
MakeKidsCry4984
Chiron
Level 28
God Stats
4W - 7L
1,533 SR
Queue Stats
145W - 165L
1,372 Elo+
Solo
Jing Wei
Jing Wei
Nonnash69
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 205L
1,311 Elo+
Solo
Awilix
Awilix
Rickissr8per
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,205 Elo+
Solo
Sobek
Sobek
Siegfriedhohen
Sobek
Level 116
God Stats
1W - 2L
1,458 SR
Queue Stats
194W - 183L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 2 / 24
12,230
764
21,963
12,645
5,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DarthTDO
Erlang Shen
20
12 / 3 / 28
12,876
805
10,904
32,207
34,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 5 / 19
13,143
821
21,885
18,546
10,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kapuras
Scylla
20
6 / 3 / 29
12,575
786
21,253
14,051
8,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
8 / 1 / 30
12,497
781
16,993
18,016
13,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
2 / 11 / 2
9,285
580
11,262
20,337
9,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 8 / 4
12,684
793
26,318
22,053
8,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Nonnash69
Jing Wei
19
3 / 9 / 3
11,751
734
15,733
19,021
16,059
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
13
0 / 12 / 1
8,489
531
796
15,506
5,166
18
3 / 8 / 5
11,468
717
14,848
29,267
47,092
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
29
48
Kills
14
14
Deaths
48
130
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
24
10.5
L
Amaterasu
2
11
2
0.27
W
Erlang Shen
DarthTDO
Erlang Shen
12
3
28
8.67
W
13
5
19
4.5
W
Scylla
Kapuras
Scylla
6
3
29
6.83
L
6
8
4
1
L
Jing Wei
Nonnash69
Jing Wei
3
9
3
0.5
L
Awilix
0
12
1
0.04
L
3
8
5
0.69
W
Tiamat
8
1
30
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,998
Damage
68,957
95,465
Taken
106,184
71,768
Mitigated
86,266
44,168
Healing
24,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,963
4,511
2,322
3,993
12,645
5,949
1,194
3,458
9,187
39,350
0
L
Amaterasu
11,262
4,380
727
2,891
20,337
9,371
840
12,718
7,619
0
15,922
W
Erlang Shen
DarthTDO
Erlang Shen
10,904
4,187
2,629
14,322
32,207
34,413
623
3,457
28,750
0
17,096
W
21,885
12,534
1,077
4,548
18,546
10,138
1,728
2,585
15,961
0
40,785
W
Scylla
Kapuras
Scylla
21,253
3,012
1,649
3,499
14,051
8,177
2,129
2,551
11,500
47,183
0
L
26,318
7,303
2,236
7,204
22,053
8,578
0
10,493
11,560
0
45,350
L
Jing Wei
Nonnash69
Jing Wei
15,733
8,591
1,373
1,613
19,021
16,059
510
11,870
7,151
0
34,647
L
Awilix
796
86
0
0
15,506
5,166
84
9,757
5,749
0
5,126
L
14,848
753
960
7,442
29,267
47,092
0
15,371
13,896
30,493
0
W
Tiamat
16,993
1,961
2,193
7,936
18,016
13,091
1,108
2,797
15,219
32,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,321
Gold Earned
53,677
152
Minions Killed
136
0
Camps Cleared
0
1,471,593
Distance Traveled
1,080,740
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,230
764
34
2
0
262,120
0
L
Amaterasu
9,285
580
9
1
0
201,114
0
W
Erlang Shen
12,876
805
18
1
0
309,889
1
W
Ullr
13,143
821
31
2
0
294,827
0
W
Scylla
12,575
786
47
3
0
290,572
0
L
Chiron
12,684
793
57
4
0
209,644
1
L
Jing Wei
11,751
734
39
2
0
244,078
0
L
Awilix
8,489
531
18
1
0
171,106
0
L
Sobek
11,468
717
13
1
0
254,798
1
W
Tiamat
12,497
781
22
1
0
314,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role