Player Matchup

Olorun
Olorun
Krumblastd
Olorun
Level 124
God Stats
15W - 9L
1,522 SR
Queue Stats
272W - 323L
1,388 Elo+
Party 1
Da Ji
Da Ji
Malware626
Da Ji
Level 63
God Stats
2W - 1L
1,698 SR
Queue Stats
200W - 274L
1,386 Elo+
Party 1
Horus
Horus
NinjaZombie1128
Horus
Level 46
God Stats
19W - 27L
1,376 SR
Queue Stats
128W - 210L
1,284 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,353 Elo+

VS

Team Averages
Level 89
1,391 SR
1,520 Elo+
Tiamat
Tiamat
MySugarDaddy
Tiamat
Level 107
God Stats
0W - 3L
1,120 SR
Queue Stats
227W - 167L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
Nurrfy
Xbalanque
Level 142
God Stats
9W - 9L
1,553 SR
Queue Stats
304W - 247L
1,553 Elo+
Party 2
Vamana
Vamana
Raptorsdt
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Krumblastd
Olorun
16
4 / 1 / 9
10,736
716
9,624
10,681
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
15 / 1 / 4
12,175
812
20,887
13,629
5,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 13
9,684
646
3,815
12,766
10,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 0
9,758
651
8,684
9,789
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Nurrfy
Xbalanque
12
0 / 6 / 0
8,496
566
10,302
12,888
4,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Raptorsdt
Vamana
12
1 / 7 / 2
9,403
627
8,538
17,138
9,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
3
3
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Krumblastd
Olorun
4
1
9
8.5
W
Da Ji
15
1
4
17
L
Tiamat
2
6
0
0.33
W
0
1
13
6.5
L
Xbalanque
Nurrfy
Xbalanque
0
6
0
0
L
Vamana
Raptorsdt
Vamana
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
27,524
37,076
Taken
39,815
20,853
Mitigated
19,575
14,916
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Krumblastd
Olorun
9,624
2,973
1,958
3,244
10,681
4,403
765
2,864
7,677
63,217
0
W
Da Ji
20,887
7,181
476
2,473
13,629
5,665
1,752
3,694
9,652
0
48,011
L
Tiamat
8,684
1,140
0
1,528
9,789
5,834
0
2,954
6,571
20,351
0
W
3,815
2,208
2,289
4,476
12,766
10,785
635
2,135
10,269
0
13,081
L
Xbalanque
Nurrfy
Xbalanque
10,302
1,320
0
910
12,888
4,685
0
3,440
9,248
0
39,352
L
Vamana
Raptorsdt
Vamana
8,538
3,715
240
3,973
17,138
9,056
0
3,044
13,806
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
27,657
189
Minions Killed
144
9
Camps Cleared
4
834,554
Distance Traveled
800,466
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,736
716
120
8
2
263,312
0
W
Da Ji
12,175
812
40
3
7
294,841
3
L
Tiamat
9,758
651
33
2
2
261,016
2
W
Horus
9,684
646
29
2
0
276,401
0
L
Xbalanque
8,496
566
79
5
2
250,020
4
L
Vamana
9,403
627
32
2
0
289,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role