Player Matchup

Izanami
Izanami
DNA_Hellsfire
Izanami
Level 15
God Stats
93W - 84L
1,727 SR
Queue Stats
212W - 253L
1,386 Elo+
Solo
Ymir
Ymir
SirQualle
Ymir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Zuga6201
Cliodhna
Level 13
God Stats
10W - 11L
1,443 SR
Queue Stats
40W - 45L
1,358 Elo+
Solo
Kukulkan
Kukulkan
giltifhunter
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,200 Elo+
Party 2
Olorun
Olorun
xBruda_muss_los
Olorun
Level 29
God Stats
1W - 4L
1,315 SR
Queue Stats
30W - 47L
1,397 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,368 Elo+

VS

Team Averages
Level 28
1,427 SR
1,368 Elo+
Ra
Ra
GOGOCHASEBELEK
Ra
Level 27
God Stats
2W - 2L
1,408 SR
Queue Stats
17W - 30L
1,290 Elo+
Party 1
Thanatos
Thanatos
KEL-C_010_FR
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Ymir
Ymir
NeliouZz
Ymir
Level 29
God Stats
1W - 0L
1,259 SR
Queue Stats
25W - 37L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
TaKaTsuNe_-
Ah Puch
Level 27
God Stats
3W - 1L
1,503 SR
Queue Stats
27W - 24L
1,432 Elo+
Party 1
Achilles
Achilles
Trafalgar_-7
Achilles
Level 35
God Stats
10W - 10L
1,465 SR
Queue Stats
30W - 41L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 7 / 1
8,530
427
6,250
13,768
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
0 / 4 / 2
7,668
383
3,732
13,982
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Zuga6201
Cliodhna
13
4 / 4 / 1
8,780
439
11,991
13,067
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
giltifhunter
Kukulkan
12
0 / 6 / 1
7,691
385
4,227
9,666
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 1
9,859
493
10,740
20,562
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,924
446
8,816
6,698
2,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
KEL-C_010_FR
Thanatos
17
12 / 4 / 5
11,216
561
18,138
16,604
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
2 / 0 / 10
9,524
476
4,793
15,025
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
TaKaTsuNe_-
Ah Puch
16
1 / 2 / 8
9,901
495
8,040
8,468
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Trafalgar_-7
Achilles
18
8 / 3 / 4
10,840
542
13,607
15,878
17,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
10
Kills
28
28
Deaths
10
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
7
1
0.36
W
5
1
3
6.5
W
Thanatos
KEL-C_010_FR
Thanatos
12
4
5
3.63
W
Ymir
2
0
10
7
L
Ymir
0
4
2
0.25
W
Ah Puch
TaKaTsuNe_-
Ah Puch
1
2
8
2.5
W
Achilles
Trafalgar_-7
Achilles
8
3
4
3.33
L
Cliodhna
Zuga6201
Cliodhna
4
4
1
1.13
L
Kukulkan
giltifhunter
Kukulkan
0
6
1
0.08
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
53,394
71,045
Taken
62,673
32,580
Mitigated
47,214
14,426
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,250
3,478
0
951
13,768
4,711
0
7,292
6,476
0
48,241
W
8,816
1,475
260
534
6,698
2,765
1,068
2,804
3,818
41,035
0
W
Thanatos
KEL-C_010_FR
Thanatos
18,138
7,707
0
15,625
16,604
6,349
352
3,705
12,859
0
67,586
W
Ymir
4,793
563
391
4,750
15,025
16,904
504
4,423
10,447
26,901
0
L
Ymir
3,732
313
0
1,710
13,982
14,355
0
7,239
6,596
16,322
0
W
Ah Puch
TaKaTsuNe_-
Ah Puch
8,040
369
437
3,671
8,468
3,713
817
1,337
6,970
56,144
0
W
Achilles
Trafalgar_-7
Achilles
13,607
3,657
308
2,626
15,878
17,483
3,328
6,017
9,722
0
54,913
L
Cliodhna
Zuga6201
Cliodhna
11,991
1,756
0
2,333
13,067
3,994
0
2,428
10,586
0
45,391
L
Kukulkan
giltifhunter
Kukulkan
4,227
255
0
763
9,666
3,383
301
2,576
7,090
35,706
0
L
10,740
6,922
74
8,595
20,562
6,137
2,264
2,114
17,511
62,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
50,405
364
Minions Killed
419
0
Camps Cleared
0
1,544,712
Distance Traveled
1,878,657
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,530
427
88
4
0
338,692
0
W
Ra
8,924
446
81
4
0
381,845
0
W
Thanatos
11,216
561
103
5
0
398,412
0
W
Ymir
9,524
476
24
1
0
353,636
5
L
Ymir
7,668
383
20
1
0
296,735
4
W
Ah Puch
9,901
495
121
6
0
371,538
0
W
Achilles
10,840
542
90
5
0
373,226
2
L
Cliodhna
8,780
439
74
4
0
366,444
2
L
Kukulkan
7,691
385
84
4
0
275,301
0
L
Olorun
9,859
493
98
5
0
267,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role