Player Matchup

Hel
Hel
AmoonKaan
Hel
Level 22
God Stats
1W - 2L
1,131 SR
Queue Stats
30W - 50L
1,287 Elo+
Party 1
Anubis
Anubis
Byzantion1
Anubis
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
61W - 16L
1,836 Elo+
Party 3
Nu Wa
Nu Wa
NuaduTheRock
Nu Wa
Level 28
God Stats
1W - 1L
1,053 SR
Queue Stats
18W - 34L
1,280 Elo+
Party 1
Hachiman
Hachiman
Sylverius
Hachiman
Level 160
God Stats
16W - 7L
1,637 SR
Queue Stats
627W - 200L
1,875 Elo+
Party 3
Loki
Loki
WoIfshund
Loki
Level 153
God Stats
3W - 1L
1,643 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 1
Team Averages
Level 78
1,355 SR
1,523 Elo+

VS

Team Averages
Level 74
1,653 SR
1,547 Elo+
Ao Kuang
Ao Kuang
AgentRice
Ao Kuang
Level 29
God Stats
67W - 55L
1,592 SR
Queue Stats
237W - 193L
1,626 Elo+
Party 2
Baba Yaga
Baba Yaga
GrayHarp99
Baba Yaga
Level 122
God Stats
13W - 10L
1,622 SR
Queue Stats
752W - 589L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
IAMMRBURGER
Danzaburou
Level 97
God Stats
8W - 3L
1,816 SR
Queue Stats
368W - 371L
1,540 Elo+
Party 2
Apollo
Apollo
PhaattBurst
Apollo
Level 77
God Stats
24W - 9L
1,813 SR
Queue Stats
472W - 419L
1,617 Elo+
Party 2
Thanatos
Thanatos
PlanBozhij
Thanatos
Level 43
God Stats
66W - 98L
1,420 SR
Queue Stats
205W - 256L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
4,972
497
1,309
6,787
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Byzantion1
Anubis
12
7 / 1 / 6
7,029
703
7,017
6,656
3,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 5
4,718
472
2,646
4,207
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Sylverius
Hachiman
12
10 / 1 / 3
7,469
747
8,736
6,574
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
1 / 3 / 3
5,010
501
2,699
6,213
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgentRice
Ao Kuang
7
0 / 3 / 5
4,632
463
4,277
6,283
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
GrayHarp99
Baba Yaga
8
6 / 3 / 2
6,311
631
3,267
6,792
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
IAMMRBURGER
Danzaburou
7
0 / 6 / 5
4,762
476
4,903
6,722
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Apollo
8
5 / 3 / 4
5,478
548
6,271
6,142
1,666
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
PlanBozhij
Thanatos
10
1 / 4 / 4
5,380
538
1,443
6,019
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
19
Kills
12
12
Deaths
19
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AgentRice
Ao Kuang
0
3
5
0.83
W
1
4
3
0.63
W
Anubis
Byzantion1
Anubis
7
1
6
10
L
Baba Yaga
GrayHarp99
Baba Yaga
6
3
2
2.33
L
Danzaburou
IAMMRBURGER
Danzaburou
0
6
5
0.42
W
0
3
5
0.83
L
Apollo
5
3
4
2.33
L
Thanatos
PlanBozhij
Thanatos
1
4
4
0.75
W
Hachiman
Sylverius
Hachiman
10
1
3
11.5
W
Loki
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
20,161
30,437
Taken
31,958
10,148
Mitigated
10,996
11,747
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AgentRice
Ao Kuang
4,277
848
0
2,334
6,283
1,290
21
3,012
3,271
16,082
0
W
1,309
731
901
2,427
6,787
2,609
144
2,965
3,822
7,061
0
W
Anubis
Byzantion1
Anubis
7,017
631
0
3,757
6,656
3,101
104
2,165
4,491
36,286
0
L
Baba Yaga
GrayHarp99
Baba Yaga
3,267
316
538
985
6,792
5,078
0
2,003
4,789
12,368
0
L
Danzaburou
IAMMRBURGER
Danzaburou
4,903
2,742
0
1,147
6,722
1,412
0
1,926
4,796
0
22,310
W
2,646
507
0
250
4,207
880
0
567
3,640
17,189
0
L
Apollo
6,271
4,265
0
890
6,142
1,666
0
2,562
3,580
0
21,662
L
Thanatos
PlanBozhij
Thanatos
1,443
421
0
3,131
6,019
1,550
524
1,469
4,550
0
28,638
W
Hachiman
Sylverius
Hachiman
8,736
4,906
0
3,578
6,574
1,623
78
967
5,607
0
43,622
W
Loki
2,699
809
0
834
6,213
1,935
0
880
5,333
0
24,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
26,563
243
Minions Killed
179
0
Camps Cleared
0
861,047
Distance Traveled
935,840
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,632
463
24
2
0
197,204
3
W
Hel
4,972
497
14
1
0
150,453
0
W
Anubis
7,029
703
74
7
0
165,853
1
L
Baba Yaga
6,311
631
25
3
0
188,104
4
L
Danzaburou
4,762
476
32
3
0
181,075
1
W
Nu Wa
4,718
472
32
3
0
166,918
0
L
Apollo
5,478
548
33
3
0
188,811
1
L
Thanatos
5,380
538
65
7
0
180,646
4
W
Hachiman
7,469
747
77
8
0
177,444
5
W
Loki
5,010
501
46
5
0
200,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role