Player Matchup

Charybdis
Charybdis
Silver V
Goudboul
Charybdis
Silver V
Level 100
God Stats
2W - 4L
1,312 SR
Queue Stats
72W - 101L
626 MMR
Solo
Scylla
Scylla
Silver III
chekdjo
Scylla
Silver III
Level 143
God Stats
18W - 14L
1,431 SR
Queue Stats
594W - 600L
702 MMR
Solo
Thor
Thor
Silver II
deivid DEI
Thor
Silver II
Level 104
God Stats
1W - 1L
1,413 SR
Queue Stats
338W - 355L
636 MMR
Party 1
Chaac
Chaac
Bronze II
kileptetok
Chaac
Bronze II
Level 158
God Stats
15W - 26L
1,349 SR
Queue Stats
521W - 553L
247 MMR
Solo
Cerberus
Cerberus
Gold V
o0-mAgicLoBu-0o
Cerberus
Gold V
Level 126
God Stats
7W - 24L
1,189 SR
Queue Stats
314W - 326L
1,021 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,339 SR
646 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,388 SR
647 MMR
Achilles
Achilles
Silver V
IIRenegadeII154
Achilles
Silver V
Level 121
God Stats
3W - 3L
1,416 SR
Queue Stats
42W - 42L
893 MMR
Party 2
Chronos
Chronos
Silver V
SooBillyy
Chronos
Silver V
Level 68
God Stats
4W - 6L
1,156 SR
Queue Stats
23W - 35L
814 MMR
Party 2
Anhur
Anhur
Bronze I
klako1977
Anhur
Bronze I
Level 135
God Stats
5W - 12L
1,207 SR
Queue Stats
383W - 402L
422 MMR
Solo
Da Ji
Da Ji
Silver V
loay-sy963
Da Ji
Silver V
Level 100
God Stats
6W - 7L
1,439 SR
Queue Stats
66W - 85L
675 MMR
Solo
Cthulhu
Cthulhu
Silver V
skins179
Cthulhu
Silver V
Level 146
God Stats
6W - 4L
1,723 SR
Queue Stats
410W - 438L
429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goudboul
Charybdis
6
0 / 3 / 2
4,229
470
5,157
5,641
1,112
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
chekdjo
Scylla
6
0 / 3 / 0
3,990
443
343
3,312
893
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,024
558
4,076
4,901
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
9
1 / 4 / 0
5,229
581
3,427
6,304
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
8
3 / 1 / 1
4,806
534
2,708
7,577
2,707
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaGilgameshArtioMulanLoki

VS

Bans
TiamatBellonaSetIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
4 / 1 / 0
6,036
671
4,695
7,237
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
SooBillyy
Chronos
10
3 / 0 / 1
5,855
651
2,319
3,223
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
klako1977
Anhur
8
2 / 3 / 0
4,732
526
3,019
5,750
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
9
2 / 2 / 3
5,449
605
2,915
7,471
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
skins179
Cthulhu
9
1 / 0 / 3
5,323
591
4,151
6,859
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
12
13
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Goudboul
Charybdis
0
3
2
0.33
W
Achilles
4
1
0
4
W
Chronos
SooBillyy
Chronos
3
0
1
3.5
L
Scylla
chekdjo
Scylla
0
3
0
0
L
2
2
0
1
L
Chaac
1
4
0
0.25
W
Anhur
klako1977
Anhur
2
3
0
0.67
W
Da Ji
2
2
3
1.75
L
Cerberus
3
1
1
3.5
W
Cthulhu
skins179
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
17,099
27,735
Taken
30,540
9,667
Mitigated
13,612
8,604
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Goudboul
Charybdis
5,157
3,778
287
1,730
5,641
1,112
0
2,300
3,341
0
18,354
W
Achilles
4,695
1,095
0
2,643
7,237
6,131
0
0
7,237
8,583
19,494
W
Chronos
SooBillyy
Chronos
2,319
862
0
417
3,223
844
220
216
3,007
28,336
0
L
Scylla
chekdjo
Scylla
343
90
0
692
3,312
893
0
1,472
1,774
11,281
0
L
4,076
1,334
0
1,367
4,901
1,474
0
763
4,090
0
22,124
L
Chaac
3,427
969
0
1,390
6,304
3,481
0
1,348
4,379
0
21,753
W
Anhur
klako1977
Anhur
3,019
1,694
0
1,451
5,750
1,195
0
870
4,880
0
19,293
W
Da Ji
2,915
731
31
3,133
7,471
2,213
484
465
7,006
0
25,245
L
Cerberus
2,708
278
287
2,851
7,577
2,707
0
1,821
5,756
20,073
0
W
Cthulhu
skins179
Cthulhu
4,151
256
0
3,281
6,859
3,229
0
1,500
5,359
15,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,278
Gold Earned
27,395
203
Minions Killed
248
0
Camps Cleared
0
758,258
Distance Traveled
861,029
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,229
470
30
3
0
153,086
1
W
Achilles
6,036
671
65
7
0
164,990
4
W
Chronos
5,855
651
71
8
0
171,993
1
L
Scylla
3,990
443
25
3
0
95,472
2
L
Thor
5,024
558
47
5
0
174,246
1
L
Chaac
5,229
581
45
5
0
157,702
0
W
Anhur
4,732
526
40
4
0
147,633
1
W
Da Ji
5,449
605
52
6
0
180,958
2
L
Cerberus
4,806
534
56
6
0
177,752
1
W
Cthulhu
5,323
591
20
2
0
195,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role