Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Korouni
Mulan
Level 68
God Stats
6W - 2L
1,722 SR
Queue Stats
102W - 88L
1,499 Elo+
Solo
Odin
Odin
ORYisNUTTY
Odin
Level 54
God Stats
1W - 1L
1,209 SR
Queue Stats
99W - 83L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Srinath
Danzaburou
Level 99
God Stats
4W - 2L
1,605 SR
Queue Stats
188W - 175L
1,492 Elo+
Solo
Thoth
Thoth
balamdan
Thoth
Level 149
God Stats
3W - 0L
1,710 SR
Queue Stats
225W - 208L
1,480 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,481 Elo+

VS

Team Averages
Level 83
1,564 SR
1,511 Elo+
Achilles
Achilles
Caster Red
Achilles
Level 92
God Stats
7W - 19L
1,286 SR
Queue Stats
519W - 539L
1,459 Elo+
Solo
Scylla
Scylla
Curdledymyy
Scylla
Level 66
God Stats
7W - 9L
1,611 SR
Queue Stats
375W - 381L
1,542 Elo+
Solo
Arachne
Arachne
RaulArreola123
Arachne
Level 109
God Stats
20W - 8L
1,747 SR
Queue Stats
377W - 326L
1,516 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 60
God Stats
173W - 171L
1,586 SR
Queue Stats
254W - 281L
1,529 Elo+
Solo
Horus
Horus
bduff3100
Horus
Level 88
God Stats
19W - 15L
1,590 SR
Queue Stats
97W - 110L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 0 / 4
8,113
580
4,682
7,335
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Korouni
Mulan
16
4 / 0 / 0
9,287
663
7,305
6,327
6,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 6
7,848
561
5,717
8,655
3,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Srinath
Danzaburou
14
4 / 2 / 2
8,743
625
5,942
8,315
2,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
balamdan
Thoth
12
0 / 2 / 4
7,873
562
3,661
5,826
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caster Red
Achilles
12
0 / 4 / 0
6,818
487
3,338
11,794
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
1 / 3 / 0
6,685
478
3,515
6,442
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 2
7,448
532
3,639
7,496
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 1
6,857
490
1,262
7,369
1,991
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
bduff3100
Horus
10
3 / 3 / 1
6,672
477
3,329
12,126
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
Achilles
Caster Red
Achilles
0
4
0
0
L
Scylla
1
3
0
0.33
W
Mulan
Korouni
Mulan
4
0
0
4
W
4
0
6
7
L
0
0
2
1
W
Danzaburou
Srinath
Danzaburou
4
2
2
2.5
L
0
5
1
0.1
W
Thoth
balamdan
Thoth
0
2
4
1
L
Horus
bduff3100
Horus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
15,083
36,458
Taken
45,227
16,596
Mitigated
23,960
15,737
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,682
2,149
0
5,102
7,335
2,445
0
876
6,445
0
51,951
L
Achilles
Caster Red
Achilles
3,338
1,136
0
5,232
11,794
9,547
0
0
11,794
0
39,672
L
Scylla
3,515
791
0
1,000
6,442
1,907
0
2,450
3,670
39,901
0
W
Mulan
Korouni
Mulan
7,305
723
0
3,396
6,327
6,072
0
170
6,157
0
63,255
W
5,717
1,967
0
2,000
8,655
3,874
152
1,128
7,517
0
28,296
L
3,639
2,006
0
1,855
7,496
2,605
0
0
7,496
0
57,627
W
Danzaburou
Srinath
Danzaburou
5,942
3,131
0
4,078
8,315
2,512
1,094
857
7,458
0
60,767
L
1,262
485
147
1,963
7,369
1,991
815
0
7,369
40,516
0
W
Thoth
balamdan
Thoth
3,661
145
0
1,161
5,826
1,693
0
2,590
3,106
45,047
0
L
Horus
bduff3100
Horus
3,329
1,318
561
3,510
12,126
7,910
0
765
11,237
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
34,480
465
Minions Killed
420
0
Camps Cleared
0
1,431,477
Distance Traveled
1,288,424
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,113
580
97
7
0
326,944
6
L
Achilles
6,818
487
89
6
0
208,408
0
L
Scylla
6,685
478
94
7
0
241,220
1
W
Mulan
9,287
663
121
9
0
293,652
5
W
Odin
7,848
561
44
3
0
282,462
6
L
Arachne
7,448
532
115
8
0
336,419
3
W
Danzaburou
8,743
625
107
8
0
262,234
3
L
Anubis
6,857
490
90
6
0
234,563
5
W
Thoth
7,873
562
96
7
0
266,185
5
L
Horus
6,672
477
32
2
0
267,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role