Player Matchup

Nox
Nox
SLiiCKSTER14
Nox
Level 155
God Stats
23W - 6L
1,677 SR
Queue Stats
259W - 175L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
Stan-Ass-Water
Cliodhna
Level 13
God Stats
2W - 1L
1,590 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
TeamRocketBoy
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 81L
1,620 Elo+
Party 2
Team Averages
Level 63
1,589 SR
1,569 Elo+

VS

Team Averages
Level 43
1,616 SR
1,580 Elo+
Cerberus
Cerberus
BERB-LE-ROUMAIN
Cerberus
Level 81
God Stats
5W - 1L
1,633 SR
Queue Stats
224W - 138L
1,636 Elo+
Party 1
Serqet
Serqet
Frosk32
Serqet
Level 29
God Stats
4W - 4L
1,669 SR
Queue Stats
158W - 83L
1,605 Elo+
Party 1
Olorun
Olorun
jdariio
Olorun
Level 20
God Stats
3W - 2L
1,546 SR
Queue Stats
4W - 4L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,656
766
7,853
4,265
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
11
6 / 3 / 6
7,954
795
12,516
8,315
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
12
2 / 0 / 7
7,825
783
7,932
9,415
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 4 / 3
6,963
696
4,563
17,512
12,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Frosk32
Serqet
10
2 / 3 / 0
6,765
677
6,276
8,881
3,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
jdariio
Olorun
8
0 / 5 / 2
6,049
605
4,755
7,345
2,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
4
3
0.63
L
Serqet
Frosk32
Serqet
2
3
0
0.67
W
4
1
6
7
W
Cliodhna
6
3
6
3
W
Bacchus
2
0
7
5.5
L
Olorun
jdariio
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
15,594
21,995
Taken
33,738
15,923
Mitigated
18,498
5,479
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,563
217
402
3,967
17,512
12,821
0
7,348
10,164
17,310
0
L
Serqet
Frosk32
Serqet
6,276
1,020
0
0
8,881
3,012
0
5,170
3,711
0
14,743
W
7,853
702
0
1,300
4,265
1,768
0
1,801
2,464
26,845
0
W
Cliodhna
12,516
1,484
0
1,478
8,315
2,391
0
2,995
4,488
0
29,531
W
Bacchus
7,932
1,085
0
2,701
9,415
11,764
0
4,106
5,189
21,345
0
L
Olorun
jdariio
Olorun
4,755
2,739
415
662
7,345
2,665
0
3,563
3,782
11,328
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
19,777
125
Minions Killed
98
8
Camps Cleared
1
620,594
Distance Traveled
535,404
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,963
696
50
5
0
203,428
1
L
Serqet
6,765
677
23
2
1
200,388
2
W
Nox
7,656
766
65
7
5
201,570
3
W
Cliodhna
7,954
795
39
4
3
206,997
1
W
Bacchus
7,825
783
21
2
0
212,027
5
L
Olorun
6,049
605
25
3
0
131,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role