Player Matchup

Charybdis
Charybdis
Platinum II
 
Charybdis
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Platinum III
A1BackStabber513
Ra
Platinum III
Level 160
God Stats
26W - 19L
1,613 SR
Queue Stats
773W - 785L
1,831 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
HERM2930
Cu Chulainn
Platinum II
Level 80
God Stats
3W - 2L
1,370 SR
Queue Stats
154W - 152L
1,802 MMR
Party 1
Camazotz
Camazotz
Gold III
l Chrom l
Camazotz
Gold III
Level 145
God Stats
1W - 0L
1,292 SR
Queue Stats
31W - 27L
1,798 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,455 SR
1,686 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,420 SR
1,828 MMR
Medusa
Medusa
Platinum II
C-Dub104
Medusa
Platinum II
Level 128
God Stats
1W - 9L
1,345 SR
Queue Stats
753W - 747L
1,794 MMR
Solo
Sylvanus
Sylvanus
Platinum II
LeCreep1210
Sylvanus
Platinum II
Level 160
God Stats
1W - 4L
1,180 SR
Queue Stats
954W - 931L
1,820 MMR
Solo
Janus
Janus
Platinum IV
S-A-M-J-L
Janus
Platinum IV
Level 154
God Stats
9W - 19L
1,389 SR
Queue Stats
325W - 320L
1,876 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
lepracaun john1
Ratatoskr
Platinum V
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 31L
1,835 MMR
Solo
Olorun
Olorun
Platinum IV
ol Trickster lo
Olorun
Platinum IV
Level 145
God Stats
27W - 16L
1,686 SR
Queue Stats
184W - 179L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 3 / 3
13,537
589
14,773
22,436
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
16
1 / 1 / 13
11,333
493
6,786
19,309
20,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
0 / 6 / 6
12,718
553
10,467
16,862
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
HERM2930
Cu Chulainn
18
6 / 4 / 3
12,716
553
17,159
17,465
14,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
l Chrom l
Camazotz
19
7 / 6 / 7
13,539
589
16,711
24,949
14,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshMorgan Le FayTiamatOdinArtio

VS

Bans
AthenaCthulhuKhepriTsukuyomiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C-Dub104
Medusa
9
0 / 2 / 1
7,332
319
4,688
6,683
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
LeCreep1210
Sylvanus
15
4 / 7 / 3
9,893
430
7,946
22,296
28,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
S-A-M-J-L
Janus
18
3 / 6 / 8
11,150
485
11,846
13,245
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
lepracaun john1
Ratatoskr
19
10 / 4 / 5
12,235
532
15,595
20,309
8,653
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 5
10,970
477
7,171
22,225
18,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
24
Kills
20
20
Deaths
24
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
3
3
3.83
W
Geb
 
Geb
1
1
13
7.5
W
0
6
6
0.5
L
Medusa
C-Dub104
Medusa
0
2
1
0.25
W
Cu Chulainn
HERM2930
Cu Chulainn
6
4
3
1.88
L
Sylvanus
LeCreep1210
Sylvanus
4
7
3
0.79
L
Janus
S-A-M-J-L
Janus
3
6
8
1.17
W
Camazotz
l Chrom l
Camazotz
7
6
7
1.75
L
Ratatoskr
lepracaun john1
Ratatoskr
10
4
5
3.13
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,896
Damage
47,246
101,021
Taken
84,758
66,377
Mitigated
62,524
45,434
Healing
24,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,773
6,273
0
13,138
22,436
8,612
5,866
3,593
18,749
0
111,320
W
Geb
 
Geb
6,786
781
0
5,934
19,309
20,893
663
5,332
13,771
25,313
0
W
10,467
606
1,879
6,027
16,862
7,783
2,439
6,010
10,474
106,349
0
L
Medusa
C-Dub104
Medusa
4,688
2,867
0
2,183
6,683
1,189
0
854
5,783
0
23,726
W
Cu Chulainn
HERM2930
Cu Chulainn
17,159
3,332
0
4,838
17,465
14,702
1,107
3,748
13,643
3,156
61,981
L
Sylvanus
LeCreep1210
Sylvanus
7,946
1,782
2,633
5,299
22,296
28,832
0
6,299
15,509
26,038
7,396
L
Janus
S-A-M-J-L
Janus
11,846
692
0
480
13,245
5,375
0
4,776
8,009
80,779
0
W
Camazotz
l Chrom l
Camazotz
16,711
6,701
0
13,618
24,949
14,387
2,894
6,662
18,089
0
86,847
L
Ratatoskr
lepracaun john1
Ratatoskr
15,595
3,290
0
4,616
20,309
8,653
99
2,617
17,291
0
84,672
L
7,171
1,991
1,767
7,486
22,225
18,475
275
2,887
17,661
62,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,843
Gold Earned
51,580
619
Minions Killed
449
0
Camps Cleared
0
2,102,900
Distance Traveled
1,820,842
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,537
589
162
7
0
363,325
3
W
Geb
11,333
493
20
1
0
466,940
3
W
Ra
12,718
553
212
9
0
430,176
7
L
Medusa
7,332
319
39
2
0
166,330
2
W
Cu Chulainn
12,716
553
106
5
0
416,090
2
L
Sylvanus
9,893
430
47
2
0
365,931
4
L
Janus
11,150
485
137
6
0
387,244
2
W
Camazotz
13,539
589
119
5
0
426,369
0
L
Ratatoskr
12,235
532
114
5
0
534,043
1
L
Olorun
10,970
477
112
5
0
367,294
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role