Player Matchup

Amaterasu
Amaterasu
BlackOshin
Amaterasu
Level 29
God Stats
8W - 12L
1,351 SR
Queue Stats
138W - 192L
1,407 Elo+
Solo
Ymir
Ymir
Conan012
Ymir
Level 10
God Stats
2W - 2L
1,257 SR
Queue Stats
11W - 11L
1,352 Elo+
Party 2
Olorun
Olorun
HotChedda
Olorun
Level 28
God Stats
24W - 12L
1,638 SR
Queue Stats
117W - 82L
1,597 Elo+
Solo
Bakasura
Bakasura
PeeZeeZoom
Bakasura
Level 12
God Stats
1W - 1L
1,360 SR
Queue Stats
10W - 11L
1,336 Elo+
Party 2
Cupid
Cupid
euphoria94
Cupid
Level 23
God Stats
35W - 34L
1,434 SR
Queue Stats
52W - 56L
1,434 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,425 Elo+

VS

Team Averages
Level 25
1,489 SR
1,409 Elo+
Geb
Geb
AquaSauce
Geb
Level 8
God Stats
9W - 6L
1,768 SR
Queue Stats
10W - 6L
1,584 Elo+
Party 1
Mulan
Mulan
INKZinkz
Mulan
Level 103
God Stats
1W - 3L
1,372 SR
Queue Stats
218W - 235L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsYaBoyBaljeet
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo
Neith
Neith
leeanna420
Neith
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Thor
Thor
xXtibbsXx
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackOshin
Amaterasu
18
9 / 4 / 11
13,100
546
16,051
21,865
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
3 / 4 / 18
11,119
463
8,981
17,598
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
HotChedda
Olorun
18
7 / 6 / 5
12,581
524
16,822
22,321
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
PeeZeeZoom
Bakasura
19
2 / 6 / 4
11,989
500
6,108
19,592
10,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
19
10 / 3 / 14
13,470
561
20,097
14,661
5,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
8,868
370
4,826
16,236
15,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
INKZinkz
Mulan
19
13 / 7 / 5
13,400
558
25,193
26,042
22,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
ItsYaBoyBaljeet
Morgan Le Fay
16
2 / 7 / 7
9,954
415
12,154
18,394
7,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
9
2 / 4 / 3
8,053
336
4,266
5,321
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
6 / 7 / 8
10,862
453
17,540
18,518
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
31
Kills
23
23
Deaths
31
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Amaterasu
BlackOshin
Amaterasu
9
4
11
3.63
W
Ymir
3
4
18
3
W
Olorun
HotChedda
Olorun
7
6
5
1.58
L
Mulan
INKZinkz
Mulan
13
7
5
2.21
L
Morgan Le Fay
ItsYaBoyBaljeet
Morgan Le Fay
2
7
7
0.79
W
Bakasura
PeeZeeZoom
Bakasura
2
6
4
0.67
W
Cupid
10
3
14
5.67
L
Neith
2
4
3
0.88
L
Thor
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,059
Damage
63,979
96,037
Taken
84,511
69,268
Mitigated
55,664
32,980
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,826
793
153
641
16,236
15,044
93
5,955
9,700
19,509
0
W
Amaterasu
BlackOshin
Amaterasu
16,051
4,730
0
6,139
21,865
21,064
580
3,168
18,697
12,987
45,980
W
Ymir
8,981
1,538
0
1,889
17,598
21,771
628
3,208
14,390
33,098
0
W
Olorun
HotChedda
Olorun
16,822
11,476
1,163
11,465
22,321
9,848
3,273
5,719
16,602
84,961
0
L
Mulan
INKZinkz
Mulan
25,193
5,359
0
8,151
26,042
22,753
1,074
7,727
17,010
119
71,305
L
Morgan Le Fay
ItsYaBoyBaljeet
Morgan Le Fay
12,154
2,111
85
3,573
18,394
7,701
0
6,986
11,263
59,598
0
W
Bakasura
PeeZeeZoom
Bakasura
6,108
4,510
0
6,857
19,592
10,940
793
1,659
17,933
0
94,227
W
Cupid
20,097
11,434
153
5,314
14,661
5,645
5,426
3,345
11,316
0
81,333
L
Neith
4,266
2,384
0
583
5,321
1,643
0
2,788
2,370
0
18,849
L
Thor
17,540
5,682
0
2,034
18,518
8,523
0
5,885
12,400
0
64,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,259
Gold Earned
51,137
559
Minions Killed
338
0
Camps Cleared
0
2,154,969
Distance Traveled
1,836,530
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,868
370
23
1
0
420,620
4
W
Amaterasu
13,100
546
110
5
0
480,042
2
W
Ymir
11,119
463
40
2
0
383,913
3
W
Olorun
12,581
524
130
5
0
392,291
3
L
Mulan
13,400
558
102
4
0
390,556
2
L
Morgan Le Fay
9,954
415
98
4
0
390,916
0
W
Bakasura
11,989
500
150
6
0
484,072
1
W
Cupid
13,470
561
129
5
0
414,651
2
L
Neith
8,053
336
38
2
0
217,767
0
L
Thor
10,862
453
77
3
0
416,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role