Player Matchup

Yemoja
Yemoja
AleksTheBearGod
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,439 Elo+
Party 3
Thor
Thor
Darуl
Thor
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1
Artemis
Artemis
KELTOORIAN
Artemis
Level 16
God Stats
2W - 2L
1,621 SR
Queue Stats
10W - 16L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
KaguyaJhinomiya
Gilgamesh
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,357 Elo+
Solo
Kukulkan
Kukulkan
xMissAzzy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,253 Elo+
Party 3
Team Averages
Level 21
1,565 SR
1,364 Elo+

VS

Team Averages
Level 37
1,436 SR
1,336 Elo+
Fenrir
Fenrir
Baurus025909
Fenrir
Level 109
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
FuhrerDorito
Cthulhu
Level 16
God Stats
1W - 2L
1,258 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 2
Charybdis
Charybdis
TiRoBo00
Charybdis
Level 26
God Stats
2W - 3L
1,532 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 2
Kukulkan
Kukulkan
kasperzelf
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,095 Elo+
Party 2
Hera
Hera
zbieraczbawelny
Hera
Level 28
God Stats
4W - 4L
1,356 SR
Queue Stats
25W - 13L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 11
12,678
975
8,160
26,645
31,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Darуl
Thor
19
6 / 8 / 9
13,647
1,050
16,547
27,106
13,006
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KELTOORIAN
Artemis
19
4 / 13 / 7
12,297
946
21,985
31,791
14,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
KaguyaJhinomiya
Gilgamesh
19
7 / 6 / 6
14,383
1,106
14,932
26,591
28,617
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
xMissAzzy
Kukulkan
19
1 / 9 / 9
12,109
931
8,806
20,823
10,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
22 / 4 / 13
17,911
1,378
36,500
30,230
37,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
FuhrerDorito
Cthulhu
19
0 / 5 / 11
11,119
855
11,758
18,183
16,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TiRoBo00
Charybdis
20
7 / 3 / 15
13,663
1,051
23,823
12,755
4,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
kasperzelf
Kukulkan
20
5 / 6 / 14
13,374
1,029
23,702
14,722
6,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 0 / 21
13,705
1,054
29,725
5,385
1,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
18
Kills
38
38
Deaths
18
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
2
11
2.75
W
Fenrir
22
4
13
7.13
L
Thor
Darуl
Thor
6
8
9
1.31
W
Cthulhu
FuhrerDorito
Cthulhu
0
5
11
1.1
L
Artemis
KELTOORIAN
Artemis
4
13
7
0.58
L
Gilgamesh
KaguyaJhinomiya
Gilgamesh
7
6
6
1.67
W
Charybdis
TiRoBo00
Charybdis
7
3
15
4.83
W
Kukulkan
kasperzelf
Kukulkan
5
6
14
2
L
Kukulkan
xMissAzzy
Kukulkan
1
9
9
0.61
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,430
Damage
125,508
132,956
Taken
81,275
98,114
Mitigated
67,148
21,621
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,160
2,416
6,415
3,600
26,645
31,270
0
16,784
9,861
26,575
0
W
Fenrir
36,500
9,730
926
3,985
30,230
37,263
0
6,734
23,496
2,860
44,009
L
Thor
Darуl
Thor
16,547
3,802
0
1,818
27,106
13,006
0
13,924
13,182
0
33,613
W
Cthulhu
FuhrerDorito
Cthulhu
11,758
526
130
0
18,183
16,931
0
4,277
12,391
19,278
0
L
Artemis
KELTOORIAN
Artemis
21,985
10,972
0
5,244
31,791
14,389
0
13,340
17,467
0
60,927
L
Gilgamesh
KaguyaJhinomiya
Gilgamesh
14,932
5,292
1,664
2,387
26,591
28,617
0
15,972
10,619
0
37,751
W
Charybdis
TiRoBo00
Charybdis
23,823
12,794
0
965
12,755
4,980
0
2,504
10,251
0
45,200
W
Kukulkan
kasperzelf
Kukulkan
23,702
6,119
0
1,168
14,722
6,147
0
1,515
13,207
47,908
0
L
Kukulkan
xMissAzzy
Kukulkan
8,806
3,052
0
493
20,823
10,832
0
6,826
13,997
24,931
0
W
29,725
4,918
124
677
5,385
1,827
0
1,936
3,449
64,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,114
Gold Earned
69,772
232
Minions Killed
237
10
Camps Cleared
6
1,116,151
Distance Traveled
1,262,379
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,678
975
35
3
0
253,242
2
W
Fenrir
17,911
1,378
23
2
0
266,082
1
L
Thor
13,647
1,050
32
2
1
228,145
1
W
Cthulhu
11,119
855
16
1
0
263,062
3
L
Artemis
12,297
946
86
7
2
210,848
2
L
Gilgamesh
14,383
1,106
37
3
6
241,547
3
W
Charybdis
13,663
1,051
55
4
3
235,474
0
W
Kukulkan
13,374
1,029
57
4
1
201,230
0
L
Kukulkan
12,109
931
42
3
1
182,369
0
W
Hera
13,705
1,054
86
7
2
296,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role