Player Matchup

Ares
Ares
AikoRyakku
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,579 Elo+
Party 1
Kali
Kali
Idealistic
Kali
Level 26
God Stats
4W - 1L
1,726 SR
Queue Stats
72W - 67L
1,542 Elo+
Party 1
The Morrigan
The Morrigan
LiberiVAC
The Morrigan
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 62L
1,583 Elo+
Party 1
Hachiman
Hachiman
Lobotomanic
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
inFlames7
Gilgamesh
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 12L
1,635 Elo+
Party 1
Team Averages
Level 24
1,545 SR
1,546 Elo+

VS

Team Averages
Level 26
1,359 SR
1,463 Elo+
Sol
Sol
Marc0th3ph0enix
Sol
Level 16
God Stats
2W - 6L
1,301 SR
Queue Stats
21W - 25L
1,407 Elo+
Party 2
Discordia
Discordia
Thryque
Discordia
Level 29
God Stats
4W - 6L
1,504 SR
Queue Stats
51W - 56L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Widowsting
Cliodhna
Level 31
God Stats
3W - 3L
1,565 SR
Queue Stats
59W - 55L
1,517 Elo+
Party 3
Ullr
Ullr
fortait
Ullr
Level 26
God Stats
0W - 5L
1,286 SR
Queue Stats
120W - 137L
1,486 Elo+
Party 2
Osiris
Osiris
kirin3243
Osiris
Level 26
God Stats
2W - 8L
1,140 SR
Queue Stats
91W - 121L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
7,230
556
6,858
11,127
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 3 / 8
8,864
682
6,812
10,430
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
LiberiVAC
The Morrigan
12
6 / 2 / 6
7,466
574
8,422
7,295
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Lobotomanic
Hachiman
11
3 / 5 / 4
6,559
505
3,329
7,539
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
inFlames7
Gilgamesh
11
2 / 0 / 6
6,931
533
4,587
8,710
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,263
559
3,504
6,901
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Thryque
Discordia
10
6 / 3 / 3
7,222
556
12,913
6,178
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Widowsting
Cliodhna
10
4 / 5 / 1
6,874
529
4,524
11,453
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
fortait
Ullr
11
2 / 5 / 2
6,718
517
5,720
7,954
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
kirin3243
Osiris
10
0 / 6 / 1
6,307
485
6,039
9,917
6,612
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
23
Kills
12
12
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
9
3
8
4.33
W
The Morrigan
LiberiVAC
The Morrigan
6
2
6
4.5
W
Hachiman
Lobotomanic
Hachiman
3
5
4
1
L
0
4
3
0.38
L
Discordia
Thryque
Discordia
6
3
3
2.5
L
Cliodhna
Widowsting
Cliodhna
4
5
1
0.9
L
Ullr
fortait
Ullr
2
5
2
0.6
W
Gilgamesh
inFlames7
Gilgamesh
2
0
6
5
L
Osiris
kirin3243
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
32,700
45,101
Taken
42,403
22,429
Mitigated
16,771
12,037
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,858
852
0
2,592
11,127
8,722
0
3,393
7,294
24,044
0
W
6,812
3,418
0
4,156
10,430
3,883
0
4,424
5,726
0
40,033
W
The Morrigan
LiberiVAC
The Morrigan
8,422
2,487
0
1,862
7,295
2,256
0
3,111
4,020
34,356
121
W
Hachiman
Lobotomanic
Hachiman
3,329
2,299
0
931
7,539
2,076
0
2,520
4,667
0
22,149
L
3,504
959
0
1,351
6,901
2,508
932
2,503
4,262
40,384
4,230
L
Discordia
Thryque
Discordia
12,913
797
0
642
6,178
1,647
44
1,644
4,500
27,956
0
L
Cliodhna
Widowsting
Cliodhna
4,524
408
0
2,598
11,453
3,517
0
4,123
7,136
0
32,515
L
Ullr
fortait
Ullr
5,720
2,603
0
1,484
7,954
2,487
510
3,636
4,262
0
30,062
W
Gilgamesh
inFlames7
Gilgamesh
4,587
817
507
1,989
8,710
5,492
66
1,473
7,159
2,954
21,265
L
Osiris
kirin3243
Osiris
6,039
1,267
0
583
9,917
6,612
260
3,529
6,350
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
34,384
266
Minions Killed
320
0
Camps Cleared
0
1,337,908
Distance Traveled
1,257,829
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,230
556
29
2
0
274,552
1
W
Kali
8,864
682
69
5
0
290,933
1
W
The Morrigan
7,466
574
64
5
0
258,656
1
W
Hachiman
6,559
505
51
4
0
256,561
1
L
Sol
7,263
559
99
8
0
250,163
0
L
Discordia
7,222
556
41
3
0
253,233
5
L
Cliodhna
6,874
529
60
5
0
255,796
0
L
Ullr
6,718
517
72
6
0
241,433
3
W
Gilgamesh
6,931
533
53
4
0
257,206
2
L
Osiris
6,307
485
48
4
0
257,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role