Player Matchup

Nu Wa
Nu Wa
Emersumbigens
Nu Wa
Level 160
God Stats
5W - 2L
1,469 SR
Queue Stats
471W - 479L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
KrazyChicken15
Gilgamesh
Level 122
God Stats
5W - 1L
1,428 SR
Queue Stats
278W - 261L
1,601 Elo+
Solo
Olorun
Olorun
PoIymerase
Olorun
Level 158
God Stats
8W - 2L
1,818 SR
Queue Stats
356W - 350L
1,516 Elo+
Solo
Tiamat
Tiamat
Rae Despair
Tiamat
Level 138
God Stats
5W - 4L
1,502 SR
Queue Stats
327W - 325L
1,596 Elo+
Solo
Bastet
Bastet
Sasori680
Bastet
Level 160
God Stats
35W - 17L
1,679 SR
Queue Stats
897W - 921L
1,583 Elo+
Solo
Team Averages
Level 148
1,579 SR
1,574 Elo+

VS

Team Averages
Level 139
1,621 SR
1,539 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlazeTheSkater
Freya
Level 156
God Stats
9W - 12L
1,500 SR
Queue Stats
964W - 928L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FrodoFrodont
Morgan Le Fay
Level 130
God Stats
0W - 1L
2,037 SR
Queue Stats
19W - 19L
1,582 Elo+
Solo
Susano
Susano
XlllLight
Susano
Level 142
God Stats
1W - 4L
1,398 SR
Queue Stats
190W - 178L
1,557 Elo+
Solo
Chiron
Chiron
mskgamerlol
Chiron
Level 122
God Stats
2W - 1L
1,668 SR
Queue Stats
102W - 105L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 14
11,717
689
13,469
12,840
6,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
KrazyChicken15
Gilgamesh
20
9 / 6 / 16
13,867
816
16,906
42,717
38,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
PoIymerase
Olorun
20
6 / 4 / 17
12,408
730
17,144
17,742
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
19
5 / 5 / 16
12,042
708
13,955
16,765
12,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Sasori680
Bastet
20
11 / 6 / 18
13,170
775
27,781
15,061
6,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 9 / 10
10,663
627
15,697
15,779
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 7 / 10
11,452
674
12,927
21,720
21,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
FrodoFrodont
Morgan Le Fay
19
7 / 7 / 7
11,834
696
17,598
15,368
6,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
XlllLight
Susano
18
4 / 8 / 12
11,075
651
14,773
22,880
24,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
20
7 / 4 / 13
12,375
728
27,322
18,169
8,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
77
35
Kills
25
25
Deaths
35
81
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
9
10
0.78
L
5
7
10
1.43
W
4
4
14
2.75
L
Morgan Le Fay
FrodoFrodont
Morgan Le Fay
7
7
7
1.5
W
Gilgamesh
KrazyChicken15
Gilgamesh
9
6
16
2.83
W
Olorun
PoIymerase
Olorun
6
4
17
3.63
W
Tiamat
5
5
16
2.6
W
Bastet
Sasori680
Bastet
11
6
18
3.33
L
Susano
XlllLight
Susano
4
8
12
1.25
L
Chiron
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,255
Damage
88,317
105,125
Taken
93,916
72,472
Mitigated
67,800
49,060
Healing
32,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,697
406
5,239
2,936
15,779
6,921
0
7,160
8,619
31,231
0
L
12,927
4,004
1,262
5,540
21,720
21,740
224
10,800
10,920
35,075
0
W
13,469
2,139
626
2,287
12,840
6,281
448
9,380
3,460
31,319
0
L
Morgan Le Fay
FrodoFrodont
Morgan Le Fay
17,598
1,679
526
2,225
15,368
6,627
126
6,859
8,509
39,713
0
W
Gilgamesh
KrazyChicken15
Gilgamesh
16,906
3,777
2,882
18,809
42,717
38,564
415
14,182
28,535
0
31,745
W
Olorun
PoIymerase
Olorun
17,144
6,414
7,765
7,330
17,742
8,460
2,301
7,999
9,743
36,031
0
W
Tiamat
13,955
960
1,755
5,473
16,765
12,168
247
8,581
8,184
33,960
0
W
Bastet
Sasori680
Bastet
27,781
3,837
1,010
1,123
15,061
6,999
1,759
6,080
8,981
0
37,023
L
Susano
XlllLight
Susano
14,773
1,260
933
1,675
22,880
24,240
56
11,367
11,513
0
24,760
L
Chiron
27,322
8,594
3,350
8,768
18,169
8,272
162
8,382
9,787
0
49,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,204
Gold Earned
57,399
180
Minions Killed
200
0
Camps Cleared
0
1,488,654
Distance Traveled
1,370,131
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,663
627
48
3
0
247,022
2
L
Freya
11,452
674
44
3
0
250,373
0
W
Nu Wa
11,717
689
49
3
0
283,636
0
L
Morgan Le Fay
11,834
696
39
2
0
274,776
2
W
Gilgamesh
13,867
816
19
1
0
314,907
1
W
Olorun
12,408
730
46
3
0
295,978
3
W
Tiamat
12,042
708
40
2
0
303,410
1
W
Bastet
13,170
775
26
2
0
290,723
0
L
Susano
11,075
651
19
1
0
276,242
0
L
Chiron
12,375
728
50
3
0
321,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role