Player Matchup

Kukulkan
Kukulkan
Bay_Barn
Kukulkan
Level 29
God Stats
9W - 16L
1,196 SR
Queue Stats
11W - 30L
1,119 Elo+
Party 1
Artemis
Artemis
Haji The Lonely
Artemis
Level 39
God Stats
6W - 4L
1,685 SR
Queue Stats
25W - 31L
1,338 Elo+
Solo
Odin
Odin
ValakCATR
Odin
Level 14
God Stats
8W - 9L
1,220 SR
Queue Stats
10W - 24L
1,144 Elo+
Party 1
Team Averages
Level 27
1,367 SR
1,201 Elo+

VS

Team Averages
Level 10
1,364 SR
1,171 Elo+
Hades
Hades
Dynamiteone35
Hades
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 37L
1,179 Elo+
Solo
Set
Set
HypoGeO12
Set
Level 18
God Stats
4W - 5L
1,386 SR
Queue Stats
78W - 89L
1,330 Elo+
Solo
Cerberus
Cerberus
OfficialSquid44
Cerberus
Level 6
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 6L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bay_Barn
Kukulkan
13
0 / 0 / 10
8,775
675
8,497
5,601
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 2 / 4
9,479
729
8,271
8,357
3,566
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
14
8 / 0 / 6
9,737
749
9,696
10,939
7,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,581
583
4,558
12,535
7,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 0
7,958
612
8,613
11,433
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
8
0 / 6 / 1
7,013
539
2,067
11,924
7,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bay_Barn
Kukulkan
0
0
10
5
L
0
5
2
0.2
W
6
2
4
4
L
2
3
0
0.67
L
Cerberus
0
6
1
0.08
W
Odin
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
15,238
24,897
Taken
35,892
13,096
Mitigated
19,973
7,083
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bay_Barn
Kukulkan
8,497
1,198
253
569
5,601
1,929
1,532
1,113
4,488
35,695
0
L
4,558
980
24
1,985
12,535
7,649
0
3,905
8,630
17,219
998
W
8,271
3,028
112
2,592
8,357
3,566
609
1,918
6,439
40
30,990
L
8,613
2,195
0
2,945
11,433
4,733
0
2,707
8,726
0
35,663
L
Cerberus
2,067
642
0
782
11,924
7,591
0
2,510
9,414
9,363
0
W
Odin
9,696
3,539
0
3,557
10,939
7,601
382
3,724
7,215
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
22,552
154
Minions Killed
109
6
Camps Cleared
5
709,488
Distance Traveled
641,290
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,775
675
78
6
4
230,891
0
L
Hades
7,581
583
29
2
0
188,917
2
W
Artemis
9,479
729
43
3
2
224,701
7
L
Set
7,958
612
61
5
4
234,996
2
L
Cerberus
7,013
539
19
1
1
217,377
1
W
Odin
9,737
749
33
3
0
253,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role