Player Matchup

Odin
Odin
Platinum II
Blake081305
Odin
Platinum II
Level 128
God Stats
17W - 11L
1,593 SR
Queue Stats
313W - 310L
1,836 MMR
Solo
Danzaburou
Danzaburou
Platinum I
CubeDaFace
Danzaburou
Platinum I
Level 160
God Stats
13W - 11L
1,667 SR
Queue Stats
399W - 381L
1,849 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Davier2315
Kumbhakarna
Platinum III
Level 159
God Stats
2W - 2L
1,164 SR
Queue Stats
272W - 268L
1,804 MMR
Solo
Thanatos
Thanatos
Gold IV
EgoCheck
Thanatos
Gold IV
Level 105
God Stats
4W - 1L
1,333 SR
Queue Stats
18W - 10L
1,817 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
Ralphian
Baba Yaga
Platinum III
Level 160
God Stats
31W - 17L
1,729 SR
Queue Stats
464W - 473L
1,900 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,497 SR
1,841 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,659 SR
1,843 MMR
Chaac
Chaac
Gold I
Artillery
Chaac
Gold I
Level 155
God Stats
0W - 2L
1,879 SR
Queue Stats
50W - 46L
1,703 MMR
Party 1
Scylla
Scylla
Platinum IV
Danieru237
Scylla
Platinum IV
Level 159
God Stats
93W - 96L
1,593 SR
Queue Stats
254W - 252L
1,798 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Defect0
Ah Muzen Cab
Platinum II
Level 67
God Stats
6W - 3L
1,675 SR
Queue Stats
90W - 76L
2,132 MMR
Party 2
Hel
Hel
Gold II
MTingy
Hel
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,908 MMR
Party 1
Fafnir
Fafnir
Gold I
TheDeadGent
Fafnir
Gold I
Level 109
God Stats
14W - 14L
1,649 SR
Queue Stats
321W - 334L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
13,746
550
10,196
19,519
29,264
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CubeDaFace
Danzaburou
20
5 / 3 / 5
15,385
615
16,144
15,075
6,975
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Davier2315
Kumbhakarna
20
2 / 1 / 13
14,132
565
9,373
19,220
24,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
EgoCheck
Thanatos
20
16 / 1 / 6
16,756
670
26,366
23,703
11,668
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Ralphian
Baba Yaga
20
4 / 2 / 15
14,981
599
19,296
16,759
8,378
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatGebGilgameshArtio

VS

Bans
Morgan Le FayFenrirTsukuyomiLokiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Artillery
Chaac
19
3 / 6 / 1
12,973
519
18,010
25,405
26,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Danieru237
Scylla
18
2 / 7 / 3
11,682
467
10,845
15,935
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Defect0
Ah Muzen Cab
18
3 / 8 / 1
11,466
459
11,007
18,534
6,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
MTingy
Hel
19
1 / 8 / 3
11,907
476
7,769
21,406
12,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
15
0 / 3 / 5
10,416
417
3,636
21,063
28,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
32
Kills
9
9
Deaths
32
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Artillery
Chaac
3
6
1
0.58
W
5
2
16
6.5
W
Danzaburou
CubeDaFace
Danzaburou
5
3
5
2.5
L
Scylla
Danieru237
Scylla
2
7
3
0.5
W
Kumbhakarna
Davier2315
Kumbhakarna
2
1
13
8.5
L
Ah Muzen Cab
Defect0
Ah Muzen Cab
3
8
1
0.44
W
Thanatos
EgoCheck
Thanatos
16
1
6
19
L
Hel
MTingy
Hel
1
8
3
0.31
W
Baba Yaga
Ralphian
Baba Yaga
4
2
15
5.75
L
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,375
Damage
51,267
94,276
Taken
102,343
80,798
Mitigated
76,496
60,283
Healing
29,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Artillery
Chaac
18,010
2,118
0
6,436
25,405
26,350
0
7,288
17,206
15,671
72,932
W
10,196
1,167
0
4,623
19,519
29,264
671
4,495
15,024
378
38,434
W
Danzaburou
CubeDaFace
Danzaburou
16,144
6,581
0
7,421
15,075
6,975
7,214
6,105
8,970
0
137,037
L
Scylla
Danieru237
Scylla
10,845
1,216
0
3,396
15,935
2,832
826
2,359
13,439
84,877
0
W
Kumbhakarna
Davier2315
Kumbhakarna
9,373
717
0
7,249
19,220
24,513
415
5,331
13,889
78,883
0
L
Ah Muzen Cab
Defect0
Ah Muzen Cab
11,007
4,327
0
4,760
18,534
6,346
0
5,579
12,551
0
101,380
W
Thanatos
EgoCheck
Thanatos
26,366
7,157
0
33,576
23,703
11,668
3,362
5,974
17,729
0
165,768
L
Hel
MTingy
Hel
7,769
425
3,422
8,130
21,406
12,848
0
6,298
14,753
99,783
0
W
Baba Yaga
Ralphian
Baba Yaga
19,296
655
70
7,344
16,759
8,378
1,012
7,166
9,337
122,648
0
L
Fafnir
3,636
961
0
3,214
21,063
28,120
0
5,691
15,040
25,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,000
Gold Earned
58,444
833
Minions Killed
718
0
Camps Cleared
0
2,489,536
Distance Traveled
2,309,203
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,973
519
183
7
0
431,290
10
W
Odin
13,746
550
57
2
0
507,443
11
W
Danzaburou
15,385
615
201
8
0
438,033
5
L
Scylla
11,682
467
142
6
0
423,514
11
W
Kumbhakarna
14,132
565
134
5
0
503,135
3
L
Ah Muzen Cab
11,466
459
179
7
0
481,566
5
W
Thanatos
16,756
670
198
8
0
544,352
8
L
Hel
11,907
476
184
7
0
475,934
3
W
Baba Yaga
14,981
599
243
10
0
496,573
6
L
Fafnir
10,416
417
30
1
0
496,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role