Player Matchup

Chaac
Chaac
Bsanc3
Chaac
Level 89
God Stats
5W - 4L
1,531 SR
Queue Stats
18W - 9L
1,598 Elo+
Party 2
He Bo
He Bo
MarcadiaX
He Bo
Level 115
God Stats
3W - 2L
1,485 SR
Queue Stats
25W - 10L
1,676 Elo+
Party 2
Nike
Nike
Smite4ever4581
Nike
Level 29
God Stats
2W - 1L
1,674 SR
Queue Stats
34W - 12L
1,827 Elo+
Party 2
Team Averages
Level 78
1,563 SR
1,700 Elo+

VS

Team Averages
Level 83
1,568 SR
1,461 Elo+
Ganesha
Ganesha
Echo_Creeper
Ganesha
Level 114
God Stats
12W - 4L
1,649 SR
Queue Stats
64W - 50L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HoriBle_gEnji_69
Tsukuyomi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 36L
1,348 Elo+
Solo
Zeus
Zeus
gonga_woo
Zeus
Level 119
God Stats
12W - 10L
1,557 SR
Queue Stats
138W - 142L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bsanc3
Chaac
11
6 / 2 / 10
8,115
812
6,340
12,355
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
MarcadiaX
He Bo
12
8 / 1 / 8
8,690
869
11,583
6,728
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 14
8,046
805
8,374
10,685
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Echo_Creeper
Ganesha
11
2 / 5 / 2
7,574
757
3,918
13,904
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
9
0 / 8 / 1
5,882
588
3,977
10,215
3,637
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
9
1 / 5 / 1
6,119
612
7,758
7,361
2,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
4
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bsanc3
Chaac
6
2
10
5.5
L
Ganesha
Echo_Creeper
Ganesha
2
5
2
0.6
L
Tsukuyomi
0
8
1
0.06
W
He Bo
MarcadiaX
He Bo
8
1
8
12
W
4
1
14
11
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
15,653
29,768
Taken
31,480
18,147
Mitigated
14,163
13,113
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bsanc3
Chaac
6,340
722
319
5,130
12,355
8,878
114
5,374
6,981
0
17,789
L
Ganesha
Echo_Creeper
Ganesha
3,918
442
248
1,854
13,904
8,335
0
5,617
7,422
14,471
0
L
Tsukuyomi
3,977
415
0
148
10,215
3,637
0
4,274
5,593
0
20,420
W
He Bo
MarcadiaX
He Bo
11,583
1,268
45
3,488
6,728
2,290
1,041
3,608
3,120
34,418
0
W
8,374
830
0
4,131
10,685
6,979
594
3,548
7,137
0
16,929
L
Zeus
7,758
155
0
429
7,361
2,191
0
2,001
4,951
18,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
19,575
87
Minions Killed
81
4
Camps Cleared
4
575,094
Distance Traveled
508,030
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,115
812
14
1
1
177,207
2
L
Ganesha
7,574
757
7
1
0
181,542
2
L
Tsukuyomi
5,882
588
39
4
2
155,536
0
W
He Bo
8,690
869
55
6
1
189,773
0
W
Nike
8,046
805
18
2
2
208,114
2
L
Zeus
6,119
612
35
4
2
170,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role