Player Matchup

Neith
Neith
Caviar Funk
Neith
Level 18
God Stats
10W - 9L
1,577 SR
Queue Stats
37W - 32L
1,485 Elo+
Solo
Olorun
Olorun
Mightyllamaxd
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 71L
1,508 Elo+
Solo
Cthulhu
Cthulhu
NinjaGinger6923
Cthulhu
Level 27
God Stats
7W - 6L
1,598 SR
Queue Stats
101W - 101L
1,481 Elo+
Solo
Cliodhna
Cliodhna
TruCubanBlood
Cliodhna
Level 26
God Stats
5W - 3L
1,714 SR
Queue Stats
36W - 36L
1,521 Elo+
Solo
Apollo
Apollo
llNaNoBFVll
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,453 Elo+

VS

Team Averages
Level 27
1,598 SR
1,496 Elo+
Chang'e
Chang'e
Arkadiy_15
Chang'e
Level 27
God Stats
23W - 19L
1,458 SR
Queue Stats
150W - 149L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Hizatia
Amaterasu
Level 25
God Stats
6W - 7L
1,653 SR
Queue Stats
30W - 23L
1,562 Elo+
Party 1
Vamana
Vamana
RockManSchrader
Vamana
Level 25
God Stats
2W - 0L
1,733 SR
Queue Stats
32W - 22L
1,550 Elo+
Party 1
Bastet
Bastet
SnowWolfs117
Bastet
Level 29
God Stats
3W - 2L
1,546 SR
Queue Stats
54W - 58L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Toxicc-Exoticz
Danzaburou
Level 30
God Stats
20W - 16L
1,602 SR
Queue Stats
157W - 163L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,437
418
3,665
7,614
1,743
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
6,344
488
5,831
8,655
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
7,033
541
5,848
8,243
3,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
TruCubanBlood
Cliodhna
11
3 / 6 / 1
6,800
523
6,173
11,441
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
6
0 / 5 / 0
5,003
385
1,807
5,861
1,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arkadiy_15
Chang'e
13
5 / 2 / 2
7,767
597
5,061
7,100
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Hizatia
Amaterasu
10
2 / 2 / 1
6,725
517
3,931
9,961
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 3
7,201
554
4,742
9,915
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
5 / 1 / 3
6,800
523
6,359
7,865
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Toxicc-Exoticz
Danzaburou
11
6 / 0 / 3
7,595
584
5,460
6,961
2,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
22
22
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arkadiy_15
Chang'e
5
2
2
3
L
0
7
1
0.07
W
Amaterasu
Hizatia
Amaterasu
2
2
1
1.25
L
2
2
1
1.25
L
1
2
1
0.75
W
4
2
3
2.75
W
Bastet
5
1
3
6.5
W
Danzaburou
Toxicc-Exoticz
Danzaburou
6
0
3
7.5
L
Cliodhna
TruCubanBlood
Cliodhna
3
6
1
0.58
L
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
25,553
41,814
Taken
41,802
12,847
Mitigated
21,114
7,836
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arkadiy_15
Chang'e
5,061
678
368
3,133
7,100
2,241
521
2,610
4,490
47,390
0
L
3,665
1,593
0
1,322
7,614
1,743
0
0
7,614
0
21,248
W
Amaterasu
Hizatia
Amaterasu
3,931
1,736
0
2,294
9,961
5,237
427
3,627
6,334
0
28,829
L
5,831
4,006
0
1,728
8,655
2,750
536
2,218
6,437
27,635
0
L
5,848
571
0
1,946
8,243
3,471
141
954
7,289
37,042
0
W
4,742
2,077
0
3,395
9,915
9,068
518
2,468
7,447
0
23,229
W
Bastet
6,359
2,036
0
3,020
7,865
2,170
0
2,155
5,710
0
27,927
W
Danzaburou
Toxicc-Exoticz
Danzaburou
5,460
2,433
0
2,650
6,961
2,398
2,395
819
6,142
0
34,944
L
Cliodhna
TruCubanBlood
Cliodhna
6,173
997
0
2,840
11,441
3,318
0
1,407
10,034
0
40,068
L
Apollo
1,807
730
0
0
5,861
1,565
0
482
5,379
0
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
36,088
278
Minions Killed
274
0
Camps Cleared
0
1,168,657
Distance Traveled
1,295,074
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,767
597
78
6
0
250,931
1
L
Neith
5,437
418
40
3
0
200,388
0
W
Amaterasu
6,725
517
56
4
0
265,700
0
L
Olorun
6,344
488
55
4
0
224,835
2
L
Cthulhu
7,033
541
81
6
0
247,336
2
W
Vamana
7,201
554
31
2
0
264,403
1
W
Bastet
6,800
523
41
3
0
278,991
1
W
Danzaburou
7,595
584
68
5
0
235,049
0
L
Cliodhna
6,800
523
72
6
0
267,187
2
L
Apollo
5,003
385
30
2
0
228,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role