Player Matchup

Vamana
Vamana
Tensue
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,668 Elo+
Solo
Izanami
Izanami
TsSxGoDz
Izanami
Level 27
God Stats
17W - 18L
1,563 SR
Queue Stats
48W - 63L
1,379 Elo+
Party 1
Fenrir
Fenrir
TsSxSama
Fenrir
Level 29
God Stats
5W - 5L
1,466 SR
Queue Stats
71W - 68L
1,486 Elo+
Party 1
Anubis
Anubis
enndriiis
Anubis
Level 29
God Stats
13W - 8L
1,685 SR
Queue Stats
62W - 41L
1,525 Elo+
Solo
Sylvanus
Sylvanus
listerBEANS
Sylvanus
Level 26
God Stats
5W - 2L
1,222 SR
Queue Stats
41W - 43L
1,421 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,496 Elo+

VS

Team Averages
Level 20
1,418 SR
1,427 Elo+
Anubis
Anubis
Adrianho_PL
Anubis
Level 27
God Stats
1W - 3L
1,416 SR
Queue Stats
68W - 65L
1,386 Elo+
Solo
Thor
Thor
DreWng
Thor
Level 13
God Stats
0W - 2L
1,019 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo
Neith
Neith
KittySmews
Neith
Level 27
God Stats
44W - 43L
1,495 SR
Queue Stats
61W - 67L
1,423 Elo+
Solo
Bellona
Bellona
MKiwi980
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lil__vato
Cthulhu
Level 29
God Stats
6W - 3L
1,661 SR
Queue Stats
28W - 19L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Tensue
Vamana
20
2 / 0 / 3
13,279
531
12,343
18,196
20,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TsSxGoDz
Izanami
19
10 / 2 / 17
12,891
516
14,942
15,715
6,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
TsSxSama
Fenrir
20
17 / 2 / 13
14,113
565
15,021
18,121
10,730
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
enndriiis
Anubis
19
9 / 6 / 5
12,687
507
18,405
20,906
10,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
listerBEANS
Sylvanus
20
14 / 3 / 17
14,222
569
25,941
23,044
31,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 15 / 3
9,216
369
10,082
23,273
7,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
DreWng
Thor
15
3 / 12 / 1
9,961
398
4,222
18,240
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
4 / 12 / 1
11,473
459
20,397
22,754
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MKiwi980
Bellona
16
2 / 15 / 5
10,710
428
9,844
25,569
22,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
lil__vato
Cthulhu
17
2 / 2 / 2
11,207
448
13,899
19,750
21,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
52
Kills
12
13
Deaths
56
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
15
3
0.17
L
Thor
DreWng
Thor
3
12
1
0.29
L
Neith
4
12
1
0.38
L
Bellona
MKiwi980
Bellona
2
15
5
0.3
W
Vamana
Tensue
Vamana
2
0
3
3.5
W
Izanami
TsSxGoDz
Izanami
10
2
17
9.25
W
Fenrir
TsSxSama
Fenrir
17
2
13
11.75
W
Anubis
enndriiis
Anubis
9
6
5
1.92
L
Cthulhu
lil__vato
Cthulhu
2
2
2
1.5
W
Sylvanus
listerBEANS
Sylvanus
14
3
17
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,652
Damage
58,444
95,982
Taken
109,586
78,920
Mitigated
67,320
47,902
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,082
1,140
0
5,184
23,273
7,521
799
8,645
14,628
33,732
0
L
Thor
DreWng
Thor
4,222
1,462
0
521
18,240
7,901
72
7,834
10,406
0
36,626
L
Neith
20,397
11,042
0
5,339
22,754
7,069
690
12,747
10,007
0
95,010
L
Bellona
MKiwi980
Bellona
9,844
1,601
0
440
25,569
22,952
762
8,081
17,363
13,049
30,215
W
Vamana
Tensue
Vamana
12,343
5,204
0
8,146
18,196
20,172
1,624
9,296
8,900
0
93,946
W
Izanami
TsSxGoDz
Izanami
14,942
12,447
235
3,273
15,715
6,414
2,712
4,716
10,999
0
83,218
W
Fenrir
TsSxSama
Fenrir
15,021
4,430
943
8,855
18,121
10,730
1,045
3,289
14,832
0
92,799
W
Anubis
enndriiis
Anubis
18,405
2,059
0
11,299
20,906
10,244
1,156
4,702
16,204
71,303
0
L
Cthulhu
lil__vato
Cthulhu
13,899
2,078
304
4,014
19,750
21,877
528
4,442
15,138
64,574
0
W
Sylvanus
listerBEANS
Sylvanus
25,941
9,049
3,862
11,289
23,044
31,360
1,587
5,303
17,741
81,311
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,192
Gold Earned
52,567
670
Minions Killed
450
0
Camps Cleared
0
2,207,384
Distance Traveled
2,001,248
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,216
369
56
2
0
362,346
2
L
Thor
9,961
398
52
2
0
381,737
0
L
Neith
11,473
459
158
6
0
377,940
0
L
Bellona
10,710
428
73
3
0
403,212
5
W
Vamana
13,279
531
169
7
0
472,825
2
W
Izanami
12,891
516
113
5
0
441,533
6
W
Fenrir
14,113
565
139
6
0
534,994
1
W
Anubis
12,687
507
100
4
0
393,051
0
L
Cthulhu
11,207
448
111
4
0
476,013
2
W
Sylvanus
14,222
569
149
6
0
364,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role