Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MaGiK_sKoNe
Ymir
Level 17
God Stats
3W - 3L
1,518 SR
Queue Stats
17W - 24L
1,266 Elo+
Party 1
Bakasura
Bakasura
PabloBonez97
Bakasura
Level 47
God Stats
8W - 29L
1,253 SR
Queue Stats
103W - 163L
1,333 Elo+
Party 1
Cupid
Cupid
Rucholft93
Cupid
Level 108
God Stats
13W - 8L
1,507 SR
Queue Stats
227W - 341L
1,343 Elo+
Party 1
Team Averages
Level 64
1,456 SR
1,389 Elo+

VS

Team Averages
Level 43
1,506 SR
1,356 Elo+
Hades
Hades
DK2904
Hades
Level 38
God Stats
20W - 17L
1,477 SR
Queue Stats
78W - 93L
1,315 Elo+
Party 2
Poseidon
Poseidon
KYS0038
Poseidon
Level 38
God Stats
17W - 11L
1,553 SR
Queue Stats
151W - 176L
1,333 Elo+
Party 2
Hercules
Hercules
larry potter 69
Hercules
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 140L
1,357 Elo+
Solo
Cliodhna
Cliodhna
leekrou
Cliodhna
Level 48
God Stats
10W - 6L
1,550 SR
Queue Stats
120W - 151L
1,386 Elo+
Solo
Sol
Sol
meldoja
Sol
Level 46
God Stats
82W - 112L
1,450 SR
Queue Stats
157W - 206L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,053
505
2,819
4,294
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
 
Janus
8
0 / 4 / 0
4,871
487
862
4,514
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
4,182
418
556
5,761
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
PabloBonez97
Bakasura
7
0 / 4 / 0
4,514
451
2,569
7,426
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
8
0 / 4 / 1
4,807
481
4,479
7,153
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DK2904
Hades
9
3 / 0 / 5
5,510
551
4,947
5,658
2,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
KYS0038
Poseidon
9
4 / 1 / 2
5,421
542
4,211
4,017
1,806
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
0 / 0 / 2
5,865
587
2,222
6,942
2,952
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
leekrou
Cliodhna
10
8 / 0 / 2
6,418
642
5,213
6,063
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
11
3 / 0 / 2
6,582
658
3,231
2,405
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
0
Kills
18
18
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Janus
 
Janus
0
4
0
0
W
Hades
DK2904
Hades
3
0
5
5.5
W
Poseidon
KYS0038
Poseidon
4
1
2
5
L
0
4
0
0
L
Bakasura
PabloBonez97
Bakasura
0
4
0
0
L
Cupid
0
4
1
0.13
W
Hercules
0
0
2
1
W
Cliodhna
leekrou
Cliodhna
8
0
2
9
W
Sol
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,285
Damage
19,824
29,148
Taken
25,085
8,915
Mitigated
9,414
4,702
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,819
438
0
625
4,294
1,281
0
667
3,627
19,979
0
L
Janus
 
Janus
862
123
0
330
4,514
1,179
0
2,221
2,293
22,858
0
W
Hades
DK2904
Hades
4,947
407
92
3,152
5,658
2,281
640
556
5,092
19,329
0
W
Poseidon
KYS0038
Poseidon
4,211
626
0
1,507
4,017
1,806
360
166
3,821
18,982
0
L
556
108
0
226
5,761
2,666
0
4,249
1,512
6,110
0
L
Bakasura
PabloBonez97
Bakasura
2,569
2,012
0
1,441
7,426
1,891
0
1,293
6,133
0
19,425
L
Cupid
4,479
2,043
88
1,992
7,153
1,898
0
3,959
3,194
0
23,291
W
Hercules
2,222
874
0
2,834
6,942
2,952
1,185
2,117
4,427
0
25,542
W
Cliodhna
leekrou
Cliodhna
5,213
587
0
2,694
6,063
1,767
0
983
4,962
0
32,748
W
Sol
3,231
1,111
0
1,300
2,405
608
51
59
2,346
37,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
29,796
195
Minions Killed
270
0
Camps Cleared
0
820,635
Distance Traveled
1,018,081
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,053
505
40
4
0
189,978
0
L
Janus
4,871
487
54
5
0
160,687
1
W
Hades
5,510
551
32
3
0
181,315
1
W
Poseidon
5,421
542
28
3
0
195,403
1
L
Ymir
4,182
418
15
2
0
114,873
1
L
Bakasura
4,514
451
50
5
0
192,535
0
L
Cupid
4,807
481
36
4
0
162,562
0
W
Hercules
5,865
587
65
7
0
187,685
0
W
Cliodhna
6,418
642
67
7
0
239,251
3
W
Sol
6,582
658
78
8
0
214,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role