Player Matchup

Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IGuiter
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,814 SR
Queue Stats
19W - 10L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
enjoygaming
Gilgamesh
Level 146
God Stats
5W - 1L
1,526 SR
Queue Stats
170W - 139L
1,671 Elo+
Party 2
Izanami
Izanami
tiagomma
Izanami
Level 143
God Stats
2W - 0L
1,456 SR
Queue Stats
67W - 60L
1,599 Elo+
Party 1
Team Averages
Level 138
1,559 SR
1,570 Elo+

VS

Team Averages
Level 134
1,598 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ElsaVader
Fafnir
Level 83
God Stats
1W - 1L
1,754 SR
Queue Stats
183W - 146L
1,609 Elo+
Party 3
Sol
Sol
LOONAforLife
Sol
Level 129
God Stats
6W - 10L
1,478 SR
Queue Stats
355W - 330L
1,588 Elo+
Party 3
Horus
Horus
maka0
Horus
Level 146
God Stats
2W - 1L
1,700 SR
Queue Stats
213W - 220L
1,576 Elo+
Solo
Da Ji
Da Ji
nenshik
Da Ji
Level 153
God Stats
12W - 15L
1,558 SR
Queue Stats
1,023W - 1,065L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 5 / 12
11,535
769
19,940
14,790
11,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ra
 
Ra
19
4 / 1 / 15
11,443
763
15,585
12,743
10,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IGuiter
Morgan Le Fay
20
8 / 2 / 14
12,239
816
19,326
14,641
8,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
enjoygaming
Gilgamesh
19
4 / 4 / 21
12,011
801
16,274
27,817
36,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
tiagomma
Izanami
17
2 / 4 / 16
10,845
723
14,920
10,904
4,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 6 / 7
10,336
689
16,145
17,677
8,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
ElsaVader
Fafnir
17
1 / 5 / 10
10,619
708
7,162
24,469
37,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 3 / 9
12,000
800
23,772
18,413
9,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
maka0
Horus
14
0 / 6 / 11
9,593
640
5,640
24,048
34,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
nenshik
Da Ji
18
8 / 6 / 5
11,566
771
10,078
14,551
9,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
26
Kills
16
16
Deaths
26
78
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
5
12
2.8
W
Ra
 
Ra
4
1
15
11.5
L
Artemis
 
Artemis
2
6
7
0.92
L
Fafnir
ElsaVader
Fafnir
1
5
10
1.2
W
Morgan Le Fay
IGuiter
Morgan Le Fay
8
2
14
7.5
L
5
3
9
3.17
W
Gilgamesh
enjoygaming
Gilgamesh
4
4
21
3.63
L
Horus
maka0
Horus
0
6
11
0.92
L
Da Ji
nenshik
Da Ji
8
6
5
1.75
W
Izanami
tiagomma
Izanami
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,045
Damage
62,797
80,895
Taken
99,158
72,294
Mitigated
99,078
35,913
Healing
40,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,940
5,171
50
423
14,790
11,499
348
4,320
10,282
0
26,076
W
Ra
 
Ra
15,585
1,153
10,593
6,670
12,743
10,693
1,158
7,453
4,976
49,645
0
L
Artemis
 
Artemis
16,145
6,823
1,547
3,217
17,677
8,594
1,852
4,917
12,760
0
29,102
L
Fafnir
ElsaVader
Fafnir
7,162
1,733
1,948
6,920
24,469
37,256
452
8,558
15,911
15,656
0
W
Morgan Le Fay
IGuiter
Morgan Le Fay
19,326
2,528
1,262
3,520
14,641
8,817
1,064
5,812
8,468
41,965
0
L
23,772
6,022
1,884
6,693
18,413
9,281
2,648
6,051
12,362
58,213
0
W
Gilgamesh
enjoygaming
Gilgamesh
16,274
3,024
6,421
6,950
27,817
36,325
916
7,718
19,793
0
23,223
L
Horus
maka0
Horus
5,640
2,215
7,736
7,745
24,048
34,519
326
9,827
14,221
358
9,019
L
Da Ji
nenshik
Da Ji
10,078
1,886
1,744
1,557
14,551
9,428
671
5,558
8,993
0
17,840
W
Izanami
tiagomma
Izanami
14,920
7,526
0
24
10,904
4,960
2,957
5,921
4,838
0
36,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
54,114
166
Minions Killed
164
0
Camps Cleared
0
1,476,700
Distance Traveled
1,273,699
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,535
769
11
1
0
307,630
2
W
Ra
11,443
763
52
3
0
287,079
0
L
Artemis
10,336
689
46
3
0
258,191
2
L
Fafnir
10,619
708
18
1
0
259,212
3
W
Morgan Le Fay
12,239
816
44
3
0
312,132
0
L
Sol
12,000
800
75
5
0
290,355
5
W
Gilgamesh
12,011
801
7
0
0
298,779
4
L
Horus
9,593
640
8
1
0
244,222
0
L
Da Ji
11,566
771
17
1
0
221,719
0
W
Izanami
10,845
723
52
3
0
271,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role