Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Shugita
Da Ji
Level 103
God Stats
1W - 1L
1,379 SR
Queue Stats
372W - 294L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
ruboy1991
Zhong Kui
Level 121
God Stats
31W - 21L
1,663 SR
Queue Stats
215W - 176L
1,620 Elo+
Party 1
Team Averages
Level 117
1,514 SR
1,581 Elo+

VS

Team Averages
Level 125
1,445 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlazeJuhel
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,533 Elo+
Solo
Hel
Hel
Oyasumì
Hel
Level 107
God Stats
0W - 5L
1,336 SR
Queue Stats
68W - 52L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 3 / 13
11,081
739
16,956
24,455
22,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Shugita
Da Ji
15
6 / 4 / 11
11,492
766
13,665
11,989
6,066
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Zhong Kui
ruboy1991
Zhong Kui
15
7 / 4 / 11
11,012
734
14,020
15,656
16,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 4 / 1
11,307
754
16,631
12,199
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
BlazeJuhel
Cthulhu
12
2 / 8 / 5
9,515
634
11,630
22,488
24,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 5
8,907
594
9,208
15,312
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
18
Kills
10
11
Deaths
18
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
13
3.83
L
Neith
 
Neith
8
4
1
2.13
L
Cthulhu
BlazeJuhel
Cthulhu
2
8
5
0.56
L
0
6
5
0.42
W
Da Ji
Shugita
Da Ji
6
4
11
2.88
W
Zhong Kui
ruboy1991
Zhong Kui
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,641
Damage
37,469
52,100
Taken
49,999
44,465
Mitigated
36,954
14,924
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,956
4,189
283
6,621
24,455
22,246
610
10,780
12,783
1,802
43,616
L
Neith
 
Neith
16,631
7,937
0
3,073
12,199
5,086
889
3,902
8,297
0
48,342
L
Cthulhu
BlazeJuhel
Cthulhu
11,630
1,197
651
4,418
22,488
24,041
249
6,282
16,101
19,554
0
L
9,208
341
4,359
5,040
15,312
7,827
324
4,804
10,248
28,359
0
W
Da Ji
Shugita
Da Ji
13,665
3,452
0
1,540
11,989
6,066
1,075
3,850
7,787
0
31,753
W
Zhong Kui
ruboy1991
Zhong Kui
14,020
2,129
1,625
4,855
15,656
16,153
711
5,207
10,021
44,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
29,729
163
Minions Killed
139
10
Camps Cleared
3
824,304
Distance Traveled
833,301
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,081
739
54
4
3
291,315
2
L
Neith
11,307
754
71
5
2
265,148
3
L
Cthulhu
9,515
634
22
1
0
281,520
4
L
Hel
8,907
594
46
3
1
286,633
5
W
Da Ji
11,492
766
35
2
4
272,151
6
W
Zhong Kui
11,012
734
74
5
3
260,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role