Player Matchup

Gilgamesh
Gilgamesh
BlasphemousNecro
Gilgamesh
Level 109
God Stats
7W - 12L
1,726 SR
Queue Stats
195W - 300L
1,284 Elo+
Party 1
Da Ji
Da Ji
Lil-Clown_88
Da Ji
Level 102
God Stats
4W - 19L
1,432 SR
Queue Stats
241W - 360L
1,288 Elo+
Party 1
Zeus
Zeus
PizzaPop230
Zeus
Level 89
God Stats
10W - 10L
1,547 SR
Queue Stats
62W - 91L
1,289 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,287 Elo+

VS

Team Averages
Level 88
1,370 SR
1,420 Elo+
Olorun
Olorun
B00G3MZ
Olorun
Level 158
God Stats
10W - 11L
1,457 SR
Queue Stats
310W - 367L
1,451 Elo+
Solo
Guan Yu
Guan Yu
ModernRocko
Guan Yu
Level 46
God Stats
5W - 7L
1,390 SR
Queue Stats
136W - 195L
1,401 Elo+
Party 2
Mercury
Mercury
SpiderLokko13
Mercury
Level 60
God Stats
1W - 3L
1,263 SR
Queue Stats
215W - 302L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
2 / 2 / 4
6,644
664
5,908
7,941
7,556
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 4
6,825
683
7,933
7,017
2,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 4 / 2
6,502
650
7,748
4,594
1,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B00G3MZ
Olorun
12
3 / 0 / 5
7,482
748
5,345
7,530
2,428
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
ModernRocko
Guan Yu
11
3 / 2 / 4
7,635
764
4,591
10,610
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
10
2 / 5 / 5
7,040
704
3,807
8,786
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
8
8
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
B00G3MZ
Olorun
3
0
5
5.5
L
Gilgamesh
2
2
4
2
L
3
2
4
2.5
W
Guan Yu
ModernRocko
Guan Yu
3
2
4
2.5
L
2
4
2
0.75
W
Mercury
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
13,743
19,552
Taken
26,926
11,713
Mitigated
13,089
2,799
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
B00G3MZ
Olorun
5,345
1,013
956
2,249
7,530
2,428
767
2,934
4,596
28,243
0
L
Gilgamesh
5,908
1,930
268
661
7,941
7,556
0
2,202
5,739
0
14,168
L
7,933
1,215
504
989
7,017
2,718
0
1,797
5,220
0
16,557
W
Guan Yu
ModernRocko
Guan Yu
4,591
960
840
3,418
10,610
8,181
247
3,578
7,032
0
11,930
L
7,748
441
249
128
4,594
1,439
0
1,796
2,798
24,470
0
W
Mercury
3,807
2,212
0
28
8,786
2,480
580
1,698
7,088
0
13,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,971
Gold Earned
22,157
88
Minions Killed
106
3
Camps Cleared
5
535,616
Distance Traveled
559,521
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,482
748
70
7
3
174,261
3
L
Gilgamesh
6,644
664
17
2
1
200,779
1
L
Da Ji
6,825
683
24
2
2
191,873
3
W
Guan Yu
7,635
764
21
2
0
204,512
1
L
Zeus
6,502
650
47
5
0
142,964
0
W
Mercury
7,040
704
15
2
2
180,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role