Player Matchup

Charybdis
Charybdis
Atsuhio
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 1
Ra
Ra
Eteks
Ra
Level 122
God Stats
2W - 3L
1,464 SR
Queue Stats
73W - 76L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
Jxst-Yuuki
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
ZoKnes MasKy
Discordia
Level 41
God Stats
1W - 3L
1,384 SR
Queue Stats
102W - 110L
1,439 Elo+
Party 1
Chronos
Chronos
ZoKnes kamui
Chronos
Level 111
God Stats
2W - 2L
1,514 SR
Queue Stats
122W - 119L
1,424 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,423 Elo+

VS

Team Averages
Level 113
1,586 SR
1,393 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cehroo
Ah Puch
Level 125
God Stats
4W - 0L
1,777 SR
Queue Stats
64W - 73L
1,394 Elo+
Party 2
Xing Tian
Xing Tian
beef279
Xing Tian
Level 124
God Stats
5W - 4L
1,632 SR
Queue Stats
130W - 121L
1,438 Elo+
Party 2
Horus
Horus
elina23jiui
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,224 Elo+
Solo
Hercules
Hercules
vandrake
Hercules
Level 91
God Stats
11W - 12L
1,520 SR
Queue Stats
326W - 346L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atsuhio
Charybdis
11
1 / 8 / 3
7,139
649
4,622
10,583
3,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
14
1 / 7 / 4
7,922
720
5,340
11,559
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Jxst-Yuuki
Jing Wei
13
1 / 7 / 5
7,647
695
6,568
10,191
5,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ZoKnes MasKy
Discordia
15
2 / 5 / 4
8,455
769
11,210
7,798
3,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
ZoKnes kamui
Chronos
15
4 / 4 / 3
8,073
734
10,551
12,771
5,158
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 1 / 17
9,798
891
6,080
10,571
5,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Cehroo
Ah Puch
19
16 / 2 / 15
10,875
989
22,245
12,824
6,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
beef279
Xing Tian
15
2 / 3 / 24
9,304
846
9,736
13,422
15,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 16
8,012
728
1,208
7,670
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
vandrake
Hercules
17
4 / 2 / 24
9,785
890
9,236
13,788
11,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
9
Kills
31
31
Deaths
10
19
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
17
16.5
L
Charybdis
Atsuhio
Charybdis
1
8
3
0.31
W
Ah Puch
Cehroo
Ah Puch
16
2
15
11.75
L
Ra
1
7
4
0.43
L
Jing Wei
Jxst-Yuuki
Jing Wei
1
7
5
0.5
L
Discordia
ZoKnes MasKy
Discordia
2
5
4
0.8
L
Chronos
ZoKnes kamui
Chronos
4
4
3
1.38
W
Xing Tian
beef279
Xing Tian
2
3
24
4.67
W
1
2
16
4.5
W
Hercules
vandrake
Hercules
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
48,505
52,902
Taken
58,275
22,397
Mitigated
48,081
10,439
Healing
28,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,080
1,050
1,572
2,730
10,571
5,278
1,944
5,552
5,019
0
14,659
L
Charybdis
Atsuhio
Charybdis
4,622
1,092
134
62
10,583
3,998
0
7,250
3,333
0
7,469
W
Ah Puch
Cehroo
Ah Puch
22,245
1,173
1,568
5,997
12,824
6,817
143
6,555
6,269
36,926
0
L
Ra
5,340
169
3,337
1,566
11,559
4,737
0
7,084
4,475
17,567
0
L
Jing Wei
Jxst-Yuuki
Jing Wei
6,568
5,059
17
199
10,191
5,418
0
6,961
3,230
0
13,029
L
Discordia
ZoKnes MasKy
Discordia
11,210
75
1,058
665
7,798
3,086
0
4,874
2,924
21,693
0
L
Chronos
ZoKnes kamui
Chronos
10,551
1,430
81
3,320
12,771
5,158
0
5,812
6,959
21,011
0
W
Xing Tian
beef279
Xing Tian
9,736
372
2,278
2,148
13,422
15,623
386
5,955
7,467
17,288
0
W
1,208
522
4,124
2,328
7,670
8,925
358
4,229
3,441
0
4,893
W
Hercules
vandrake
Hercules
9,236
1,396
45
5,739
13,788
11,438
583
4,810
8,978
0
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
47,774
116
Minions Killed
103
0
Camps Cleared
0
1,036,894
Distance Traveled
1,116,201
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,798
891
24
2
0
196,889
5
L
Charybdis
7,139
649
10
1
0
185,795
0
W
Ah Puch
10,875
989
26
2
0
218,698
0
L
Ra
7,922
720
35
3
0
201,494
0
L
Jing Wei
7,647
695
20
2
0
207,628
0
L
Discordia
8,455
769
30
3
0
215,687
0
L
Chronos
8,073
734
21
2
0
226,290
0
W
Xing Tian
9,304
846
9
1
0
238,322
0
W
Horus
8,012
728
6
1
0
218,989
0
W
Hercules
9,785
890
38
3
0
243,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role