Player Matchup

Artemis
Artemis
BlackTurtle3132
Artemis
Level 5
God Stats
9W - 8L
1,513 SR
Queue Stats
45W - 44L
1,469 Elo+
Party 3
Arachne
Arachne
FlappyToe
Arachne
Level 30
God Stats
7W - 4L
1,857 SR
Queue Stats
227W - 244L
1,480 Elo+
Solo
Cthulhu
Cthulhu
MReed24
Cthulhu
Level 28
God Stats
23W - 18L
1,462 SR
Queue Stats
217W - 237L
1,447 Elo+
Solo
Olorun
Olorun
recarnador
Olorun
Level 28
God Stats
1W - 0L
1,300 SR
Queue Stats
38W - 35L
1,483 Elo+
Solo
Tiamat
Tiamat
trolled457
Tiamat
Level 60
God Stats
35W - 50L
1,503 SR
Queue Stats
138W - 142L
1,504 Elo+
Party 3
Team Averages
Level 30
1,527 SR
1,477 Elo+

VS

Team Averages
Level 18
1,586 SR
1,390 Elo+
Gilgamesh
Gilgamesh
Indiofua
Gilgamesh
Level 25
God Stats
80W - 65L
1,570 SR
Queue Stats
95W - 79L
1,474 Elo+
Party 1
Bellona
Bellona
RCM x BOOM
Bellona
Level 27
God Stats
44W - 36L
1,668 SR
Queue Stats
224W - 223L
1,410 Elo+
Party 1
The Morrigan
The Morrigan
carlosyuri97
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 2
Ra
Ra
danielhf12
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Izanami
Izanami
seeyabots
Izanami
Level 28
God Stats
13W - 6L
1,691 SR
Queue Stats
328W - 263L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 12
13,747
1,146
31,508
14,672
7,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
FlappyToe
Arachne
20
19 / 3 / 10
13,853
1,154
20,340
11,853
7,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MReed24
Cthulhu
20
1 / 2 / 28
12,136
1,011
14,436
15,433
23,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
recarnador
Olorun
19
2 / 2 / 14
11,351
946
10,924
8,125
4,389
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
trolled457
Tiamat
19
3 / 0 / 24
12,190
1,016
17,272
10,952
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Indiofua
Gilgamesh
18
2 / 8 / 5
11,574
965
13,434
28,326
27,272
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
RCM x BOOM
Bellona
17
0 / 5 / 4
10,189
849
7,700
23,831
20,077
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
carlosyuri97
The Morrigan
16
0 / 7 / 3
10,052
838
1,948
11,981
3,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 14 / 2
9,541
795
3,781
16,377
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
seeyabots
Izanami
18
8 / 6 / 1
13,606
1,134
27,382
21,559
8,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
25
40
Kills
10
10
Deaths
40
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
3
12
7
W
Arachne
FlappyToe
Arachne
19
3
10
8
L
Gilgamesh
Indiofua
Gilgamesh
2
8
5
0.56
W
Cthulhu
MReed24
Cthulhu
1
2
28
7.5
L
Bellona
RCM x BOOM
Bellona
0
5
4
0.4
L
The Morrigan
carlosyuri97
The Morrigan
0
7
3
0.21
L
0
14
2
0.07
W
Olorun
recarnador
Olorun
2
2
14
4.5
L
Izanami
seeyabots
Izanami
8
6
1
1.42
W
Tiamat
trolled457
Tiamat
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,480
Damage
54,245
61,035
Taken
102,074
51,292
Mitigated
64,523
14,961
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,508
16,896
0
0
14,672
7,982
0
564
14,108
0
52,250
W
Arachne
FlappyToe
Arachne
20,340
17,084
0
3,552
11,853
7,013
0
238
10,822
0
26,191
L
Gilgamesh
Indiofua
Gilgamesh
13,434
3,645
0
700
28,326
27,272
0
11,160
17,166
0
39,305
W
Cthulhu
MReed24
Cthulhu
14,436
814
2,102
1,125
15,433
23,074
0
2,314
13,119
36,857
0
L
Bellona
RCM x BOOM
Bellona
7,700
1,955
316
1,551
23,831
20,077
0
11,009
12,822
0
20,592
L
The Morrigan
carlosyuri97
The Morrigan
1,948
1,008
0
160
11,981
3,495
0
2,700
9,209
13,540
0
L
3,781
470
118
23
16,377
5,106
0
6,513
9,864
14,122
0
W
Olorun
recarnador
Olorun
10,924
2,157
894
723
8,125
4,389
0
1,495
6,630
27,814
0
L
Izanami
seeyabots
Izanami
27,382
15,820
0
98
21,559
8,573
0
11,250
10,309
0
64,439
W
Tiamat
trolled457
Tiamat
17,272
1,115
896
5,669
10,952
8,834
0
1,118
9,834
43,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,277
Gold Earned
54,962
216
Minions Killed
181
8
Camps Cleared
5
1,129,140
Distance Traveled
945,008
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,747
1,146
52
4
1
213,653
0
W
Arachne
13,853
1,154
10
1
1
218,038
0
L
Gilgamesh
11,574
965
57
5
3
218,513
0
W
Cthulhu
12,136
1,011
46
4
1
245,195
0
L
Bellona
10,189
849
7
1
0
231,561
0
L
The Morrigan
10,052
838
14
1
0
143,290
0
L
Ra
9,541
795
22
2
0
151,879
0
W
Olorun
11,351
946
44
4
2
209,385
3
L
Izanami
13,606
1,134
81
7
2
199,765
0
W
Tiamat
12,190
1,016
64
5
3
242,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role